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-Rudel-

3rd Party Developers
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Everything posted by -Rudel-

  1. 2.5.6.59625 - 2020 December 23 Fixed the radar code that caused a FPS drop when turned on.
  2. RoughMet support for the Decal layer is not possible yet. For now, the only option is to paint numbers directly on the livery, and change the texture name for DECAL to empty_ser, and true. {"MATERIAL_NAME", DECAL ,"empty_ser",true};
  3. There are many missing; not just China. We have many different new nationalities scheduled to be released once they are all finish.
  4. I've chatted with the EDM plugin program lead. He has a working build on his side and says he'll talk to his guys to push a new build soon. No date yet.
  5. Gyönyörű! :beer:
  6. If you have a small resolution, the 4 button panel may appear in the far right upper corner; cut off. Simply click on the double arrows, and then click on the hamburger button.
  7. Recent activity of stealing models from DCS have caused the dev team to update their export and game engine code to read a new EDM format. You will need the source model to re-export with 3ds max for 2.5.6
  8. Lookin' good!
  9. Maybe it is, maybe it's not.
  10. There are 2 available already
  11. This is nice. You should add the Stars to the RoughMet textures for a better look. Open RoughMet texture... Simply go into the Blue channel, and add the stars as a black color. Then, go to the green channel and add the stars as a mid to light-grey color similar to the antenna areas.
  12. You really want to have 3rd parties get delayed for learning a new/another 3d software? lol
  13. Everyone knows Yugoslavia is no more, but they flew the Bis variant during their existence. That doesn't mean a user can't create a livery, just because a country doesn't exist.
  14. That's one of them...... )) But if you finish 1st, we can do some talking )
  15. I've contacted him about a Hungarian livery and a few others. Just waiting on him to finish. I havent heard from him in a month though.
  16. There's mix discussion on the inside regarding an updated plugin. It is being worked on....but not clear if it's for 2018 or 2020......maybe both.
  17. T1 - T5, только текстуры? .... или какие-то обычные текстуры? (например, xxxx_003.bmp, xxxx_020.bmp) Возможно, список текстур с исправлениями орфографии был бы неплох)) У меня действительно нет времени проверять текстуры, но я внесу исправления для Фазы II. Или если у меня будет время после выхода F4U-1D. ---------------------------- T1 - T5, textures only?....or some regular textures? (ex xxxx_003.bmp, xxxx_020.bmp) Perhaps a list of textures with spelling corrections would be nice )) I really don't have time to check textures now, but I will make corrections for Phase II. Or if I have time after F4U-1D is released.
  18. Please show me spelling errors. I don't want to make mistake on Phase II cockpit. )) Artifacts caused by BC3 compression. Use BC7 instead. Maybe google translate not work....but Marker is black in current texture.
  19. Looking good! Details are always a nice touch! :)
  20. Some of those liveries may not have mipmaps embedded during the saving process to DDS.
  21. Our cockpit color is based on a Bulgarian variant. At the time of original texturing, we have superb high resolution pictures of it and used many portions in the actual work.
  22. We are waiting for hired artist to complete Chinese liveries...no ETA.
  23. Our last update was last month: https://leatherneck-sim.com/2020/05/20/crouching-update/
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