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-Rudel-

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Everything posted by -Rudel-

  1. English pit fixed internally! thx
  2. 2.5.6.50793 - 2020 June 11 Added wheel chock function. Fixed external glass material name. Fixed nose cone animation. Fixed ejection seat visibility. Fixed aircraft covers showing during ejection sequence. Fixed artificial horizon pitch animation. Fixed ASP glass texture z-fighting its frame. Fixed 'English - Metric' and 'Chinese' cockpit liveries. Fixed key bindings for the RSBN / PRMG channel selectors. Fixed key bindings for the ARU and landing light switches.
  3. Fixed internally, thx!
  4. Fixed internally, thx!
  5. Ya'll wanted clean! :D Fixed internally, thx!
  6. Fixed internally, thx!
  7. Correct, Delfin887 has ask repeatedly to ED, how to do proper suspension since v1.5! We can do a very good PFM, but sometimes answers from ED are required. There may be little communication if there is no critical error. Правильно, Delfin887 неоднократно спрашивал ED, как сделать правильную подвеску, начиная с v1.5! Мы можем сделать очень хороший PFM, но иногда требуются ответы от ED. Там может быть мало общения, если нет критической ошибки.
  8. Already fixed for next update Thanks )
  9. Sorry, but many Russians say to type in English, because google translator sucks. Извините, но многие русские говорят, что печатать на английском языке, потому что переводчик Google отстой ..
  10. You need to modify the RoughMet texture's channels. R = Ambient Occlusion G = Roughness......white = rough, black = polished B = Metallic.......white = metal, black = painted/non-metal VVS Metal is good example
  11. It says right in there... The description.lua attached and in the template is setup to have all TacNumbers disabled. It's just a matter of enabling the ones you want.
  12. Please repor that to ED. I setup VR controls as per ED's documented instructions.
  13. I've attached the description.lua file that's used in the template. It has descriptions on how to use the 'TacNumbers' The different textures for the numbers can be found in: CoreMods\aircraft\MiG-21bis\Textures\MiG-21Bis_TacNumbers There are many to choose from, and it's just a matter of using the texture name you want or use your own. description.lua
  14. Yes guys,the changelog I post early is always changing...Just in case, check there first before posting bugs
  15. No, RoughMets are fine. It's the lighting code that has changed
  16. Delfin887 will need to approve it. At least submit report on Mantis for him to see. Provide a nice picture of it too ) It may not be in next patch, but I'll model the arrows anyways.
  17. fixed already...wait for next patch )
  18. ok great :)
  19. Try clearing the FXO shader files in the Saved Games folder. I cannot reproduce this issue.
  20. There was no update to the cockpit :dunno: But thank you guys. :thumbup:
  21. Time_83, thank you for pictures. I will investigate PTB-800. Though, it looks fine on my side and code seems fine. ED has changed lighting system, so seeing some light glare at day time is hard to see. I can't do anything more for the light on the ground . If I make it less visible, then the light can't be seen at night. Otherwise, we have laser lights again ))
  22. Missing mouth is on purpose )
  23. 2.5.6.xxxxx - 2020 June xx Fixed bright lights.
  24. 2.5.6.50726 - 2020 June 10 Added RSBN navigation data for The Channel's airfields. Added RSBN navigation data for the Persian Gulf's newly added airfields. Fixed the canopy lock sequence from the user having to lock/unlock to open the canopy after it was unlocked the first time. Fixed a bug where the NS430 module turns off when the afterburner is engaged. Fixed non-rotating turbine blades. Adjusted suspension to prevent the tires going extremely below the ground. Fixed dashboard from protruding out of the windscreen. Fixed ejected pilot and seat missing textures. Fixed Southeria’s missing texture. Fixed damaged parts missing textures. Fixed critical damage shape on tail. Reverted file names for SPRD-99 and POMIG 3d meshes. Adjusted rear belly antenna from looking metallic on metal liveries. Adjusted color of PTB-490/800 fuel tanks. Adjusted tilt angle of PTB-490/800 on the center pylon.
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