Stormbirds is not connected to us in any way.
The Mag3 facebook is, but it's only a placeholder, as we use
https://www.facebook.com/leatherneck.simulations
to pass info......currently our website is under maintenance.
No, we're making you wait to suffer the slings and arrows of outrageous misfortunes. Look, it is fixed on our side, awaiting other fixes to be completed. If you haven't already, read the spring update. It contains screenshots.
Aircraft models seem to have issues with multi/sub materials as of v2.5.
You'll have to split them into separate standard materials and "make cool".
Composite and standard maps work in Diffuse and Bump slots.
Opacity, Specular Level, Self Illumination slots usee standard maps.
All other slots are not used as far as I'm aware.
2.5.5.31917 - 2019 June 06
Fixed distance indication for gun in radar mode (distance must be equal or less than 2000m for indication)
Improved inputs for ASP axis-based controls (rotaries)
Improved ASP LAUNCH light logic when attacking radar-locked targets (airborne or ground based)
Improved reticle size scaling.
Fixed emergency jettison switches to being clickable.
Fixed flaps reset switch going under control box when pushed.
Fixed SOD mode knob rotation range.
Fixed SPS launch button.
Fixed white flood light knob rotation.
Fixed air pressure gauge bezel's UVs
Added liveries' description.lua custom arg command for bort numbers.
Note: This is not the full major cockpit update. These small fixes are brought over from it for testing.
We do apologize...It seems our "bin" build machine wasn't working properly.
We fixed it, and hopefully it'll upload the "bin"s for the next patch...fixing the damage FM and external sounds.
Compare file names to our default files..including description.lua There were file name change about a year ago.
If the mods are old enough, they may not work properly.