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danvac

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Everything posted by danvac

  1. @sunwukong, if you bought that car because you would be able to use it after it get a/c upgrade than I can understand that, you won't pay for upgrade. There are people which are happy with that car even without A/C, because it meets their requirements and they want to get upgraded version.
  2. @hazzer, you should not get so emotional about product worth just ten bucks...
  3. @Grodlund, actually even a pilot can be wrong.
  4. @BIGNEWY, there is very easy way how to destroy L-39 using multicrew...set in mission editor Aircraft Control Priority as Equally Responsible. Get into L-39 as Instructor (in multiplayer) and start pressing "J" a lot... aircraft will jump into air and disintegrate very soon. I am not sure why, but one of tracks does not show L-39 at all. (that with 230049) L-39Test.miz server-20200107-230049.trk L-39Test-20200107-230105.trk
  5. Ground units with route over sea causes high cpu load on load mission and then some times during mission. Troops are planned to be transported with helicopter to target island. CPU load was reproduced on three diffirent computers. CPU load is repeating probably every 30 minutes. RD203_026.miz
  6. @Rafo79, I don't get what are you even talking about...real Mi-8 fly in way which will make the helicopter work as long as possible. So you mean you can't replicate real Mi-8 flying in DCS? Or just you think that real Mi-8 won't survive what are DCS pilots doing?
  7. @Razorback, @Grodlund, later update can be in 2030 or later...
  8. Read this, it will help you to report what's not working better. https://forums.eagle.ru/showthread.php?t=147710
  9. Attached track showing "runaway" missiles. And attached screenshot with missiles coords. https://imgur.com/a/DZX8QHS It was showing like this just after connecting to server. 006 CZ TURECKA INVAZE 0.8g-20191229-191005.trk
  10. @Mith86Arg, you can try my change to make underwater units pickable... it should be enough to hover close to unit above water. https://github.com/danvac/DCS-Medevac/commit/bc7bae2e20cc5120026f3a0a73db5ffa64393acd
  11. @Mith86Arg, hi, new changes are great. Can you check red and blue drones? Red drone have US markings and blue drone is without markins. It may be better to switch them. Tried in Caucasus mission.
  12. Stack traceback is in log on dedicated server and not on client. I can provide track from server later.. Dedicated server is installed using https://www.digitalcombatsimulator.com/en/downloads/world/server_beta/ I will check if it happens too when I start dedicated server through client installation.
  13. There is stack traceback everytime joins plane: 2019-12-14 15:37:10.795 INFO NET: player 2 occupied unit 1 2019-12-14 15:37:12.764 INFO Scripting: event:type=takeoff,initiatorPilotName=danvac,initiator=Pilot #001,place=Senaki-Kolkhi,t=28812.766,placeDisplayName=Senaki-Kolkhi,initiatorMissionID=1, 2019-12-14 15:37:12.808 ALERT WRADIO: Error in wMessage::buildSpeech(), event = wMsgATCClearedForEngineStartUp: [string "./Sounds/Speech/common.lua"]:2496: attempt to index local 'roleData' (a nil value) stack traceback: [C]: ? [string "./Sounds/Speech/common.lua"]:2496: in function 'make' [string "Sounds/Speech/speech.lua"]:140: in function <[string "Sounds/Speech/speech.lua"]:119> 2019-12-14 15:37:12.816 INFO Scripting: event:type=land,initiatorPilotName=danvac,initiator=Pilot #001,place=Senaki-Kolkhi,t=28812.818,placeDisplayName=Senaki-Kolkhi,initiatorMissionID=1, it can be fixed by adding check if roleData is not nil inside: --Accent if roleData.accents ~= nil then local messageAccent = accentTable[messageLanguage][country] or accent.USA result.directory = result.directory..base.country.name[messageAccent]..'/' roleData = roleData.accents[messageAccent] end if roleData ~= nil and roleData.accents ~= nil then Reproducing mission and logs attached. dcs.zip
  14. Hi, how to make sure that on dedicated server realtimetelemetry and remotecontrol ports are not used (disabled)?
  15. Thanks for quick reply...it seems it is caused by visibRange not defined in options.lua.
  16. Hi, I set webgui_port in autoexec.cfg to different port, but DCS server control always starts on default port 8088. Log and autoexec.cfg attached inside .zip file. Logs.zip
  17. I think developer does not speak english, you can find him inside Russian forum as Plexus. https://forums.eagle.ru/member.php?u=109492
  18. I am waiting for EA sale to end too, because I want to spend rest of my bonus points on JF-17.
  19. Thanks for info. I noticed that too, looking forward for fix. Another questions: 1) It is possible to disable autospawnig of airplanes for both sides? 2) Do you plan to add spawnable other types of planes? 3) That requirement to jump to spectator first is for all players in MP or it's just in SP?
  20. Starting another server instance on same write directory overwrites logs, but original server keeps writing to old file, which is now full of zero characters...see attached logs. Start of new instance is correctly blocked with message: Can't run Sorry, only one instance per write dire is allowed. But logs are already corrupted. logs.zip
  21. Hi, very nice mission. Noticed one bug in The Round Table - ♻ Dynamic Sandbox (NTTR) 2.0.5a. There are AI A-10C spawning instead of F-16C.
  22. Will be possible to use Bonus points on JF-17? If yes, when?
  23. Why just DEKA? Shouldn't also other 3rd parties downgrade their missiles?
  24. Hi, is high lua cpu usage caused by TacView feature or bug? I don't remember if it was like that always. Top is with Record Flight Data On Bottom with Record Flight Data Off. I am now thinking about it is caused by TacView Advanced as it's my edition.
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