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Everything posted by II.JG1_Vonrd
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Still crashing on exit 90% of time. Crashed once when I had left the game idle while cooking dinner. Returned to find crash notice. Every crash I have to use Task Manager to end process. I considered transferring a load of the game from my other PC but the folder is so large that I don't have available space on any of my external drives. I would much prefer to fix the current install. I tried a fresh install on my other drive on this machine from the DCS site but it started copying everything from my current installation. How can I make a fresh install without deleting my current one? Here's the last logs, Debrief log included. I'm going to post additional logs daily as they occur. Maybe there will be similarities apparent which might lead to the culprit. All mods (as far as I know) are disabled by OVGME. Should I make a backup of the contents of Saved Games on the other drive and then delete the contents of the current Saved Games/DCS Open Beta folder and run the game to re-populate it? dcs.log debrief.log
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MiG-21, MiG-19, Harrier and Warthog. Our JG-1 servers and Enigma but mostly on Single Player for troubleshooting and practice. I have DCS installed on another machine that I use mostly for graphics / skinning and it seems to work fine (it was on Version 2.8.7.42853 which I'm now updating to .49629). I'll see if there is an issue after update. If there's no issue, is it possible to move that DCS load to my main machine?
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I'm seeing lots of errors on loading numerous textures. Do I need to do a reinstall of the game?
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So far the crash seems to be happening every time now. I have re-enabled some mods which are needed for one of our servers. I had no issues in the past. these are the mods: 476 v FG -Air Weapons Range Objects, A First UH-60L Blackhawk, Community A-4E-C, Hercules ver 6.8.2, Splitair Bronco. I have also re-enabled OpenXR Toolkit items which I had running before. Another alarming thing is that PointCtrl is often not recognized until I unplug and re-plug. I'm getting frustrated but will try one thing at a time. I'm not great at reading the log file. Does anything stand out? Should I submit a ticket at this point? Latest log file: dcs.log
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Guess I spoke too soon. Here's another log. Is OpenXR Toolkit at fault? Hope not. dcs.log
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Did another repair and search of extra files. Deleted the extra files (almost all of them were kneeboard files. I was experimenting with the old KneeboardBuilder). I kept getting kicked from Enigma's and looked closer to my files. I noticed this in the file structure. https://www.digitalcombatsimulator.com/en/files/3319654/ I had changed the "cute" voice to a normal female voice for Nadia in the Hind. I think this may be the culprit. No crashes so far. After deleting "MoeMi-24P Cute Cockpit Annunciator Sound Mod (EN/JP)" which somehow had become it's own folder in the game outside from Saved Games, I had no problem with Enigma's and (knock on wood) no crash on exit. All this may be due to me wanting to hear English rather than Russian. As an aside, ED, please let us modify the .ogg files on Russian voices to change them to our native language on ALL modules without the issue of breaking "pure content". Or, provide us with options.
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And here's the log from closing crash in the subsequent VR SP session. dcs.log
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I had already flown VR and had the crash at end so I loaded up 2D and flew an instant action. This time it was a freeze at shut down. Here's that log. dcs.log
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I take it back. Crash on exit for first use of DCS in 2D SP today. 2nd and 3rd runs of DCS in 2D had no crash. Trying VR now. It's seeming to be an intermittent issue... the worst kind to try to solve.
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These were all done prior to the last crash event. Same, done prior All mods removed by OVGME. Slow repair done after installing today's patch (which I do every patch as well as delete fxo and metashaders2). I also disabled OpenXR Toolkit. I have both Winwing and Virpil software but all HOTAS mapping is done in-game. No scripts are running as far as I know. Those scripts removed (they were leftover after I uninstalled OpenKneeboard and I was unaware that they were still there). I don't get the crash when in 2D, only in VR. Here's today's crash log. dcs.log @petsild, how is the older driver working for you?
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Thanks for the compliment! They will work in either location. I try to put all liveries in Saved Games which, as I've been led to believe, won't be overwritten by a patch or repair.
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Depicting a Junkers Ju 88A6 of 8.KG78, F1+GS, France, summer 1943 with remains of temporary black undersurfaces and swastika overpainted black. (Therefore no need for two skins). You will need WW2 Assets Pack. Place the two skin folders in X:\Users\XXX\Saved Games\DCS.openbeta\Liveries\Ju-88A4. You probably don't have a Ju-88A4 folder. Just create one and name it just as shown here. Many thanks to Warlord64 for his excellent template. Link: https://www.digitalcombatsimulator.com/en/files/3313581/ LINK: TBD
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Depicting a Junkers Ju 88A-14 operating with the Stabstaffel St.G 77 in the spring of 1943 in Kalinowka, Poland. Includes one skin with and one without swastika. You will need WW2 Assets Pack. Place the two skin folders in X:\Users\XXX\Saved Games\DCS.openbeta\Liveries\Ju-88A4. You probably don't have a Ju-88A4 folder. Just create one and name it just as shown here. Many thanks to Warlord64 for his excellent template. Link: https://www.digitalcombatsimulator.com/en/files/3313581/ and to JG1_Klaiber for his very helpful research. A link to his post: https://forum.jg1.org/topic/10866-ju-88-of-stab-stg77/#comment-86778 Note the Schwartzkopf heraldic badge alongside the death's hand emblem, also more clearly visible in the pictures below. This emblem was designed to honour an earlier Geschwaderkommodore, Oberst Günther Schwartzkopf, who was killed during the Westfeldzug. The Stabsstaffel StG 77 operated both the Bf 110 and the Ju 88 A-4. The Totenhand emblem has previously and mistakenly been attributed to the Stab. NAG 1. The photo shown was taken during the time that StG 77 and StG 2 were being reorganized, both operated the Bf 110 and Ju88A. Both units had about 12 Ju 88 A-4s. According to unit strength records from May 21, 1943 both units were disbanded and their crews reassigned to bomber groups. LINK: TBD
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Is this the correct log file? dcs.log
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@BIGNEWY. Same thing here. Only recently. I'll do the recommendations that you gave to @petsild. Would you mind taking a look at my log file as well? dcs.log-20231217-211016.zip
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That's the issue! When unzipped it had the main folder "TheWayV241" which contained a "Scripts" folder which contained the needed "TheWay" folder (see image showing the incorrect architecture). This peculiarity in unzipping has messed me up before with other things. It works fine now. Posting this in case others might have the same issue. Thanks for this great software and for the help @Comrade Doge
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On a new install of The Way. I'm pretty sure that I followed the install instructions exactly for 2.4.1 but I have the "No Connection to DCS". One thing that confused me was where to place the line in the edited Export.lua file (and I verified that it is indeed a lua and not a text). I use Notepad++. Here is my current lua: local wwtlfs=require('lfs') dofile(wwtlfs.writedir()..'Scripts/wwt/wwtExport.lua') local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) pcall(function() local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[Mods\Services\DCS-SRS\Scripts\DCS-SimpleRadioStandalone.lua]]); end,nil) local TheWayLfs=require('lfs'); dofile(TheWayLfs.writedir()..'Scripts/TheWay/TheWay.lua') Should the added line for The Way go before the end,nil) line? (actually, I tried it both ways with no fix of the connection issue). I have uninstalled The Way using the uninstaller in C:\Users\USER\AppData\Local\Programs\theway and reinstalled. Several reboots of the machine also. I have Scratchpad installed and it works fine. The most recent log file attached. dcs.zip
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Thanks!
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Nice skins @MYSE1234! Can you point me to the new templates (or ANY templates for that matter) for the Viggen? I found one pointing to a Google Drive but it says that I need permission to access. Thanks
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Thanks Keith! Part of the rules for module prizes was that they had to be DCS built modules. Since I already had every DCS module except the F-16 (which I downloaded but haven't done much with yet) Nineline and Bignewey graciously offered miles instead. So, I DL'd the Viggen (again, haven't flown much yet) and I'm just sitting on the miles for now.
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Rgr, wilco Keith ... Depicting a Junkers Ju 88A4 of Stab. II./KG 77, 3Z+AC, Pilot Heinrich Paepcke, Sicily, October 1942 You will need WW2 Assets Pack. Place the two skin folders in X:\Users\XXX\Saved Games\DCS.openbeta\Liveries\Ju-88A4. You probably don't have a Ju-88A4 folder. Just create one and name it just as shown here. Many thanks to Warlord64 for his excellent template. Link: https://www.digitalcombatsimulator.com/en/files/3313581/ Based on a model by Hoss WA. Link: https://cs.finescale.com/fsm/modeling_subjects/f/2/p/191445/2206341.aspx II.KG77 took part in the Siege of Malta. Hauptmann Heinrich Paepcke commanded II.Gruppe during this period up to his loss with his crew on 17th October 1942 over Malta, during one of the most intense aerial battles in history. Over this period KG77 perfected close ground support and anti-shipping tactics, and developed shape disrupting camouflage as seen on this aircraft. The blue upper surface blotches (on sand + RLM70&71 splinter) are to disrupt the shape of the aircraft against coastline etc to make them harder targets for AAA and enemy fighters at low altitude. KG77 also supported the AfrikaKorps including the Second Battle of El Alamein, and resisted the Allied invasion of Sicily, probably destroying the U.S. Liberty ship SS Robert Rowan on 11 July. Link: TBD
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That's the ideal way The Boss would banish me to the couch due to excessive expenditure though
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I do hope that it will work for you... maybe without the extension it will but the boot does add considerable centering force. It wasn't all that difficult to remove. I just used two screwdrivers to work it past the stock attachment fitting. It stretches quite a bit. Without the springs the stick would fall off to the side or forward / back due to the weight of the stick (the extension exaggerated this). I didn't want the stick to center... that's the point. I want it to stay exactly where it is if I take my hand off. I could make it work with more tension on the clamps but it was way too stiff for my liking. As I have it now, I can fly with fingertip pressure and the stick stays in the position I leave it. I bought the Winwing extension and consider it money well spent both for Helis as well as fixed wings. BTW, I can switch from Heli to fixed wing (I loosen the clamps to zero and install the heavier springs and the default cams) in less than three minutes using a cordless screwdriver with the appropriate hex bits.
