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II.JG1_Vonrd

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Everything posted by II.JG1_Vonrd

  1. Anyone know how to fix? No other planes affected. In multithread.
  2. In case anyone else has this issue... With the help of Alexander Maximov (Mike) from ED customer service I think I've found the issue. He had me basically start with completely fresh Saved Games. The freshly created folders worked fine and I began putting folders files back into it. The culprit had to do with the "VR" section of the options.lua in the Config folder. After comparing differences between my old options.lua and the fresh options.lua and changing them one by one I found it was ["mirror_use_DCS_resolution"]. My old file had it as true and the fresh had it as false. When I changed the fresh / current file from false to true, the cursor was restrained from moving to the top of the screen. I put it back to false and cursor operation is normal.
  3. @ouky1991 I would like to change brightness and color on the JF-17 HUD since I have difficulty seeing it against clouds. Looking at your materials.lua for the FA-18C, it looks like the only change is this line: MDG_materials[MDG_SELF_IDS.HUD] = {2, 255, 20, 385} to this: MDG_materials[MDG_SELF_IDS.HUD] = {2, 255, 30, 45} That particular section, local MDG_materials = {}, isn't in the JF-17 materials.lua. Any ideas as to which lines to change? Thank you!
  4. Well, no response to this. Can someone point me to the particular lua that relates to mouse cursor mapping?
  5. Bumping this... The cursor should be confined to Mouse (of other means, like PointCtrl) movement only. Head movement should have no affect. Still no word from ED?
  6. In Multithreading the cursor won't move above a certain point (line). See image. Works fine in Non-Multithreading. Reverb G-2, Open XR, XRNecksafer. With "cursor confined to game window" box checked or unchecked. I'm using MSAA mask of 90%
  7. @BIGNEWY, @NineLine and the ED Team. Once the storm has passed I think it may be interesting to post the number of users flooding the server. Might serve as a bit of a balm to realize how large the community actually is. Thanks for the regular replies and the work to solve the issue. Sh**t happens
  8. Login now working for me. Thanks ED.
  9. Sometimes stuff just goes sideways...
  10. At first I had the "Website unavailable" and all my modules disabled. Now I have "Failed to get authorization" error 504 and all modules still disabled. Did complete repair and system reboot. Windows time is synched. Guess I'll just blow off DCS for today then...
  11. There are mods to make clear canopy. I don't think they break integrity check.
  12. Bf109G-6 of JG1 Geschwaderkommodore Herbert Ihlefeld at Gruhno, Germany Autumn, 1944. Uploaded to User Files.
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  13. To anyone successfully using Reverb G2 in multi threading would you be so kind as to post your settings? Game, OpenXR and Nvidia? I no longer have the inverted mask since the last patch but my mask seems to be too small, the image is swimming and I can't find any cursor. There is also nothing on the monitor. The regular DCS Beta shows a mirror image of the VR image on the 2D monitor. For the record here's my PC specs. CPU - AMD Ryzen 5 7600X MOBO - Gigabyte B650 Aorus Elite AX Memory - G.Skill DDR5-6000 (2 ea 32Gb) Graphics card - PNY GeForce RTX 4080 Storage - 2 each 2TB P3 NVMe PCIe 3.0 M.2 Internal SSD VR - Reverb G2 using OpenXR latest build
  14. Fw 190A-4 of Maj. H. von Bonin, CO of JG 54, Pskov, Soviet Union, Spring 1943.Lots of additional weathering including mud splashes on undersurfaces (many of the airfields in Russia were basically dirt strips. Add the rains of April 1943 and I'm pretty sure they would be mud splattered). Tires and landing gear also mudded (and the Continental tire markings made more apparent. Revised paint chipping with more of a bare aluminum look. Some bootprints and blurry handprints. Uploaded to DCS User Files. Awaiting approval my moderator.
  15. @YSIAD_RIP. No, since the 786A is working perfectly. If someone else tries it, I'd love to hear their opinion. The PG-44 is much more viscous... it might have to be more like 75% 786A to 25% PG-44.
  16. I changed it to: return float4(pos, 0.5, 0.5); It did change the size of the mask but I still only see one side. I think I'll wait until there's a fix for this before using MT. Thanks for trying though.
  17. I have the old Paintkit. Hopefully I'm not violating anything by sharing it. If so, please remove the link. https://www.dropbox.com/s/d8xv86nbah8e3zm/Mig19 PAINTKIT V1.zip?dl=0
  18. Can you be more specific as to where this is located?
  19. Understood. I can wait. Especially now that I know it's on the (probably long ) list.
  20. Oh crap. I didn't think of that Since it's a depiction of a historical non-Segar illustration I think it's exempt. The only country, AFAIK, where it isn't public domain is the US. @static_actual, beautiful attention to detail and great use of roughmets! Impressive.
  21. I get the problem whether XRNecksafer is enabled or not. Perhaps I need to completely remove it but I'm not willing to play without it since I'm limited in my head travel due to old man syndrome.
  22. Yes, that seems to be the same issue. It doesn't look like there's a resolution though. One of the last posts: upside down and back to front is usually a XRNecksafer problem I get the problem whether XRNecksafer is enabled or not. Perhaps I need to completely remove it but I'm not willing to play without it since I'm limited in my head travel due to old man syndrome.
  23. @BrassEmThanks for noting this! Here's a psd with the UV layer and the hinges marked for anyone that's interested.. Mosquito_guns_2_DIFF_HINGES.psd
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