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II.JG1_Vonrd

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Everything posted by II.JG1_Vonrd

  1. Ah, thanks, I'll try that. EDIT: Yep, the latest clickable FC3 mod did the trick. Thanks!
  2. It appears that my Mirage F1 was built inside some Russian plane (Su-25T?). So far I've done a game repair... no joy. Removed the module through the Module Manager and did a computer re-start after removal. Re-installed the module through the Module Manager... still no joy. It's unusable as is. Please help.
  3. I'll give it a shot. I assume that if it screws stuff up I should be able to just delete. If not, a repair should fix it.
  4. Hi @Bailey. I would like to try making this for the MiG-21bis but that acft has no Scripts folder and no Macro_sequencies.lua. Should I create a Scripts folder and put my modified (for the MiG-21) Macro_sequencies.lua in that folder?
  5. Somehow I've managed to screw up the Copilot / Gunner head position. I'm using TrackIR. The copilot is now stuck looking backwards. I can sort of fix it by looking off to the side and hitting re-center but as soon as I hit re-center again he's pointed backwards again. Tried moving head with R+shft + R+ctrl + Numpads and saving with Ralt+0 but he always snaps back to backwards. This is only happening with the Hind Copilot. EDIT: NVM. I fixed it by editing the SnapViews.lua in Saved Games\DCS.openbeta\Config\View, player slot 2. I just copied / pasted the settings from player slot 1. Can someone fill me in on what the individual lines affect? I assume FOV is forward and back, hAngle = looking up or down? vAngle = ?, x, y and z_trans = pretty obvious and so is roll angle, cockpit_version = ?. [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = -15.907917, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0,
  6. I just had earlier today and am currently checking the individual relations for correct assignments.
  7. Yeah, I most likely have different peripherals than you and it would be of minimal help. Thanks for the response and offer though! Actually I just found and I'm going through the video tutorials by GottHold Nicetomeet which are very extensive. I think I will probably have most of my questions answered. For any other latecomers here's the link to his videos: https://www.youtube.com/c/GottHoldNicetomeet/videos?view=0&sort=dd&shelf_id=0
  8. Sure, just so I have something to go by besides the default. Much appreciated.
  9. Would you mind posting your relation .rl file?
  10. Some of the controls on my existing throttle, hat switches and some buttons for example, have different functions for particular models. How do I avoid over-wrighting those? "Merge and Keep existing Binds" or "Merge, Keep Existing and Add to"?
  11. What is the best way to use JoyPro when replacing a single controller? I want to keep all of my rudder and throttle bindings as is but have to make new bindings for my new joystick. EDIT: I think I have it... "Import Bindings" for my current items, leaving out the old joystick, and go from there. Right?
  12. There are 4 models (BE, CE,EE and M) each with separate maps. Is there a way to map one and copy that mapping to the others? What mappings are common to all models?
  13. Deleted both folders with no issues after.
  14. Thanks for the info! It's been years since I've flown the stable version and the way it's looking, the beta is going to be the de-facto for the foreseeable future. There are no skins, campaigns, screenshots, etc. in that Saved Games folder. Would I lose control bindings in the Beta if I delete the Stable Saved Games folder? Looking at the Config/Input folder, all of the bindings are for my old Hotas which has been put out to pasture. It seems that there should be no issue then... correct?
  15. As per the title of this thread, I want to get rid of everything related to the stable version of DCS since I never use it. I only run the Beta. I have run the uninstaller but there are still folders taking up space. Can I safely delete the folders shown? They are so large that Windows says they won't fit in the recycle bin and have to be permanently removed. Therefore, I'm hesitant.
  16. Yeah, the glaciers are a nice touch but the rendering of the mountain peaks, close up, are very blocky and reminiscent of older games. I think the Caucus mountains are rendered better. Still, it's early access. Hoping for more fidelity at close ups.
  17. This Polish Air Force MiG-21PFM flew with the Tenth Fighter Interceptor Regiment and was charged with the defense of Warsaw. It is located at the Intrepid aircraft carrier Air and Space Museum, New York. The aircraft is painted as an example of the Polish MiG-21s that participated in North Atlantic Treaty Organization (NATO) Tiger Meet 2018 in Poland, at the 31st Tactical Air Base in Poznan-Krzesiny. Submitted to DCS User Files and also available here: https://www.dropbox.com/s/h3j50f916g2uoc8/MiG-21PFM Tiger '4105' Intrepid.zip?dl=0
  18. Sierra Hotel Kerbo!
  19. East German MiG-19S (Farmer C) of 1 Staffel/JG3. Pilot Htm Heinz Stammberger. One of two painted in a special scheme for the 5th FAI World Aerobatic Championships at Magdeberg, GDR in 1968. Both aircraft crashed during training and neither flew during the championships. Note: Bort numbers are selectable. Uploaded to DCS User Files but also available here: https://www.dropbox.com/sh/v78ekmmvyhnir4a/AAAtNnkpgRe-0PZ8oQMeXqN0a?dl=0.
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  20. Also, is the RSIU-4V radio volume all the way up?
  21. Seems to me that the "Cockpit Pressurization Lever" in not functioning in the module. It should be Open in order to supply bleed air for pressurization. With it closed it should stop the flow of bleed air and the cockpit altitude should rise to equal the flight altitude and the differential pressure should be 0 (equal). The Razbam manual says to have the lever Open while Chuck's says to have it Closed for flight. I think Chuck got it wrong but that's understandable since it has absolutely no affect. I think the training start up mission says to close it before flight. Once again, I believe that to be wrong.
  22. Do you have plans to sell them?
  23. MiG-21PFM 23+15 (ex 510 in the East German LSK) of II.JS / JG-1 at Drewitz Airbase, Germany in Dec, 1990 prior to decommissioning and scrap. Uploaded to DCS user files and also available here: https://www.dropbox.com/s/r76nawju3q89f47/JG1_Shark.zip?dl=0 Skin by JG1_Vonrd
  24. The White Shark is finished. MiG-21PFM 22+02 "Der Weiße Hai" (ex 441 in the East German LSK) of II.JS / JG-1 at Drewitz Airbase, Germany in Dec, 1990 prior to decommissioning and scrap. Uploaded to DCS User Files, also here: https://www.dropbox.com/s/avk5bv25rl8ljyz/JG1_Shark white 22 02.zip?dl=0
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