

David A Sell
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Everything posted by David A Sell
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Hello Bignewy, Thank you. (I do have one Mod called GCbase, I will remove and re-record a proper track) I have always launched DCS from the vanilla launcher and do not know of any mods that I have ever installed? (Aside from skins) The mission did have a couple scripts like moose and CTLD, I removed them all and tried another Trackfile, hopefully that works, if not I can try and repair build or do a clean install. . (Mod folder contents below) trackfromllanding.trk
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Okay doke, this time I went in AirBoss slot, made absolutely sure boat was set up in parameters, then shot the approach. I THOUGHT I had it figured out by ensuring setting my altimeter to 2993 (as I was not positive it was changed from 2992 on previous attempts). I was thrilled when the approach looked pretty good, and actually (barely) snagged a one wire... I am unsure if it was the 2993 setting, using the AB slot to ensure boat was set up for recovery, or a little of both; however, in the end, the plane still came down steep, and hard enough to bend the gear. I just know this isn't right... I am at a loss. I am curious if coupling up after having my ATC set is causing a problem. I was assuming, probably incorrectly, that when coupled and in ATC the jet would modulate the throttles as needed for a good landing... In this case I set my ATC at 148, 8 knots faster than commanded by the ACL, and it looks like it stayed at 148 the whole time, (though I would think the extra speed would make me go long and not smack down short.) track.trk
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user resolved ACLS cannot get me to land properly
David A Sell replied to Fliehender Fuchs's topic in Bugs and Problems
Much the same as described in this thread - How-ever that OP maked his thread as solved, and i wanted to post that I have a similar problem. My ACLS functions perfectly as expected, however after the ball call it seems to come down too hard, a bit short, and always results in a bolter. In this test there is zero wind, and the carrier is steaming at 29 knots TRK file attached, Youtube vid (sped up) attached server-20250703-005600.trk -
I had this issue as well for the first time last night on PG. No mods at all, 4090. Did @BIGNEWY get trackfiles he needed from folks in the thread?
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Seems like the smoke is back to lasting about 5 minutes, is that how it is intended?
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Just wandered in here to say this exact issue of the LOFT bombs running long is still going on today (3 years later) It is driving me mad trying to figure out what i am doing wrong!
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Hi Gents, I have used this trainer for many years, Thanks for all the Hard Work Bankler. When i play in single player the Script throws out the in-cockpit button commands to lower hook, punch course, ect. However, it seems the trigger does not fire/or pressbutton does not complete correctly in Multi. Any work around? I know I can just have the guys press in the cockpit interactions manually, but for speeds sakes I would love to replicate how it works in single. Thanks!
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1 TEEP Elliniki Aeroporia Stratou 1st Helicopter Attack Battalion Hellenic Army Aviation Hellenic Air Force, Pegasus Apache Display Team, es1008. Based out of Stefanovikeio in Stefanovikion, Thessalí. BuNo 92-0493 This is a very unique paint job. The PADT flies most years at Athens Flying Week. This Liverie has darkened paint, custom decals, Pilot suit reworks, Patches, Custom pilot face, tires and roughmets. Was a fun project. This is v1.1 I will likely improve the Mounted Cavalry image in v1.2 https://www.digitalcombatsimulator.com/en/files/3321978/
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What am I doing wrong? (F/A-18 landing)
David A Sell replied to PL_Harpoon's topic in DCS: Supercarrier
Yea I think I will try that, Also watching my tracks for pointers is helping. I can't believe I did not realize till this thread that LSO was voiced by Jell-o LOL -
What am I doing wrong? (F/A-18 landing)
David A Sell replied to PL_Harpoon's topic in DCS: Supercarrier
I am struggling too, constantly get 3PTSIW, even though I am centering the ball all the way down, and on speed. Frustrating. -
- Confirmed, works perfectly, Well done! Was it just the bort1000 number you reckon?
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Can confirm, Today's patch broke this. The single nose digit cannot be removed, I've played with all the bort files in the .lua, it's almost like it is a decal.
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Two small mistakes on Taxiway Hotel when heading East the Signs for Charlie Taxiway are mistakenly labeled D Also On Taxiway Hotel when heading West the Signs for Charlie Taxiway arrow in the wrong direction.(these are the signs on the opposite side of the first listed error)
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Diagram for the F18C Hotas setup?
David A Sell replied to sobe's topic in Controller Questions and Bugs
Necro! https://forums.eagle.ru/showthread.php?t=209755 -
FA-18C Aggressors BFM Campaign
David A Sell replied to Sabre-TLA's topic in F/A-18C Aggressors BFM Campaign
Thanks for this! Having fun so far, I've not done the previous campaigns So it's all fresh to me. Irregardless I am happy to support content creators. -
F14 Skinners thread (Paintkit in 1st post)
David A Sell replied to David A Sell's topic in DCS: F-14A & B
Paintkit Released. See page 1 Thanks Heatblur! :) -
We have slots for the Huey, Hip, and gazelle to go along with those CLTD scripts, its good fun. -Cav 5-4
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F14 Skinners thread (Paintkit in 1st post)
David A Sell replied to David A Sell's topic in DCS: F-14A & B
Thanks for Info, The Devs responded to me on social media and confirmed it is a bug that will be fixed, so we good, just a waiting game :) -
F14 Skinners thread (Paintkit in 1st post)
David A Sell replied to David A Sell's topic in DCS: F-14A & B
Love the helms! Yes I see the file names included in the LUA all refer to the EX_Pilot_flight suit or Ex_Pilot_helm, ect. Meaning they are external view. Nothing mentions internal. I tried adding {"HB_F14_INT_RIO_HELMET", 0 ,"HB_F14_EXT_PILOT_HELMET_goose",false}; to no avail, need to keep guessing.... either they keeping the syntax for interior view close to chest, or it isn't added yet. Then theres the PILOT_HELM_NRm and PILOT_HELM_ROUGHMET , but I am pretty sure both of those are relating to surface textures. Oddly goose's helm shows in his mirror in 1st person, just not when you look back at him from front seat. its also a shame that it pulls the same file for each guys flightsuit, I was really hoping to have them each with a custom breast patch -
F14 Skinners thread (Paintkit in 1st post)
David A Sell replied to David A Sell's topic in DCS: F-14A & B
Still need to fix a few small things, and an arm patch, but for now can use this, Currently I can find no way to pull separate textures for the inside the cockpit view, So in 1st person both guys are wearing the Maverick helmet. The exterior view displays properly. I will update the file when A way to separate the inside views is found. https://drive.google.com/open?id=1jAoVUoSo7b8WQ9bciqjFAZ5Z4E5MFFnw