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David A Sell

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Everything posted by David A Sell

  1. It was just a matter of time before I had to crank this one out...
  2. Thanks for Update Cobra! A - MAZE - ING module :) Chaser - Looking good! My fist one On PK release will be an Iran Desert Cam
  3. Thanks for Update Cobra! A - MAZE - ING module :) Chaser - Looking good!
  4. I've been editing the .dds, not ideal at all. Although the Helms and Flight suits are easy enough and look cool.
  5. Use the Intel plugin for PS. It is not at all ideal but I have customized the .dds while i wait for paintkit
  6. Link an image and I'm sure someone will get after it when paintkit comes out
  7. YES! Thank you! I had just found that and verified it works. Was coming back to Update this thread. It is discussed here https://forums.eagle.ru/showthread.php?t=234889&highlight=.dds In poking around at the Helmet dds it looks like there is a "Patch" square that might pull a texture from somewhere else, sort of like the old bort numbers, or XML patches in Arma... Any ideas?
  8. Cannot open Either, In PS or DXBmp. I know its possible cause Jabbers has a custom skin on his
  9. Paintkit released https://drive.google.com/drive/folders/1ICHqWDSY4626tnhPJUvKD6-11Yln1uh9 In the meantime the Intel Plugin is a workaround, I found that information here https://forums.eagle.ru/showthread.php?t=234889&highlight=.dds
  10. Anyone have any idea if a Paintkit has been linked somewheres?
  11. I am having the exact same issue after 2.5.4.26825 patch , Hoping you got some resolution? I opened a ticket. - just to update anyone with similar problems.. Prior to this patch I had reinstalled on a new rig, moved all my modules over manually on a drive to avoid the huge download, That turned out to be an issue. Used to be able to get away with it, now it seems to through a version mis-match. Ed does describe a way to do it properly here, And I did not do it that way, but even it comes with a disclaimer that it will degrade. Hope this helps anyone out there freaked out like I was!
  12. I am having the exact same issue after 2.5.4.26825 patch , I opened a ticket. - just to update anyone with similar problems.. Prior to this patch I had reinstalled on a new rig, moved all my modules over manually on a drive to avoid the huge download, That turned out to be an issue. Used to be able to get away with it, now it seems to through a version mis-match. Ed does describe a way to do it properly here, And I did not do it that way, but even it comes with a disclaimer that it will degrade. Hope this helps anyone out there freaked out like I was!
  13. I am having the exact same issue after 2.5.4.26825 patch , Hoping you got some resolution? I opened a ticket. - just to update anyone with similar problems.. Prior to this patch I had reinstalled on a new rig, moved all my modules over manually on a drive to avoid the huge download, That turned out to be an issue. Used to be able to get away with it, now it seems to through a version mis-match. Ed does describe a way to do it properly here, And I did not do it that way, but even it comes with a disclaimer that it will degrade. Hope this helps anyone out there freaked out like I was!
  14. This is a Crazy Thread Necro, But maybe will help someone else out. I had the same issue in the hornet. Turns out I had a slider assigned to Zoom view, and for whatever reason that rendered Track IR inoperable. I cleared the Slider association in keybinds and Track IR worked just fine.
  15. Any News on this thing being able to pass an integrity check for online? Or is it going to be strictly for offline play? Also still willing to lend a hand in anyway that yall may need.
  16. Interested in this if you can find a work around for the integrity check? Obviously I want to play online without adverse effect. Also Request: Rooster Scrape Willing to lend voice to the mod if you get to the point where you are trying to have a variety of voices.
  17. Bomb Textures look great KLEPA, where can we Download?
  18. Eureka, That's got it. Thanks Mate!
  19. Went All the way through this thread and really thought I would find the info on Tailnumbers, but no luck. I am trying to edit the colors but can't seem to get it done, Anyone have a raw PSD of the AV8_TNumbers and not the .dds? I think that will help me figure it out. (Or a link to a post on how to create them, I think it had to do with Alpha Channels? I couldn't find one) Thanks!
  20. Finished my VFA-125 "Rough Raiders" on to the next one :)
  21. Yessir it is. I made myself a Skin ID overlay to find all the bits. Thanks! Tailhook and Launch-bar circled in red, just in case anyone is ever looking down the line.
  22. Thanks again Skatezilla, with your help I was able to make the exact tire I wanted for my Skin. Goodyear raised outline. Good Juju for you my friend.
  23. Awesome SkateZilla! Precisely what I was looking for. Thanks!
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