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Everything posted by westr
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Flaming Cliffs 2024 | Supercarrier Updates | Launcher
westr replied to Graphics's topic in Official Newsletters
If using VR will the sim only launch into VR once in game/cockpit with this new launcher interface? -
I have both downloaded and installed stable and beta. As long as you only use one at a time you can have them both installed and alternate between the two. If you install the latest beta version I believe it has support for the new F-4e and you don’t need to install any additional files.
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It’s just how it is atm the difference in comparison to how the F16 & F18 run is huge in VR. With the same settings those modules run so smooth but the Phantom struggles like mad. F14 I find somewhere in between. A bit of optimisation from HB end would be helpful. In my experience HBs modules have always been more taxing in VR.
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No I’ve never needed to do this before is there a guide? Thanks
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Hi with latest beta sim shaker for aviators I no longer get speedbrake shudders effect when extending speedbrakes plus every aircraft I fly in DCS is detected as an Su27. going to revert to latest stable and see if it solves the issue. After installing and using stable none of these issues are present. I'm currently flying the F16 but there have been numerous other modules i've used with the same issue. don’t know what that was about but it’s now working
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Yes flown against F5 but didn’t get the same sort of fight. The fight against the F4 felt as though he was fighting for his life I was quite impressed considering it is ai. I find the ai mig21 is over performing maybe. I find my F4 doesn’t stand a chance even in the vertical.
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Brilliant addition I love it. Thankyou. Startling to feel like a finished product.
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I know this is an old thread but I flew a 1v1 against the new F4e at ace level in my F14a and boy did he make a good fight of it. I eventually managed to get him slow then dropped onto his 6 o clock but then he went into a rolling scissors manoeuvre and made it so difficult for me to gun him. This fight went on for a long time I eventually just waited for him to cross my path and just held down on the trigger and he flew into my stream of bullets but I couldn’t get the pipper on him. Best fight I’ve ever had against ai including all the WW2 modules.
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How to win at BFM in the Mighty F-4E Phantom
westr replied to Victory205's topic in DCS: F-4E Phantom
Yes the AI mig 21 is good in the vertical as well -
First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
westr replied to IronMike's topic in DCS: F-4E Phantom
Try turning off all the stick blending etc in the special settings menu and work your way from there and see if you can identify a problem, also I had a conflict with the trimming not working and I resolved this by disabling the Force feedback setting in the MISC menu. -
First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
westr replied to IronMike's topic in DCS: F-4E Phantom
Overall impressions I think it has the makings of being a fantastic module, however at this moment in time I’m finding it’s not running so well in VR. However the Tomcat was the same at first and over time and with a bit of optimising it now runs fine. So I have hopes some improvements can come there. I love the way the aeroplane feels and flys, feels like a aeroplane in flight, she is difficult to manoeuvre in a fight, but I just need to adapt. I love the way the suspension compresses etc the external model and cockpit is a step up from the tomcat I would say. lots of fun to be had in the phantom. -
First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
westr replied to IronMike's topic in DCS: F-4E Phantom
Ive just solved my trim issues seems to be a conflict with the Force Feedback setting in MISC -
First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
westr replied to IronMike's topic in DCS: F-4E Phantom
I'm getting a constant nose pitch up attitude despite have trim fully nose down. I can see my trim is nose down because of the gauge in the left side of the cockpit. I have checked to see if I have any controls conflicts, cant see any, could it be any of the settings in the Special tag? could anyone advise? -
Noticed it’s in the new change log. Oh boy can’t wait for this.
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I’m asking the HB team if it’s something they will look into doing? I’m not asking if it can be done tomorrow, I wouldn't expect that.
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Heatblur team. Will we experience some of the added features on the F4 coming over to the F14? I noticed some of the features in the special menu settings where adjustments can be made like stick deflection adjustments and stick force blending. Also from many of the videos I’ve watched your reworked jester model seems more interactive and sometimes instigating conversation with the pilot. I’m sure there are multiple new features coming to the F4 as being the newer module that’s just progression, and I’m looking forward to the F4. But being such a fan of the F14 it would be great to see the big fighter get some of this new treatment. I’m sure many on these forums would agree with me that we wouldn’t necessarily expect some of these features to come at no expense as that would be unreasonable. A tomcat 2.0 upgrade maybe? Anyway Here’s to the success of the F4.
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DCS F-4E Phantom II Release Date Announcement- May 21st 2024
westr replied to IronMike's topic in DCS: F-4E Phantom
Bought it today. Gave in, the fact it’s releasing with a pilot in cockpit was what done it in the end for me. I’m really looking forward to it. -
Thankyou
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Does anyone know if this is releasing with an in cockpit pilot?
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Hi can I ask what your draw distance (visible range is set to)? thanks.
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I’m eager to hear people’s impressions in VR, I’m not making a purchase this time without hearing some positive feedback.
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DCS: Kola map by Orbx in Early Access available now!
westr replied to Graphics's topic in Official Newsletters
Without wanting to sound like a broken record I’ll need to see about VR performance before making a purchase on this map. I really hope it’s good I’d like an alternative to Caucasus region.