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Everything posted by JayPee
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Yes, but since he is talking about a 120GB SSD (relatively small compared to recent standards) I'm assuming his hardware is slightly older than gear which comes equipped with eSATA by default nowadays. Hence I have a feeling he's heading for USB. It's not impossible for him to have eSATA but he'd probably have mentioned it if were the case given the subject of the topic. And yes, eSATA performs roughly equal to SATA. You just don't want to use an SSD via USB if you're in it for the performance.
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Don't. You will never be able to profit from the SSD's speed advantage if you hook it up externally. What ever vendors are trying to sell you in terms of Mbps is all theoretical. Effective sequential throughput will be a joke. Source: trial and error + reports from others.
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How come I can't get it to use SMAA?
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Such as?:) Not being a wise ass here, honest question.
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I'll subscribe to this thread. To the question: what next after the training missions, every body'll tell you: join an online squad. For me that's not an option right now as squads demand a certain online-time. So I'm interested in whatever single-player solutions will be offered in this thread.
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Yo guys, I'm having some trouble setting SweetFX up. I'm using 1.2.5 x64 so I'm using the SweetFX Injector which should be x64 compatible. However, when I place all SweetFX folders and files next to DCS.exe in the BIN folder, nothing happens. I don't notice any effects and the log.log isn't created either. Clues? EDIT: Got it to work. It's just that the sole purpose for which I intend to use this injector is SMAA so I can turn off my MSAA. Guess what the log says: [19:51:10] Redirecting CreateDevice : successful (width: 1366, height: 768) [19:51:10] Using only SWFX shaders and no AA [19:51:10] SWFX enabled Nvidia set to application controlled, ingame MSAA set to off.
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Make sure you type in the proper path.
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In every scenario the GPU's operating at 100%. CPU never reaches 100%... Conclusion: GPU's the bottleneck?
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I see your point. Yet we're running a commercial copy of military training software. So one would assume the military version has it all properly modeled. I wonder why they didn't/couldn't just copy and mask those very few features that are absolutely not allowed to be shared with the public. PS: Eddie I sent you a PM regarding something else. Did you perhaps miss it?
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Just a general question, what are likely the main reasons for this? Classification of such subjects IRL or lack of interest/time/money on the developer's side to implement it accurately? I'm guessing the first but I'm not sure.
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For those interested, a bit on the AN/ALE-47, the successor of the AN/ALE-40(v). Important to know is that the AN/ALE-47 has a maximum storage of 6 programmes. I leave it to you to assume whether the earlier version (which is modeled in DCSW albeit simplified) has the same limitation or not. I could not find any more info on the AN/ALE-40 as it seems it is considered obsolete and replaced by the -47 in almost all situations. Full article, FWIW: http://en.citizendium.org/wiki/ALE-47 Full article, FWIW: http://www.symetrics.com/content/products/anale47/index.aspx Also, from what I've read elsewhere, the A-10A suite 2 was the last to use the AN/ALE-40. The A-10C suite 3 uses the AN/ALE-47.
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MAWS would mean it detects plumes, even of IR missiles. This would/could/should make the CMS system auto select an appropriate anti IR programme. I'm afraid we have to halt this discussion and live with the fact that the sim is programmed to use A, B, and L. Unless somebody else can prove otherwise. Still, this begs the question why CMS systems (minus the ECM pod for reasons concerning classified info) are not accurately modeled.
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You are correct, mine looks the same. This would suggest a pre-emt chaff programme for 'L' SAMs. It would make sense since there is no way to detect incoming missile's IR signature (on the A-10C). So there are no given conditions for programmes C and D. Kinda weird to put so much space between B and L tho... Waiting for HotLZ. Perhaps he has some further insight.
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Care to elaborate / provide references? Would appreciate it, not to undermine you, but just to learn more about it.
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I have opened the CMSP_param.lua and I noticed it says the first 3 programmes have a certain purpose as named in the section header. From D onwards the programmes are labeled under the section manual programmes up until L with no special marking for L itself or whatsoever. How do you infer from this bit of information that it uses A B L and nothing else? Because I don't quite see the logic in that... But maybe I'm missing the obvious?
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I find several contradictory opinions on which CMS programmes AUTO or SEMI AUTO mode uses. I've managed to round it down to two beliefs, one states it uses A B C D. The other says A B L. Which is it? Is the limited selection of automatically selected programmes an RL thing or just DCSW? If I edit a programme to totally not match the conditions for which it is intended, will the A-10C select a programme outside the A B C D or A B L range or will it use the unfit programme? E.g., setting flares only for A and B.
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Do you have any examples? No offense meant, but most of 'em including yours did not accept new members at the time I was looking for a community. Thanks!
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[DCS-TOOLS] Cleaner - v1.0 release
JayPee replied to galevsky06's topic in Utility/Program Mods for DCS World
Nice one! Since you made the effort of providing us with an installer, could you place the binaries as portable app as well? -
"Windows" button on the keyboard? But... I don't have one...
JayPee replied to guitarxe's topic in DCS World 1.x (read only)
Perhaps he has a fruit machine with virtualisation.. Would explain the lack of a Win key. -
Agreed. Or at least some other way to distinguish between sim modules, and simplified/arcade modules.
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Yo, thanks.
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Right.. Instead, you could point me to the mod, you know.
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What cloud mod? I haven't been able to find it under Toby's mods? If there is such a thing I'd like to test it to see if it perhaps causes less of an FPS drop than the vanilla one's do for me.