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Everything posted by Darkwolf
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On behalf of the Projekt Vodka, thank you for all the efforts and the hosting. That was a fun event, despite our clear outnumbering. A few note from our point of view on the future : 1. Outnumbering Outnumbering was a major issue here, however that was the only way out of the campaign. 2. Squadron allocation Squadron allocation was an issue too. Some airfield were completely booked and they were undefendable/locking paks. I suggest to simply get rid of the plane reservation. Just password lock the server and put the code on the website campaign map. lonewolf will still be able to join, but only if they have a look into the campaign, no only random joining. Example 1 : PAK1 had fighters only available in Anapa. All other slots were booked. that was definitively a long ride to defend maykop area, while other could take off from soshi. Example 2 : Eastern Pak was taken by blue on day 7, it was impossible to take it back. They is a huge gap between western pak and eastern pak, and the only airfield in the middle was all 373. 3. Original Airfield plane set Due to the limitation of the ground defense, i suggest to drastically size down the PGM/SEAD capable planes down, and add regular Su-25 / A-10A to the campaign. At least, use warehouse system to reduce amount of PGM available per hour. An su-25T can carry 16ATGM along with 2 Kh-58, fuel tanks and rockets. That's enough to clear a base. For example : Home bases would host the "modern plane", with Su-27/F-15 fighters, and A-10C/Su-25T strikers. Captured airfield would feature Mig-21, F-86, A-10A, Su-25A, L-39 & others armed trainers That would value airfield capture and allows point defense. I would also recommend to remove the heavier Kh-58U from the campaign. That one is overkill against the tiny airdefenses. Removing of plane assignation per squadron would free the slots for this. 4. server restart Server restart is an issue. It is obviously mandatory, you wouldn't do it otherwise. :P 1/ Can server restart time be displayed on website map ? 2/ Can server save the ground unit status ? that's annoying to suppress an airfield and then server crash. 5. weather and atmosphere As the server restart every few hours, can we get some night / bad weather rotation ? Remember that clouds needs to be either full 8/8 clouds or absolutely clear, as single cloud position isn't broadcasted on MP games. 6. Thank you, again Thank you DCS Israel and the 373 for this event, that was hell of a fun.
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^^ This ! Noobs and Lonewolves NEEDS to fly with us. This is a serious matter and from experience, any leisure/activity need to have a "bridge" between socialized teams and lonewolfs/noobs. that's a basis for activity growth. This make people fells more confortable about the community, flying with squadrons, and eventually leading some to join/create groups. Leave the people outside our world and flight simulator will never get more popular.
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GREAT !!!! :) Regarding F-15C vs Su-27 Air performances, it has already been proven multiple times during 104th tournaments that both planes are equivalent.
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I'm convinced that the gameplay will stay stuck in the same position for month. You just can't push 200km without having your fighter base advancing too. It's not even DCS related, that's pure strategy math that worth in any strategy situation. It the simple equation - attrition rate vs availability rate. Tactics may improve attrition rate but availability rate will not change. I think it would be nice to have some point defense of airfield in a form of 1/2 cheap fighter slot. That's where all those hawk, mig21, F-86, C-101 could be useful in term of module use and gameplay variety.
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We already have the engine in the game, after all :P
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I already got reports from AI wingman about 100km+ targets :D
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Hello everyone. I haz a problem in su-25t, which also has been reported by other member of my squadron. the HUD heading info isn't correct. It shows different value in NAV and in Attack mode (7). This happen every flight so it shouldn't be hard to reproduce. My apologies if this has already been reported.
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I talked to fast. 7 blue popped in. we are two defending. :D
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Oh Soshi was blue to begin with ? Ok that make sense then. :) It's 4AM, i'm still defending the red side :P seems all blue are sleeping now. :)
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Soshi has only 2 A-10C playable as red. How about setting a few fighters ? at least cheap mig21/29. It's impossible to hold. Gauduta is a not even 1/3 the distance of other red base. Red forces are sleeping. 6 blue on the server. I'm afraid campaign will be over in a few hours.
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Landed troops and aircrafts in an airfield - no capture. :/ what are we missing ?
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Hi Jammie, feel free to post the recruitment in the DCS group on facebook. Also, you can get in touch with Sawamura. He's a fine pilot involved in several aerobatic groups. Maybe he'll know a few guys that may be interrested in your project.
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The idea is great, but that's finally just about airfield jumping type of gameplay. I fell that it'll be quite limited for ground attack planes. It would really get epic if they were some tanks brigades to use, and town would generate a couple of resplenishment tanks every hours.
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Disassembling the Warthog Joystick
Darkwolf replied to RightStuff's topic in PC Hardware and Related Software
take care when you unbuild it. It looks tough but actually the wiring is cheap as dirt. -
Multiplayer experience from mainland China are getting worse
Darkwolf replied to overpro's topic in Multiplayer
So ED should invade China to destroy the Great FireWall ? :D It is sad to hear from you guys - however i'm unsure ED can bend China internet management. The only thing i can suggest, is to send directly a message to ED staff thru your userpanel on the website, they are more responsive than here. Or, at least, post it in bug report. I'm unsure ED staff really track the Multiplayer forums and moderator may not help.... Well... probably SithSpawn can actually make China policy change. He's kind of persuasive :D I don't think ED don't care about China since they were looking for translators. However, this issue is probably out of their technical capacity. I hope your problem will solve soon. -
Playskool, that was EPIC :)
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That was a fun night. Here's the detail for Vodka Squadron registration. Squadron name: Vodka Squadron Active pilots number: 5 Pilots callsigns: Wolfakov, LazzySeal, Svaroginov, Tomcat, Linovski Our squadron isn't officially launched but we fly on a daily basis during weekdays. From next time i'll have a quite heavy work schedule so you may only see the four others. From November on, we'll integrate way more pilots. We are flying russian side, mainly soviet era hardware.
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Check out the 159th server. Teamplay level is decent there. I'm sad to hear about the S77th.
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Regarding CM, unless you fly on 104th server, you better keep them if you fly below 5000m. It's not perfect but saved my life more than once against Strelas and stingers. Also, yesterday I did a Pikachu lightning attack against a taxiing A10C dropping all my flares at him :D
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R60 vs R13 is a tough choice : R60 is manoeuvrable but way more prone to go against flare, and carrying 4 will just kill your manoeuvrability. R13 has a very good acquisition cone, manoeuver ok BUT it manoeuver only after a couple of seconds, so a close target is out of question. When i merge, i just drop everything and go gun. The Mig-21 is very manoeuvrable if you drop everything and go manual ARU.
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You know when it's time to take a break from DCS A10-C when..
Darkwolf replied to HAVOC131's topic in DCS: A-10C Warthog
Paint wear fast on the warthog. The stickers held a week and the red paint did not last a year. No, I don't do sexual things to my hotas either. -
Hi there, I have an issue with replay. It actually only shows the map. after un-pausing the game, action is running since the "after action report" screen get filed with data, but I don't see nothing - I can't jump in 3D map - I don't see the chat. Nothing. I'm running the latest stable version. No mod, freshly installed. My wingman report same issue.
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I don't think that's a black or white thing. that's something like way less chances than a Su-27 or comparable target size.
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RSBN is bugged since last patch. On some instance, the RSBN will get a +/- 1 shift. Check the distance and sound and you can correct. :) Also Do not startup your avionics while your engine is starting. I experienced a lot of radar failure because i was starting the radar, THEN the engine. Engine start is damaging electronics.