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Angel101

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Everything posted by Angel101

  1. Anyone has tried those test in 2.0? The missiles behave in the same way?
  2. Be aware that 1.5 beta have a great potential to become an 2.0 open beta, keep the archives if you wish to try it.
  3. This is from Virtual battlespace 2 just to get an idea: https://manuals.bisimulations.com/vbs2/1-50/devref/Content/Adding_Models/How_to/AMHT_Thermal_Imaging_How.htm
  4. Ok, can you tell me just with that video how many AOAº is pulling? 20º? 25º? 30º? 80º?
  5. You haven´t understood me. The alpha is the angle between the relative wind and the horizontal plane of the aircraft, and it´s very difficult to judge from outside how many degrees of AOA it´s pulling in that high G´s manevours. It´s more easy to judge from the video of blue angels with smoke trailing on. You know what I mean? I´m not saying that tomcat is unable to pull high AOA, just that video means nothing in this aspect.
  6. Sorry, but that video doesn´t show nothing about going with high alpha. something like this does:
  7. Guns are too weak? or AI is too strong? Have you tried that on a human controlled aircraft?
  8. Well, we can add to the list of things to polish the acceleration of that bird, maybe it has an overpowered plant, maybe there is a lack of weight or drag.
  9. If this is a bug report... you are doing it wrong. See this for correct report http://forums.eagle.ru/showthread.php?t=147710 And use the correct forum http://forums.eagle.ru/forumdisplay.php?f=437
  10. +1 I hope for when they finish the 2.0 release then they can look at this and bring us a FLIR system similar to the Arma 3, I know it's not perfect but at least more useful.
  11. Angel101

    S530 Range

    It´s more simple, I quote GGtharos From http://forums.eagle.ru/showthread.php?t=152573&page=5
  12. I confirm other ships works as intended, the bugs just happens on Moscow unit.
  13. Yes of course, I´m inclined to the economic factor and low supply of them... and also keep in mind that we have older versions of B and C´s. I agree about the rest of your post.
  14. Last year I had the opportunity to talk with an spanish hornet pilot, and I was surprised to know that they train BVR to shoot the Aim120 not beyond 11 nm. and you know "train like you fight, fight like you train". (maybe there are other considerations for this, expensive missile, low supply of them, get an higher PK) but at the end of the conversation I get the mental image that the real missiles behave more near of actual DCS representation than the BMS one (range and missile PK between Sim´s are like Day and Night)
  15. No idea... but buy the Black Bird please :D
  16. If I start in a Moscow class on runway spot or parking hot, when I enter in the mission the Ka50 hits the deck causing shkval malfunction and other devices. Track: https://dl.dropboxusercontent.com/u/61769381/DCS%20docs/reports/Ka50%20start%20moscow.trk Mision: https://dl.dropboxusercontent.com/u/61769381/DCS%20docs/reports/Su33%20mision%201.miz
  17. Wut? No photos of area 51? No ufos?
  18. In real life shouldn´t. It´s a slow missile and the first versions got a lot of missed trying to track ground moving targets. So, in DCS it´s overmodelled it needs and AFM.
  19. Your wish is my command. [ame] [/ame] Sorry I´m totally a noob in video creating and youtube uploading. Here ACMI: https://dl.dropboxusercontent.com/u/61769381/DCS%20docs/Mav%20AA.acmi Actually (in my vSquadron) we call it "ChuckNoverrick" It can do 180º maneuvers and lose very low energy... also totally inmunes to chaff and flares... and in other plane than A-10C you don´t get any launch warning... totally overpowered for A2A :megalol:
  20. Yes, I know that but in the video its pulling up at near 100kts without stalling at very high angle and then accelerating from that position.
  21. Hi, thanks! I miss that post.
  22. Hi there, regarding of the EFM I saw that video [ame]https://vimeo.com/145223843[/ame] and looking from 4:50 to 5:10 It seems irreal to pull so much nose up at so low speed without enter in a stall and afterwards also being able to accelerate. may be the engine is overpowered? what do you think?
  23. I started the downloader yesterday night... this morning still downloading at something around 150 kb/s I´m going to need more than 25 nights to download Nevada :eek:
  24. We got the same problem, in my virtual squadron at least six or seven reported that, we use both nvidia and radeon graphics cards.
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