

Lixma 06
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Does 'Cockpit Global Illumination' currently do anything?
Lixma 06 replied to Lixma 06's topic in General Bugs
Quick test to compare fps; first pic is off, second is on. I did it over the sea as a baseline to remove any variance in the terrain messing with the numbers. -
10 Reasons the Jaguar would make a great DCS addition...
Lixma 06 replied to Lace's topic in DCS Core Wish List
+1 Would be a great addition. -
Does 'Cockpit Global Illumination' currently do anything?
Lixma 06 replied to Lixma 06's topic in General Bugs
Here's a quick and dirty video (contrast got effed up for some reason, sorry). First clip is with it off - the interior ambient light is static. With it turned on the interior ambient lighting is dynamic and directional. Looks good now I can see it - I'll have to see how it responds to shadows and things before I keep it on, though. -
Next DCS (Russian) Fixed Wing Aircraft Wish List
Lixma 06 replied to Milene's topic in DCS Core Wish List
As much as I'd love the Su-25 or the Su-22 a MiG-23 seems the most obvious choice, all things considered. The only question is how long? This poll is already 6 years old. -
Yep, seeing the same thing. It appears to be a noise map or something but it's reflective and at low level looks a bit like ice. At higher altitudes it looks very odd and tessellated.
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I'd go for a payware Black Shark v3.0 if ED feel tempted to go overboard with the update.
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I haven't noticed any visual difference between on or off.
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GTX105Ti vs GTX1070Ti HELP!!!
Lixma 06 replied to heat1099's topic in PC Hardware and Related Software
I have exactly same CPU and a Palit 1070ti. You'll love it (if you can find one at reasonable price) -
I use an S curve at 45 (in the DCS axis tuner), works fine. It also helps if your throttle's a touch sticky.
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Yes, the range you use for refuelling :)
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Try a curve on your thrust axis, just like one you'd apply to your pitch, roll, or yaw. It essentially gives you a zone of reduced throttle response - ideal when you're hunting for a particular speed.
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+1 Maybe like this in future? (x-plane)
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+1 I've had this a lot tonight - long black screen on exit; sometimes requires killing in task manager.
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General Russian Aircraft Landing Question - Parachutes
Lixma 06 replied to terminator363's topic in DCS: Flaming Cliffs
I know it's 60 years ago and in the USA but here's a clip of F-100s bringing their chutes 'home'. @5:55 -
The Su's cockpits remain incredibly bright even in the shade at very low light levels. Sorry if it's already being tweaked, just looks really weird.
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In 2.5 the detail level in mirrors has been reduced to basically 'terrain only' but I love them. For me using mirrors in previous versions introduced an awkward stutter that was independent of frame rate. That seems to have been solved, presumably down to the reduced detail? While this is a thumbs up from me I realise it won't be welcomed by all. So my wish is that if/when more detail is re-added to mirrors there is an option to choose between levels of detail.
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all those chickens I sacrificed did not die in vain!
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Options menu WATER REFLECTIONS setting please!
Lixma 06 replied to Ala12Rv-watermanpc's topic in DCS Core Wish List
Something I noticed only tonight is that the water reflections are actually really nice....but only at very close range. Beyond a couple of hundred meters the resolution gets stepped down and looks very blocky. So all ED need to do is let us use the best reflection resolution for most, if not all, visual ranges; assuming there's no terrible fps hit. -
Deferred Shading + TGP/MAV = MFCDs blank
Lixma 06 replied to RoyalOneOne's topic in Bugs and Problems
This can happen if you change AA settings during a session. Restarting DCS should bring everything back to normal. -
2.5 runs smooth until i start bombing stuff
Lixma 06 replied to METEOP's topic in Game Performance Bugs
I was speaking generally, not specifically. "runs smooth until i start bombing stuff" could, without irony, be DCS's catchphrase. -
2.5 runs smooth until i start bombing stuff
Lixma 06 replied to METEOP's topic in Game Performance Bugs
I'm with you on this. I'm firmly in the camp that suspects that many of the familiar stutters that have plagued ED games (since back in the LOMAC days!) are related to the sound engine. Rockets hitting the ground, bombs exploding, an aircraft being hit, contacting ATC, ejecting, crashing....all these events, at least the first time you encounter them during a session, cause DCS to stutter. They have at least one common denominator - they trigger a sound file.