Hmm, no you don't need it.
Okay, can you please, install it again, but before the final click and starting the download, post your autoupdate.cfg from the install folder.
It will fail to autostart first time because mission list is empty. You are supposed to edit mission list via WebGUI and then start the server. Next time it will autostart.
I've just added a new callback, so to automatically load next mission from the list, one needs to place a something like this into Saved Games/DCS/Scripts/Hooks/loadNextMission.lua:
local cb = {}
function cb.onNetMissionEnd()
net.load_next_mission()
end
DCS.setUserCallbacks(cb)
Please, if you want to change the default, use Saved Games/DCS.openbeta/Config/autoexec.cfg file. Add a line:
sound.world_fadein_time = 4
or whatever value you wish.
net.force_ipv4_lan = false
net.IPV6_MULTICAST_HOPS = 5
net.use_loopback = true (not in 2.5.4 yet)
net.idle_timeout = 600
net.game_timeout = 600
- TCP used for all reliable comm
- UDP is used for position updates
- Players still can connect by direct IP
- Do you have dynamic IP address?
To disable IPv6, add a line to Config/autoexec.cfg:
net.use_ipv6 = false
HTTP control interface gets registered when either --norender or --server or --webgui is specified.
it depends on a router.
try adding a line to Config/autoexec.cfg:
net.force_ipv4_lan = true
it will help you to see your LAN server, given it uses the default port.
All data exchange between DCS server and WebGUI is encrypted. There's a fixed key for the localhost interface and a dynamic key for the outer interfaces. That's why we host the WebGUI: data exchange is HTTPS-protected between your browser and site-hosted WebGUI and custom-encrypted between the site and the DCS server.