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Everything posted by GeorgeLKMT
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Well there's already one black reflective paint, Russ. So the easiest thing to do is to just take the specular texture from there and that's it, only get rid of those letters on the side. No need to do it from scratch (but that's just how I do it because I'm lazy). And if you want to, you're supposed to turn off everything you painted and leave only basic things like panel lines etc. And invert green. And don't leave background black either. Basically, this is the most helpful post in that thread: http://forums.eagle.ru/showpost.php?p=1465685&postcount=11 You have the color picker tool so you can read RGB values of the texture. If you want reflective paint, blue value needs to be as high as possible. So if you pick the color and it's like 186/122/51... you can see that it's obviously very matte with blue being 51. Or you can see the blue channel is being dark. Alignment looks better, maybe I would move ING a little bit down (that's UP on your image), so the N is not touching that little intake. I found better photo that shows the I might be a little bit back too? And L touches the fairing with its serif. But like I said, the model might have different dimensions so just play with it until you're happy and it looks believable. There will always be some inaccuracy and that's OK as long it's not by a whole meter. Don't pay attention to my image too much, but to what your eyes see :)
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I get plenty of photos from flickr usually, a lot of photographers upload there in very high resolution. Just search "l39 breitling", "l-39c bretling", "breitling jet team" and so on. Then google images, wikimedia commons, picture sites like airliners, airfighters... Key is to get creative with the wording. Sometimes searching by serial number helps. Or the airplane was on certain airshow during certain year. Or it's stationed on certain base. I spend hours only searching for photos. Ladders should be L39C_DIFF_2.dds (material L-39C_2) here maybe: ...but I'm not sure if this is 100% correct. By the way, that might be still WIP, but I think the plane should be more reflective. You can use specular from Russ Jet Team default paint, just clean up those letters there. Cheers.
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Very nice, it's actually quite surprising nobody made this scheme yet! :) I'll give you a painting tip: 1. Find easily identifiable elements like panel lines, fairings, edges. 2. Watch the relation between those elements and what you're painting. 3. Confirm that those elements are actually placed correctly on the model; sometimes they're not and you have to give up some accuracy. Models are not perfect. Photo credit Hopefully this will make things easier for you or anyone else. :)
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Cannot see the same thing here though:
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I looking for the complete list of the arguments...
GeorgeLKMT replied to Skulleader's topic in UH-1H
That's weird because this is what I get (L39C): -
I looking for the complete list of the arguments...
GeorgeLKMT replied to Skulleader's topic in UH-1H
The program will save txt file to where the model is located. -
I looking for the complete list of the arguments...
GeorgeLKMT replied to Skulleader's topic in UH-1H
I don't think there's anything better than Draw arguments for aircrafts 1.1.pdf universal for all the aircraft. -
Well, the main focus of the mod is to provide translation. The rest of the changes is just me being overly meticulous like always and I guess there's not enough of these changes to justify another full mod. Maybe except the instruments, I might release them separately, but they would remain in russian for sake of realism, as eastern-standard instruments with english writings are nonsense, but that's a small detail anyway.
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Yes, instrument appearance is not the best, that's why I fixed this in my mod. You can take the instrument textures and use them alone if you want... Tone is there and working (AccWarningTone.wav)
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I looked into manuals to find some logic in this, but it looks like a bug to me. Problem: If you push negative Gs, low fuel warning (150kg) lights up. But after returning to positive Gs, the warning is just stuck forever. What helps is to momentarily reduce the power below 100% or do this maneuver while under 100%. Affects both C and ZA. The fact that it senses low fuel when in negative Gs is correct, but there's IMO no reason for the sensor to be stuck and even dependent on engine RPM.
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This is already in:
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Try task manager, you can maximize if you right click the task.
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Some models are in CoreMods folder, 109 in WWII Units specifically.
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File -> Load model... View -> Dialogs -> Show liveries dialog After you make changes, you have to restart the modelviewer.
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The one in the shop is most likely the largest one available... Also, RIP ink.
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Aircraft textures are being displayed incorrectly...
GeorgeLKMT replied to GeorgeLKMT's topic in Object Bugs
Shahdoh are you still getting this problem with latest update? A few days ago I was just commenting about how I'm unable to reproduce it again actually. I tried a mission with my L-39 paints having non-standard textures enabled together with some default paints and everything was OK. Same with the Eagles. -
The hardpoints on C have 130kg load limit.
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That should be {"l-39_chrom", 2 ,"L39_CHROM_SPEC",false};
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Hi. Should be material L-39C_2. You can see that by inspecting EDM file through notepad++ or by using this tool (I haven't used it but it looks nice) And I wanted you to warn about THIS bug that will occur when you try to add textures that were not in description before, but I just tested it and everything seemed fine. Maybe ED finally fixed it? I don't know, I'll test some more later... Edit: It still works after several tries, so I guess they really fixed it and it's safe.
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Hi. So far I found this. Btw, please, use mipmaps for your textures, it looks awful without them. This might help too:
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Maximize the window, then restart.
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Memories RAM, PC3-10700 and 10600 together?
GeorgeLKMT replied to Vitormouraa's topic in PC Hardware and Related Software
PC3-10700 and PC3-10600 is the same thing.