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Everything posted by GeorgeLKMT
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edm files are readable with notepad++
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For helmet, use: {"pilot_L39_helmet", 0 ,"pilot_L39_helmet",false}; For tanks, you need to name the material "L39_Drop_Tanks" instead of "Fuel_Tanks_L39" However, this seems to be working only for diffuse. If you try to add specular or normal maps via description, it'll not work at all. I'm going to investigate this futher and then submit a bug report. If there are no English labels in the paintkit, you need to create them from scratch or somehow make use of those used on Diamond textures.
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Nice, I'm glad somebody's doing these SVK ones... :) @Rykane: I think the pilot texture is bugged and already reported.
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The same way you're moving one layer except you select multiple ones...
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]SOLVED] Missing "SVK" as a country for the L-39
GeorgeLKMT replied to Mainstay's topic in Mission Editor Bugs
It's not missing. They're listed as neutral country, so make a new mission and add them to either side. -
DCS Word 1.5 Open Beta Screenshots Thread
GeorgeLKMT replied to Wags's topic in Screenshots and Videos
There's a printscreen button on your keyboard that saves the image into C:\Users\username\Saved Games\DCS.openbeta\ScreenShots :) -
Just a heads up, I'm working on THIS at the moment. I'll release them probably after I'm done with all of them, but I'll see. I've done couple more for FSX back then but I'll look into it later as I only have two hands. :)
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Try {"L39C_S_NABOR", 0 ,"l39c_snabor_",false}; . . . Yes. Find the correct argument number and move the animation slider on the top. Use this PDF here for reference
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DCS Word 1.5 Open Beta Screenshots Thread
GeorgeLKMT replied to Wags's topic in Screenshots and Videos
(scheme WIP) -
In F2 view, LAlt+F2 let you pan around. There's also LCtrl+F4 view and you can roll the camera with LAlt+F2 again.
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Thanks uboats, that's very convenient. Although I'm not going to integrate it now as I'd like to give users choice whether they want it to be switchable or as a replacement. I guess that guys who speak Czech and will use this mod (like all 5 of them...) won't probably be switching languages in Albatros at all. The rest can use my textures and your mod together :)
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Yes. RCtrl+RShift+numpad keys (slash and asterisk moves you back and forth) Or click and hold your mouse wheel when it's in view mode (you can switch between view and clicking mode by double clicking your wheel)
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Liveries for L-39C are now in CoreMods folder. That's pretty much it, you're just missing Slovak Air Force (2nd SQN AFB Sliač). :)
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Very inconvenient mapping of those bolts and struts. You can see where I painted the rainbow that's coloring them. Same thing is happening on the other side. Painting a stripe on the side of the aircraft will make them stand out.
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Here. And the inner part of the intake is down on the left next to wingtip tanks, you can tell by the shape of the UV.
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I'm taking it back, reloading the model does not update the textures, I have to close/open. Same?
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It works, even better than stable one, imho. I'm already painting stuff...
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Thank you. Can the L-39 Liveries/Skinning subforum be created, please? Finally, time to redone my FSX Albatros schemes!
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L-39C/ZA Albatros Czech Cockpit Mod Description Cockpit texture mod for DCS:L-39C and L-39ZA Albatros featuring Czech language as well as some improvements of the texture appearance. Some elements remain untranslated where the original Cyrillic script is present in the actual cockpit. Created in compliance with T.O. 1T-L39C-1 Czech flight manual, minor details may vary. The mod will be updated in case of any changes made to the texture layout by ED. Installation The mod is fully JSGME compatible. In case you're not using JSGME, follow the folder structure inside the archive and install the files manually. Remember to switch the cockpit language to "Czech" in the options menu, under "Special" tab. Download link Download from Google Drive (108MB) Latest version is 1.3 This modification is freeware. Based on original work done by Eagle Dynamics. Please don't rehost the files. Any modifications without permission are forbidden unless it's for personal use and modified files are not going to be distributed in any way. I have no responsibility for the damage caused by using this mod or for its misuse.
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Thanks derelor. I want to expand on that actually, I hope it can be here under one report... Same thing as reported seems to be happening in back seat but only on the part that says "50" and only the right ring. And two switches on that panel in the back seat are missing the texture completely.
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No, If I remember correctly, Wags said they might do it down the line but there's no ETA (and it's certainly not a confirmation that it will be done). It would be nice though.
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...\Config\View\Server.lua CameraTerrainRestriction = false ;)