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Everything posted by otto
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I'm a stupid guy i guess . About your aerobatics.I live in a town that's a few km away from a military flight school.I have family and friends that died while flying jets.A friend of my mom's died in an air show many years ago while crashing horribly nose first after a high speed dive in a mig fighter jet.He was best in he's class. While having discussions in some of these circles i find out this and that.Since i was passionate about flying fighters even as a kid.This is how i heard about the 109 cockpit design.Anyway nothing is 100% certain . As for myself i don't like to fly planes for fun and pay for it on top of that.I could do it if i wanted to.Sorry if I'm being impolite.It's just the truth.I would have liked to be part of an elite group(military airforce) If the circumstances were different. PS: Sorry for double post. I'm tired i guess .
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You know this how ? Walter Krupinski has been wounded seven times, baled out on four occasions as well as surviving numerous crash landings. One of the crashed landings happened on 8 october 1942 Maikop.He crashed landed after he's plane was hit by AAA and the plane hit the runway hard, rolled violently in the air then crashed upside down. This is mentioned in a book about Hartmann(biography). I don't think he would have survived if he would have hit he's head too hard. Considering that some people got hundreds of kills while flying the plane i'd say it's irrelevant if you hit your head or not.
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That's not what Happens in the game.In the game i can move the 30kg(weight doesn't matter because my plastick joystick weighs nothing) with my real stick instantly and than have to wait up to 5 seconds for the virtual on(the one that actually moves the plane to arrive to the same position).I think the only way to find a solution is to get a ffb stick. The cockpit was designed this way so that the pilot could take aim when doing acrobatic flying and doesn't rattle around in the cockpit.I don't know if G forces,innertia acting on pilot head is simulated in DCS .If you play Clod it gives you an idea what that's like.
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You're right about building new muscle memory. I tried it first time today. Couldn't hit a thing. Tried using curve and started hitting again, but there's still a delay in the controls above 350 or 400 ,even more obvious when pushing negative g.And at least in my case the curve makes the delay feel worse.
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I entered the server using vestion 1.5.4.55584 and red and blue labels were on. I tried the same thing using Beta version 1.5.4.55952 and labels were off. On both occasions i had labels activated in game options menu. Might be a bug or something.Just to give you a notice in case that might be used to gain an advantage or something.
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They are not the same .Try doing structural damage with the 109 machineguns ,like pulling a wing off. The advantage is that if i aim with the 109 guns they will hit the same point again and again (engine ,cockpit).I can hit with a long burst practically the same vulnerable spot. With the mustang, because the guns are so far apart and convergence plays a big role you're only constantly hitting with 3,4 guns .From too close or too far i can aim for the engine and hit both wings or aim for the engine and hit plain air. The advantage with the mustang guns are that they can produce more fluid leaks ,maybe start a fire,or pull a wing,tail off.Certainly easier to do than with the 109 mgs.
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First of all in post 15 Solty declares he does not blow he's engine because he knows how to manage it. Than engine brakes on the 109 too .I let quite a few p51s go and disengage even when i have superior position just so i don't risk the engine even a little bit.If you use tracer mod for 109's gun you can't even use MW50 so that spares the engine some effort.Also the 109 is a lot lighter ther's not so much weight that the engine needs to pull around. Secondly if the real life german leaders were insane in continuing the war past a certain point you will find no sane programmer that will introduce poor riliability for one side only or sabotage because that game wouldn't sell .And even it they did no one who has a life would play such a game because it's wasted time for both sides.If i fly against the "damaged" side my victory isn't worth a dam and if i fly the "damaged side" i would have to bail out every time my engine brakes for no reason just to take of again and again.Not much fun. PS:Maybe you and the p51whiners can talk to ED and give me a fwA or a G6 because i like them more anyway.
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In my online flights i noticed i'm almost never spotted when i attack with the d9 because the attack is much faster .When i attack with the 109 i can't dive that fast because of the controls blocking so i get spotted lots of times. Someone that flies higher than me might kill me but someone that flies much lower has no chance.Also i posted how i fly.The p51s can dogfight 109s and even zeros from inferior altitude if they want to .
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About your first post. I've put in the video a few booming atacks vs friendly Ai.This is how i get most kills with german planes online ,having the element of surprise. Even if i wouldn't get a kill right away i could damage the prop governor ,or make the 109 trail a white line making it more visible for friendly planes. Attacking from a higher altitude is the best tactic by far, with any plane.Damage modeling is not accurate ,that goes for all ww2 planes at the moment imho .But you can get kills with booming .Like it's been said DModeling is going to be improved. In the p51 vs p51 times i had quite a few victories 1 vs 2 humans so if someone posts that killing with a 109 is easier..., that.... might be true but for them only as their personal preference. Also it takes lots of practice as in moths or years for some persons.I've been flying ww2 planes online since 2013. It's not something you learn flying a few missions. KxPGW4LkWYk I've also heard that the f86 weapons are weak.And that might be true i don't know.But it seems that the current DCS Damage Model functions best when you have a cool hand and hit with an accurate burst: plaG8OaE4CU MIn 1.14 and min 3.35. It is possible to get really good results.
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I found this article about 262 divespeed. On 9 April 1945, Fähnrich Mutke, part of the Ergänzungs-Jagdgeschwader 2 (EJG 2) conversion squadron, 3rd flight, took off from Lagerlechfeld in his Messerschmitt Me 262, marked Weiße 9, for a planned high-altitude flight. He was climbing through at an altitude of 12,000 m (36,000 ft) in near perfect weather with a visibility of over 100 km, listening to the radio conversations, when his chief instructor Oberstleutnant Heinz Bär detected a P-51 Mustang approaching the plane of another comrade, Unteroffizier Achammer, from behind. Mutke went into a steep 40° dive with full engine power. While passing through the altitude of 12,000 m, his Me 262 started to vibrate and began swinging from side to side. The speedometer was stuck against its limit of 1,100 km/h (682 mph) (the maximum speed of the Me 262 is 870 km/h). The speed of sound is 1,062 km/h (670 mph) at an altitude of 12,000 m, depending on the environmental variables. The shaking intensified, and Mutke temporarily lost control of his plane. He reported that with the speedometer still off the scale he attempted to recover from the uncontrollable dive by adjusting the main tailplane incidence angle. Rather than just having an elevator flap, the Me 262 could change the angle of incidence of the whole tailplane, a design feature that was later added to the Bell X1. Suddenly, the buffeting stopped, and control resumed for a few seconds. Mutke throttled back and his engines flamed out, and after the short period of smooth flight, the buffeting resumed and the aircraft began shaking violently again. He fought to regain control and re-light the engines eventually reducing the speed below 500 km/h. After a difficult landing, it was found that his plane was missing many rivets and also had distorted wings. Claims[edit] At the time, Mutke did not understand the reasons for this strange behavior. Only after learning about the supersonic flights of Chuck Yeager in 1947 did he attribute these phenomena to the effects of supersonic flight and claim to have broken the sound barrier—years before Yeager did. This claim is disputed, and there are a number of other pilots and countries that claim the first supersonic flight. However, Mutke never claimed he was the first person to break the sound barrier, but instead argued that his flight was merely proof that the Me 262 was capable of reaching and exceeding Mach 1 and that therefore other German fighter pilots may have done so even before him. In a series of carefully controlled flight tests conducted in World War II by Messerschmitt, it was established that the Me 262 went out of control in a dive at Mach 0.86, and that higher Mach numbers would lead to a nose-down trim that could not be counter-acted by the pilot by use of the joystick. The resulting steepening of the dive would lead to even higher speeds and self-destruction of the airframe due to excessive negative G loads. Postwar testing by the British government corroborated Messerschmitt's results, though neither actually exceeded Mach 0.86. Mutke claimed to have overcome the ever steepening dive by adjustment of the 262's whole tailplane incidence. This is the same technique employed by Chuck Yeager in the Bell X-1 to avoid what is known as Mach tuck. Furthermore, Mutke's observation that he briefly regained control of the aircraft, while still accelerating, corresponds with later accounts of supersonic flight. After the war, American test pilots filed reports about the Me 262, including the possibility of a speed of Mach 1. Compressibility in pitot tubes of the time often resulted in exaggerated speed readings near the speed of sound, particularly in German equipment, which was adversely affected by supply shortages as the war progressed. American Sabrejets and other high-speed aircraft (including the Bell X-1) also experienced anomalous airspeed readings in the high-subsonic flight regime (between 0.8 Mach and Mach 1). The Me 262's pre-area rule fuselage would have additionally resulted in very high transonic drag, and its engines were already underpowered and temperamental to begin with. However, aircraft such as the Bell X-1, F-86 Sabre and Convair F2Y Sea Dart similarly did not have area ruled fuselages yet are acknowledged to have flown at supersonic speeds — here the engine thrust, either alone or in combination with the pull of gravity during a dive, supplies enough force to accelerate the airplane to supersonic speed. Due to the nature of Mutke's combat flight, it is impossible to determine the exact speed of his plane, and it is also difficult to estimate the exact speed of sound at that time and altitude. Therefore, it is not possible to either prove or disprove his claims, and there is much discussion among experts as to whether the Me 262 was able to break the sound barrier. It is believed that the damaging effects experienced by Mutke were a side effect of supersonic airstream and shock waves over different parts of the airframe, called buffeting. This effect occurs at speeds approaching Mach 1 but ceases above Mach 1. A number of other Me 262 experienced similar strange accidents, or breaking apart in the sky because of buffeting and the different aerodynamics at the sound barrier. Transonic buffeting effects had also been widely reported by pilots of propeller-driven Allied fighters including the Supermarine Spitfire, P-38 Lightning, P-47 Thunderbolt and P-51 Mustang, aircraft that were known to have top diving speeds of less than 0.85 Mach. Allied fighter pilots reported seeing supersonic shock waves and popped rivets during dives as the high-speed air rushing over the wing exceeded Mach 1 even though the forward airspeed of the overall aircraft was well below that speed. Many proponents of the claim also believe that after the end of the war the allied powers had no interest in emphasizing any German achievements during the war. Mutke's claim, however, is unique and without controlled, experimental confirmation. A computer-based performance analysis of the Me 262 carried out in 1999 at the Technische Universität München concluded that the Me 262 could indeed exceed Mach 1.
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Thanks for posting the photo. That worhead is no joke but it's funny how big it is compared to the man and considering it would be flown by a small fighter like a 109.
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Show me your mad dogfight skills (FW190D9 Version)
otto replied to super_baloo's topic in DCS: Fw 190 D-9 Dora
Merci beaucoup mon ami francais. -
Show me your mad dogfight skills (FW190D9 Version)
otto replied to super_baloo's topic in DCS: Fw 190 D-9 Dora
Vr2eHJMQjtk Few dora shots towards the end. -
Your best 109 replays - Post them here!
otto replied to Charly_Owl's topic in DCS: Bf 109 K-4 Kurfürst
Vr2eHJMQjtk Booom :D -
Some go to far in speaking against that site. But Spit IX vs just 109 G6. Where is the g14,g6as.Every single comparison is made so that the spitfire is better . And than posting 200 accounts of spitfire pilots shooting down german planes .And no german account or far too few of germans doing the same to the british planes.
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And a spitfire XIV 21lbs is in the works.Maybe we will get 109g14 and fwA8 for Normandy too some day.Who knows.
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This is nothing new.I could do this in very early versions .Even with no wings at all i remember it still had some little forward motion. Now it's impossible for me to brake the wings because pilot blacks out first and there's a big delay in the controls so no sudden g pull is possible.
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I would say that considering the US+UK air force was much larger force than Luftwaffe and so was Russian air force,that Germany had to split it's army and airforce to fight with these two superior forces.And considering the lack of fuel at the end of the war,the fact that Germany was sending children to fight in late 1944 until the end of war i would say it's highly unlikely that Luftwaffe had any kind of superiority after Normandy 1944,in aircraft , trained men ,or fuel . The legend of y29? I've seen the same legend many times in DCS with any possible plane. Why not have 109 on the Allied side on one server .It's a "little" historic because there were 109 vs 109 fights between Romania and Germany , Czech airorce and Germany. That was 109g vs 109G14,k but i don't mind.
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I have a t1600m joystick and a DFGT wheel with ffb. Might be true what you say.Spend very little time with 27 because i have to take a test so don't know for sure.
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It turns much better at medium speed and better by quite a bit at slow speed. Ps:I don't see any similarity to il2 109s.
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I don't get this either. Lots of p51 pilots fly into combat at 1000-2000 m . blIbQ3_ATOs P51 doesn't climb that bad.
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Look at the video section of me booming.It's possible. There were some versions where it was unstable at the top of the climb.But 14 months ago(if i remember right that's when it had 31m/s climb[it was rock solid man]) and in today's version i think it's dead stable.Not to mention if i had a warthog amd Crosswind pedals.