Jump to content

Thick8

Members
  • Posts

    905
  • Joined

  • Last visited

Everything posted by Thick8

  1. It’s 2 chairs. They were going to trash 2 expensive fully articulated chairs because they “broke”. So I took them and crafted them into 1 VR chair. Other than a couple of bolts everything is used from the original chairs.
  2. I bought and returned Aerofly FS2. It is very pretty and runs wonderfully on my machine with all the eye candy cranked up. Unfortunately that’s all it has. Flight models are arcade like and there is no physics involved. Want to land on the static water. Go ahead. You can fly right through buildings and trees and such.
  3. It mounted to the throttle very easily with a piece of threaded rod and a few Velcro pads. Pics
  4. Been looking for a solution to be able to activate all the cockpit switches. Some are left click, some right, some middle, some drag, some scroll. You all know. I mounted this pad in front of my throttle and am able to active everything. It’s great. So now I can use voice commands for dialogue interactions and the pad for physical interactions.
  5. I noticed you have preload radius at its lowest setting. I need to try that because I can’t start a multi-player game with DS on. With 2xAA, 16xAF, 1.3 SS, and DS on DCS will use up all 11Gb of video ram and kick back to the menu.
  6. Not really. It takes a combo of trim and power to achieve what you desire just like in a real aircraft.
  7. I was surprised that everyone doesn't know to do this in VR. The game display on your monitor doesn't take any extra horse power to be shown there. What does take extra horse power is your video card having to draw your desktop and the game on your monitor. If you look when in full screen you will notice that what is being displayed on the monitor is just a stretched view of what's on your HMD so there is no extra pixels being drawn and shaded. I find that all of my VR game benefit from doing this. Some games I have to ALT+TAB and ALT+ENTER to make sure it's full screen but the effort is well worth it.
  8. Get an Odyssey. Inside-out tracking so there is no satellites (more portable). Higher native resolution so you can actually read all of your gauges and HUD using less (or no) supersampling.
  9. Also make sure your select full screen in the settings. This way nothing other than the HMD screen mirror of the left eye is being drawn on your monitor. I've noticed s significant increase in FPS in all of my games. You may have to do a Alt+Tab and Alt+Enter from the desktop to make sure that DCS is the focus.
  10. The problem with DS is that it negatively impacts cockpit visuals. So you either have crappy grass or a crappy cockpit.
  11. I guess if you have a bunch of extra cash laying around then yes. I demoed yet passed on both the rift and Vive (bought and returned the Pimax 4K) even though I’ve wanted vr since the early 90s. I’m glad I waited for the Odyssey because I couldn’t justify that type of expense 2 years in a row. I also had to save up for a 1080ti to run it so there’s that as well. Have you looked at what the CV1 is bringing on eBay to help defray the cost? I fully intend to sell my Odyssey when gen 2 comes out.
  12. Yes. I had a 40” 3 screen setup with a 4th 22” touchscreen for Helios. Most of my A-10 panels were done. Sold the TVs, put the panels in the garage and made a VR chair. I don’t even play 2d games at all anymore. I got the Samsung Odyssey. If you have a system that can run it; I highly recommend it as the best, most cost effective, option for VR.
  13. So about the time the 1180ti comes so should a headset with this screen. That would be a perfect upgrade for my 1080ti/Odyssey combo. Paired with a Ryzen 3800x and I’ll be rockin’...
  14. Thank you for the links to the speculative discussions. Yet none of them answer the question. Maybe someone here knows if an F-16 module is being blocked. Maybe Waggs might know or know someone who does. Maybe he would know if the F-16 is slated for development. I can’t imagine DCS hasn’t looked into developing it. Just wondering what the roadblocks are.
  15. Nope, not seeing it. Just some reference to a skin with no flight characteristics or weapon modeling. Would you care to elaborate?
  16. I did a search on this and can not find an answer. I don't understand how the most produced modern fighter aircraft can be missing from DCS. Is it because Lockheed Martin won't allow it, where General Dynamics would? Is there no interest in this aircraft (I find that hard to believe) as Falcon is still going strong in spite of being a subpar flight simulator? It would be nice if ED could chime in on this. Maybe @Waggs knows.
  17. Does.anyone have an answer for Hannibal's question? Does the menu scene impact game performance?
  18. What is your actual IPD and HMD IPD physical setting? It is important that those two match. Have someone (accurately) measure the distance between the centers of your pupils with you looking strait ahead at a distant (100ft or more) object. Then measure the center to center of your HMD and adjust it to match your eyes. You need to do this before you do any of the stuff I mentioned above. Btw. You didn’t mention what your eye IPD is.
  19. Yea I have the zoom and recenter on my throttle. The only question I have is are your stick and throttle placed in the proper position (distance and height) with relation to your seat as found in the aircraft? See, Anal... ????
  20. +1 for Discord. Had Facebook for about 10 minutes about 10ish years ago. Read the privacy policy and then read how to completely remove myself from their database.
  21. You'll understand when you put it on. But to give you an idea. Look at the seat you are sitting in now. You can see where the back and bottom are right? once you are in game you use the viewpoint keys found under the cockpit view settings to make the in game seat match the position of your real seat and save it as the default. So now every time you get in the aircraft that will be the default setting. You will also have to periodically hit the default center key as there will tend to be some misalignment over time. The easiest way to set IPD IMO is to print out the ADI indicator at it's actual size. I've attached the gauge and the dimension page for the A-10c from the mil spec book for your convenience. put the gauge in a picture frame or something that will hold it at the correct height, angle, and distance from your face so that it matches the distance as the gauge in the game. Use the IPD to make them the same size. You will have to raise and lower your headset several times. I used a tape measurer and a ruler as well because I'm anal like that. I only fly the A-10c and Huey and they are both true to size. I was a Huey mechanic back in the 80's so I'm kinda going from memory on that one. Hope this helps.
  22. Out of curiosity, does you physical seat match the location of the in-game virtual seat? I kept raising and lowering the HMD to make sure the seat location (bottom and back) was correct before I adjusted IPD. Oh, are you using the Odyssey? One other thing that might be relevant. I modified the face mask of my Odyssey. Now the lenses are much closer to my eyes so the FOV is larger which would effect my IPD setting.
  23. I’ve heard that but I built all the A-10 panels actual size for my flight simulator before I went VR. An IPD of 71 makes everything true to size. I spent some time with a clear ruler doing virtual measuring against my real panels. It’s spot on. You should try it. Print out a true to size panel and set it in front of you at the correct distance. Match your virtual panel to it’s size using IPD adjustments. Of course make sure that your real seat matches the location of your virtual seat first. I’d be interested in what you come up with.
  24. I have no issues spotting bogies. Odyssey, IPD @ 71 (matching my actual IPD), PD @ 1.3, MSAA@2. I set my viewpoint to match actual cockpit position via the snapview lua by matching my seat position to the seat position in the aircraft then adjusted my controls position to align as well. I was flying a Huey online in the 104th server the other day. I was in a flight of 2 with a guy using TIR and a 1080p tv as his monitor. When he spotted a bogie he would call it out and I could see it. It's not as clear as the 50" 4k tv that I was using but VR blows it out of the water in so many other respects that there is no contest IMO.
  25. Yep, and I am running some fairly high settings. :)
×
×
  • Create New...