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gavagai

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Everything posted by gavagai

  1. I don't think the OP is a wish for the G-14 in DCS. It is just informational for all the complaints we've seen that a Gustav would be a more equal opponent for the P-51D. Only a G-6 without MW-50 would allow the P-51D to be dominant, and there were still thousands of those in mid 1944.
  2. This is very curious advice since the Mirage RWR is currently lacking a Fox-1 inbound warning. The first step in avoiding a missile is to know you've been shot at, and for the R-27(E)R you have to see it launch to know. Likewise, maneuvering hard to dodge a missile bleeds significant energy. Many of the opponents you encounter in multiplayer aren't just launching one, but two, three, and I've seen four fox-1 or fox-3. If you have a track that shows how to use the Mirage's maneuverability to reliably avoid missiles it would be nice of you to share it. I've avoided plenty myself, but I consider myself to have screwed up whether I succeed or fail at it. In the Mirage 2000C you can't just stay outside of Minimum Abort Range when you engage the enemy the way you can with an F-15 or F-16. :)
  3. Mirage is your best choice, but against competent opposition in the F-15 or Su-27 you should lose more often than you win. Future maps are not always going to have mountains to hide behind for the Mirage and Fishbed.
  4. I've asked this question to an air force pilot. You fly low in the mountains because it is fun. Some say it is even more fun than dogfighting. You don't fly into combat that way because the chance of being shot down is inordinately higher. IR sams are a serious threat, and you lose standoff capability against a higher adversary. On the other hand, I'm not going to conclude that the tactics we see in DCS are wrong. They are born from over 50% of the jets being the F--15C with amraams against adversaries with fox-1 only. You definitely can't win up high, so getting low makes the odds a little less bad.
  5. This describes the Mig-21 for me right now. In the past the countermeasures worked as expected. Now I can use the same procedure and nothing happens. Did something change? The subject says "No Bug" but this might be a bug now. --------------- Update: this bug is hard to replicate. The first time I fly the Mig-21 the flares and chaff might not dispense. If I close the mission and restart, they usually will dispense. In neither case is it an "always" bug.:huh:
  6. I also love the Mirage 2000 sounds. Don't touch them!:D
  7. Mikoyan was nice enough to provide them for the Mig-29S in FC3, which carries the R-77?;) I understand that a DCS level Russian Su-27 with R-77s might be feasible, but is there a strong argument against the FC3 Su-27 carrying them? (other than the wrong variant?)
  8. Well, if we're going to pick the F-16A in order to fly it in the timeframe of the F-16C just so we can have the AMRAAM...well, to me that is a funny choice, but we all have our opinions. At least then it would be different aircraft on each side! Anyway, bring on the F-16 in DCS.:)
  9. Stuff like that was normal a long time ago in online flight sims. We see so few bad connections that we don't believe it now when we see one.
  10. Wikipedia says 1991 to present. Please tell me the correct timeframe. I do want to know. Thanks!
  11. F-16A is a fine aircraft, but it wouldn't do much to alleviate the F-15C spamming of multiplayer. Air-to-air it would be very similar to the Mirage 2000C, and you're really looking for the Aim-7 and not the Aim-120A for the F-16A. Last I checked the AAMRAM didn't enter service until the 1990s, but correct me if I am wrong.:)
  12. It depends on the range. If you're both inside the no-escape zone then both of you should die before the merge most of the time. It doesn't matter who launches first. If the range is longer then you could treat this situation as if you were launching Fox-3. Launch first, then turn away and hope you can out-run the missile or bleed its energy to the point that you can safely outmaneuver it (spamming flares of course).
  13. In the P-51D trim nose down to avoid the bounces, or at least don't trim nose up so much.
  14. It is confusing as written, but it means that the Fw 190D-9 has a PFM, same as the Bf 109K-4 and P-51D.
  15. Really?! This guy was on fire and still pulled away. I think it made all the way to Anapa!
  16. Are there AI active on the server? Watched a 109 fly around forever while it was on fire and now I think it must have not been human. If two P-51s are working a target, the third P-51 jumps in instead of covering his teammates. Saw two P-51s collide today too when 4 of them were after the same bandit.:huh:
  17. I'd like to thank Talisman for drawing attention to the forthcoming in-cockpit WW2 maps. It looks like lots of good has come from it. Thank you.:thumbup:
  18. This shouldn't surprise anyone. The 190 and 109 can take one bomb, while the P-51 can carry 2 bombs and 6 rockets. The former are not suited for ground attack. Multiplayer maps almost always tie objectives to players dropping bombs, while the actual job of fighter aircraft is the control of airspace. The Luftwaffe really needs a 190F-8 or Me 410 before we can reasonably insist that both sides are attacking things on the ground. 1vs1, sure. In a group and using cooperative tactics the 190D-9 is a better fighter than the 109K-4, and it's better than the P-51, too. Twisting around in a prolonged engagement is a mug's game.
  19. I was in multiplayer a few days ago where 14 out of 20 people were in the F-15C, flying for both the red and blue teams. Not what I would consider an interesting matchup, so I left. With such a good mission editor, it's up to us to keep things interesting in DCS. I think anyone can edit a mission so fewer points are awarded for shooting down aircraft, and more are awarded for actions that support teamwork.
  20. When the Su-27 fires Fox-1 at you the circle goes away, while the warning buzzer remains. Basically, you get no practical warning of Fox-1 inbound. We're supposed to get Fox-1 warnings on the RWR at some point and we're patiently waiting for them. For now, cross your fingers and say a prayer...:doh:
  21. Tried it out. To me the labels were just black. Do I need to change something in a file somewhere? Thanks.
  22. muahaha, kneeboard maps only and get rid of ctrl-k. :renske:
  23. I've read similar remarks about the P-51, which also has heavy controls. IIRC, its stick forces are reported as more than 20lbs per g. Supposedly this decreases after you reach about 5g. Still, your 550km/h is a helluva lot faster than 400km/h.:smilewink:
  24. Thank you rel4y. I don't read German, but I know that our 109K-4 controls start to become stiff at a mere 400km/h near sea level. I've always thought that was a bit overdone, but that is my subjective impression based on what I've read about flying the aircraft.
  25. Depends on airspeed and angle of attack. If you just just mean straight and level flight you'd have to compare power to airspeed ratios. But it's not a linear comparison because parasite drag is proportional to airspeed cubed...do I remember that right? Or look up the zero lift drag coefficient for each airframe. Smaller numbers are better.
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