currently weapon fm cannot be finalized and still under tuning, since ED keeps adding new AFM schemes and also updating existing ones. Once we think the weapon fm can be finalized, then we will say.
we didn't know there's an hotfix today until a few hours before the release. All the changes you noticed in this hotfix were planned for Jul 15 release. Any way, now it's out, and you can help us for the test.
anyway
we are changing the current beam ride to 25L like guidance.
25L spin is hardcoded, so we are trying to add spin for player launched brm1
for ai, currently no solution.
our testers tried many times, and we have internal bug report, but they cannot reproduce either.
you reported bugs, then you should not only provide video, as sticky thread says, trk and miz. To fix bug, reproducing it is key.
BRM1 is more like APKWS (laser guided but not beam riding)
Seems ED is making APWKS scheme, so it's better to wait a final solution.
Since now to have spin effect, only Vikhr scheme provides such visual effect.
S-25L is a hard-coded spin and non-scheme weapon.
So either no sharp maneuver after launch or
we may think about another option: use S-25L and use hard-coded spin (so for AI launching BRM1, no spin).
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Since 2020.06.12
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ChinaAssetPack
Fixed J-11A strobe light effect
JF-17
Corrected ISA max rate limit
Enrich transonic pitching moment
Adjust fuel flow for MIL
Improve optics sensors(WMD7/TVIR) track stability
Improve radar DGFT scan pattern: radar beam vertical scan implemented
Added initial checklist feature for test: MainMenu -> CHKLST
support Cold start/Taxi/In flight/Land stage checklist; press OSB U3 to cycle between stages
support multi subsystem checks; press OSB R1/R2 to step subsystem
support multipage; press OSB R4/R5 to step page
support check status notification:
red and result [X]: item value is required, but not set properly
yellow and result [X]: item value is recommended, but not set properly
green and result [Y]: check OK
Any subsysem check failed will cause stage title(under OSB U3, Cold/Taxi/Flight/Land) flashing;
Any required item in selected subsystem check failed will cause sybsystem title flashing;
we are trying to make AI with vapor cone as well, so should be synced
but at this moment, may have different visual effect.
the initial version for AI vapor cone should already in latest OB