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uboats

ED Beta Testers
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Everything posted by uboats

  1. ob or stable? it's already fixed in ob
  2. ------------------ For Nov. 18 update ------------------- ChinaAssetPack: Adjusted ship collision HP JF-17: Fixed: support unlimited ammo Fixed: hand tremble during defog Fixed: removed deadzone for HOTAS T6 slide axis Fixed: too long defog time Adjusted: all MFCD/HUD TDC share same axis deadzone (set in special option)
  3. ok, seems it's better to use deadzone from dcs input filter instead of built-in one.
  4. will check
  5. It needs longer time to defog than foggy. wait for more time.
  6. Please check the binding, there are two types of axis binding for T6 antenna. {action = axis_cmd.HOTAS_Throttle_T6_Abs , name = _(cmd_names.HOTAS_Throttle_T6)}, {action = axis_cmd.HOTAS_Throttle_T6_Abs_Slide, name = _(cmd_names.HOTAS_Throttle_T6_Slide)}, One is for mini-stick like axis, that after release the axis, it will be recentered. For this one, the input determines the move speed (like TDC) [*]The other is for slide like axis, it will remain the last position (like wheel?) For this one, the input determines the final position You may need to change your binding to proper one
  7. yup, all can be bound on kbrd/joystick, and almost all position can be bound
  8. ------------------ In OB 2.5.6.57264 ------------------- * note: some changes reported not included in update in early Oct, and will come with Nov update ChinaAssetPack Fixed zbd-04, hq-7 collision models Fixed C-802AK crashed into sea issue Fixed static warning board missing in game issue Adjusted BRM-1 engine for reasonable range JF-17: Added external fog and MFCD screen animations for player and AI Added 2 training missions Added more keyboard/device bindings Should fix slew axis reverse on C701 when zoomed in Fixed TOT desired speed Fixed T5 differences between axis and buttons Fixed inlet total pressure recovery coefficient at lower speeds Fixed gain/level value display in WMD7 page Fixed HUD brt/cont adjustment Fixed CM802AKG keeps tracking target even outside FOV, now will return to MITL mode, seeker returns to search mode Fixed wheel brake axis first half no effect issue (general rudder axis should give -1 ~ 1 input) Adjusted actuator rate Adjusted WMD7 IR WH/BH effect (still WIP) Adjusted deadzone for antenna axis Revised landing gear drag & damage model If born on ground, force WOW to true during the first few seconds to avoid gear up due to improper external device switch position. If hpt/spt is notching, hpt/spt position will be predicted and target box on HUD blinking
  9. bingo means you need to RTB immediately, and it will automatically choose nearest airport. you can quit it by select FP-A CRS mode again wmd7 cannot be ground stabilized if in AA/NAV mode
  10. Still some bug to fix: FPM symbol texture and also FPM data source.
  11. does kneeboard image in miz support localization?
  12. should be a bug fixed
  13. fixed our FM coder uses TFRP rudder which gives 0-1 for axis, while general should give -1-1 for axis
  14. tried uboat vii, same issue. probably need ED to fix it. ;)
  15. does same happen to kilo?
  16. what's your device?
  17. probably some built-in deadzone will try to reduce the deadzone
  18. i tried my CH Pro Throttle mini-stick, and the ant can stay at any pos between -3 ~ +3 degree. and cannot reproduce the issue you guys reported. could you record any video showing the issue (also how you bind your axis)?
  19. hmmm, what about removing the fog effect in perf purposed cockpit edm,
  20. internally improved it. hope included in next update
  21. Do you use stick or slide for T6 axis? also it's bi-direction, uncheck the slider box, and retry
  22. in the next update, all clickable elements will be abled to map on both kbrd and device (hope i didn't miss any)
  23. will consider. it was initially done, but later removed.
  24. wait for next update, seems our fix not included in last patch
  25. you need to enter DST page, and enter coord on ufcp
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