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LordOrion

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Everything posted by LordOrion

  1. Some love for the F-5E incoming soon.
  2. Looks like we will have the firtst (and hopefully not the last) official campaign for the JF-17!
  3. So, June 22? EDIT: Maybe, (just MAYBE), can we have at least a draft of the manual, (to be "ready to fly" on the release day) ?
  4. Ho speranza che arrivi con l'aggiornamento di Giugno.
  5. La guerra nel golfo sarebbe interessante ma francamente preferirei la mappa balcanica, che se comprendesse tutta l'italia verrebbe buona anche per la WWII. Tempo fa, in un thread simile nella parte internazionale del forum, qualcuno mi fece notare che la cosa non era fattibile perche' "non avevo idea della mole di monumenti che ci sono in Italia"
  6. Just finished: a really nice work, as I was expecting! A couple of minor issues I found:
  7. Am I still in time for the link? Thank you in all the cases. Inviato dal mio iPad utilizzando Tapatalk Pro
  8. Ah ok, so it is not incomplete but just a prologue to a larger campaing. Thank you to both of you, I will try it.
  9. Ottoman Courrier? Is that finished or still missing some missions? Inviato dal mio iPad utilizzando Tapatalk Pro
  10. Last update date seems to be Jan 29 2022... Inviato dal mio iPad utilizzando Tapatalk Pro
  11. Ok, I did the homeworks and some training so now I'm able to handle this strange hybrid between a plane and a choppa without crashing (most of the times at least) and employ its weapons. Now, the next step in order to close the OCU is to play a SP campaing, but I whould like to start with something not too much complex: a sort of Red-Flag for Harriers, which allows to do some "real action" and practice without being stressfull or require too much experience. Any suggestion? Official "payd" dlc or free campaign (from here) might be ok, I just prefer to not use mods if possible. Thank you!
  12. Ok, so no NS430 in 3D cockpit. Will it be possible to use the NS-430 in overlay?
  13. @6S.Duke what did you decided about the NS430? Will there be integration with the module or not?
  14. Si, quello era chiaro, mi riferivo alla nota che ho quotato, che parla di miglioramenti al BFM per la prossima.
  15. Dal change-log della OB appena rilasciata (2.7.14.23966 ) l'IA iniziera' finlmente ad essere soggetta alle leggi della fisica come i player umani?
  16. Do we have a list of missing features somewhere?
  17. All went fine till I've lined up with the active runway and doing the final check-list with Biff. Suddenly, his plane crashed onto my plane's back (I think he was trying to take off). I've punched out just before it was too late and sat on the runway floor watching the fireworks... How sad.
  18. Coma manca a questo modulo per uscire dall'EA? E soprattutto perche' per la comunita' e' "morto"? Per un qualsiasi altro modulo si trovano campagne a bizzeffe, mentre per il Jeff ce ne sono solo 3?
  19. Thank you! Yep, I understand you point. Maybe that campaign will be finished in a better times.
  20. I forgot: I read somewhere about a 3rd campaing for the Jeff form you... Is this true?
  21. In end I gave up and "fixed" problem with a couple of GBU-16. Yesterday evening I'be finished the campaign and now I'm about to began Desert Thunder. @JonathanRL Your Operation Balck Bear is really well designed and fun to play. May I suggest to add a PDF with all missions briefings inside? Some people do find more practical to read mission instructions from a separate document and keep them at hand on an tablet or a secondary monitor. Sain that, I have high expexctations from Desert Thunder!
  22. That might be interesting: Mb-339 as basic tranier, T-45 as naval trainer. I think I will buy it...
  23. I did a little experiment: I've edited mission 9 in order to start airborne over WP2, inbound to WP3, to test the problem quickly: I did multiple tests at various altitude but I was alway able to hit the target in PP mode, exaclty like when testing on the NTTR. Now the obvious difference is that in normal mission I had to manually startup the plane and fly to the target... I'm wandering if the problem might be related to some INS drifting issue or incorrect wepon alignment.
  24. There is something quite strange here: As I anticipated in my previous post, this evening tried to practice the LS-6 usage on the NTTR with a custom mission. I tried both PP and TOO in a total of 15 launches getting a 100% hit score. The main difference with the campaing mission was that I used to shot at 20K ft altitude (baro). Now, after dinner I tried again the campaing mission and... missed again (WTF!) in the same way as before: both my LS-6 gone long. I've followed the procedure as per tutorial/Chuck's Guide and firing PP mode (weather does not allow to use TGP and TOO mode) from 20k ft but no joy...
  25. Actually I don't think my problem is a bug in the campaing: I saw similar issues using JDAMs o JSOWs, which usually are due to wrong target point altitude, but I checked the mission in the editor and (surprise!), user-points altitude is not editable: per default they use the position elevation, which obviously make sense. So, either I messed up something in weapon configuration or might be a bug in LS-6... Heck no! I'm playing this campaign to practice with the Jeff and now I'm curious to understand what went wrong. I've already created a simple training mission in the NTTR and this evening I will practice with the LS-6 untill I'have sorted out the problem. Plan B might be to change the weapon payload with LGB-s and try my luck with the SAM, but no way I'll leave those nuke to soviets ok!
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