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monotwix

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Everything posted by monotwix

  1. The artists are getting annoyed… The art of top gun is gonna get u. just wait but don't cry then.
  2. I’m learning.
  3. Because the thread is still open
  4. Sadrat Please support the infantry for only 3 cheese slices per month.
  5. I’m using joystick for typing.
  6. The trust and faith is the key for FC3
  7. Before you start it’s wise to set the max scene project for the game you are working on, such as units and model heading, perhaps that’s in the wiki. I once created a model for LOMAC then turned and rescaled to work in FSX I added wing flex etc and leaned that it could go either way prior to animation not to mention that the temporary use of animation for creation of geometry is a tool.
  8. monotwix

    Dual seat?

    That’s good enough.
  9. Man, the main task would be to find people who would actually fly it. High fidelity L-39 is in development.
  10. HBD threads dominate the chit-chat, music thread nah that’s not good, chit-chat is the birthday encyclopaedia. monotwix wishes a happy birthday to all for the next 365 days, including J. S. Bach, Mozart, Einstein and old whisky.
  11. I recommend learning on the job I.e forget the boxes and see as many tutorials as time allows, aircraft modelling on Youtube etc, could save a lot of time in the end. This old tutorial is sound and it covers the structure to get the job started. http://www.sim-outhouse.com/sohforums/showthread.php?16418-Low-Poly-Aircraft-Modelling-Tutorial
  12. That’s for refuelling
  13. Racists I find it a bit strange that 4.95ms would make any difference because it’s really fast for example: A musician plays electric guitar through a cabinet, 4.5ms= 1.35 metres, that’s the distance between the musician and the cabinet, a musician would begin to notice the difference in timing when the distance of the cabinet is 10 metres away and play ahead of time to compensate for the delay, 1000/300X10= 33.3ms to have a better idea 20ms = 1 cycle of sine wave when you hear a 50Hz power supply. Nothing is instantaneous, a mass is a measurement of inertia and to rotate an aircraft on its axis requires acceleration, in theory if I had a control surface at it’s extremity for 1ms, not a lot would have happened. That’s all folks.
  14. Nevertheless it’s more about the task weather you like it or not, you read a flight plan for SEAD or CAS even Reconnaissance and you choose that, not the blur.
  15. The list of my recommendations: 1)The Use of messages and information for each flight group being at the core of mission design. 2)Use CA and limit Ground force commanders to 1 or 2 battle groups on front line/s then activate reinforcements if possible. Leave the rest hidden and give them a briefing for goodness sake. 3) Create an atmosphere for the entire map and show it in the briefing. Reduce the wards of politics and oil to increase the space for relevant tactical information, for example: Political tensions broke the peace agreement which lead to strikes at Alpha, that’s it. The French division is south of Alpha and the German division is east of alpha, Identify visually if not sure. That information could be useful for close proximity CAS work. Naval fleet and SAMs can have strong impression on entire map with 12 map units worked with triggers. 4) AI fighters. I’ll carry on with the list later.
  16. No Bitch, Bitch, Bitch… I agree though, the tools and ability to simulate whatever is there, the realistic flight plans is the problem. CAS can turn into a useless reconnaissance.
  17. Hmm, CA is still in it’s Beta, CA2 would be like Beta Beta.
  18. I can’t think of anything less than an airbag for carrier landing.
  19. I can assume that the electronic equipment is the same for all SU or MIG series, they only mess around with the assembly of flight dynamics.
  20. Is that the thing with the zero? Ah Bingo, HUD projector.
  21. It can detect way points.
  22. If you ever wanted to frees a thread, I’m the master.
  23. Thank you. How would that effect the operation of DCS in Program Files(86), any ideas?
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