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About crazyeddie
- Currently Viewing Forum: Static/AI Mods for DCS World
- Birthday 10/26/1945
Personal Information
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Flight Simulators
DCS
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Location
South West England
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Interests
Flight Sims and Howling at The Moon
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Retired Royal Marine
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Blackburn Buccaneer in development
crazyeddie replied to Beldin's topic in Static/AI Mods for DCS World
When I was a young Cpl we went up to Lossiemouth to do some FAC training with one of the Buccaneer Sqns. My boss at the time (Lt RM) was a complete prat and since it was a non tactical exercise he decided to set up his ground attacks controlling the aircraft from the lowered tail flap of the Landrover. 1st Attack the aircraft leaves the PUP and he brings it in VERY low right over our position. The pressure wave from the aircraft hit him, pushed the Landrrover right down on its springs and as it sprung up again he shot over the bonnet into some gorse. It quite made my day !!!! -
It looks like you have placed it on top of, or too close to another object ?? Just a wild guess from what I can see in that image.
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His feet are below the ground after the aircraft is shut down (not much but enough to notice), otherwise I absolutely love this.
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Maddog-1969 started following crazyeddie
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Thanks - had a good trawl through the whole Mod today to see if it was anything obvious, found a few small errors/duplications in lua's but nothing that wouldcause this kind of issue. Found a quicker work around that takes a mere moment to fix the issue so not intending to speand a lot of time trying to identify the conflict. Many thanks fior your help, appreciated.
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I'm guessing that works the same for AI so I must have a conflict with another mod of some sort - many thanks for the quick response.
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I have an issue with this ac in the Mission Editor, its been like this for ages and I know how to work around it but wondered if there was a know fix? When I place an A-29 on the map, I get the correct loadouts for an A-29 and the correct texture options but what I see is an A-10 every time. If I launch it the A-29 appears in the mission correctly, and if I go back to the ME it then appears as the A-29 and not the A-10. (That the work around !) It would be nice if Icould get a fix for this, I use this wee beauty a lot and this issue really annoys me at times. Was ther ever a fix for this ?
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aztec01 started following crazyeddie
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Military Assets for DCS by Currenthill
crazyeddie replied to currenthill's topic in Static/AI Mods for DCS World
Eagle Dynamics priority has to be their core game, add on mods have always had to adapt to the core game engine and I cant ever see that being any different. And, of course, the core game is ever eveloving, ever changing, that is the nature of this lovely beast. I agree, i's a damn nuisance, but it's a damn nuisance we have to live with. In many cases moderators try to help with issues and I have nearly always found them to listen to problems and where possible they will try to solve that problem, if they can. It all takes time, and we have to be patient. As somebody who does 'things' for the game I can admit to a very short temper and verify to having no hair and no fingernails, and I have been known to lie in the garden screaming at the moon from time to time.Thats the nature of this beast !! (I do not admit to being lovely !!) -
SEPECAT Jaguar GR1.A By SkyForge Studios
crazyeddie replied to Cam1McH's topic in Flyable/Drivable Mods for DCS World
I was an FAC in the 1970's and this was our preferred aircraft to work with. I had the odd ride in most things - F4, Bucc etc but never got a ride in one of these, but god how I tried !! I was 6ft 2in then so not sure I could fit in that small pit, an aircraft well suited to small people !!! Really nice workmanship boys (and gals if you have any), well done. -
Many thanks Guys - I will update the Mod and create a new link. Updated original with new link on page 1. Here is a quick fix to save all that work - replace the edm and liveries with these, let them overwrite the older files. https://www.dropbox.com/scl/fi/sl9pxt21vhs65llbnpxpg/CrazyEddies-HEMTT-Livery-fix-5-March-25.zip?rlkey=iyrhl5kevnmstpbzwq3c1h8xp&st=9i82pahp&dl=0
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Most of the buggers we used to see in the North Sea were red Jock !!!!! I decided to go for variety over substance with a dash of rust ignored.
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An update to my Iviola Ivory Livery Pack, see the first pages of this thread for the original pack. You need the mod pack Civilian Assets Pack - Navy by Eightball - drop this pack into the liveries folder. Minor updates all round and I have added a few more eye candy liveries based on real or existing ships, with heaps of poetic licence !!! https://www.dropbox.com/scl/fi/4oheipufzcwsex9i5ejmh/CrazyEddies-Ievoli-Ivory-Livery-Pack-Updated.zip?rlkey=o6lv1tm9br3gn27lzsab0ku3x&st=g5rbg5ma&dl=0
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Thats an old conflict with another ship mod that had Seadart missiles named as Seacat's ... and if that ship mod appears above the Type 21 in the ME It will pick up the Seadrats edm's and show them instead of Seacats edm's. Cant recollect which ship mod caused that issue, but had to be a UK warship.