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Everything posted by Martinbulldog
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Yer, We are really looking forward to this too.
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Thanks, i will try them again but I am just happy I don't need to use the horrible motion reprojection again
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I could most likely turn them up as the gpu is only working at 48%, but with clouds it looks no different to me in VR. Will try some higher settings later, but this was the base I was given and its looking great with no shutter 90fps stable. Trying not to be to greedy :).
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After playing around with different setting and not getting what I thought was good enough, I was flying with a buddy SWAR on the DCS Dogfighter server and he gave me these settings . MAN these are so good I had to share ,butter smooth 90FPS ,high setting and max resolution. NO MR. Please try as I did ,Zero shuttering CPU 5ms GPU 8.6ms ! See photos attached PC i9 10700k OC 5.2 MSI 4090 Reverb G2 Ram 64GB 3600 Nvidia driver : 31.0.15.3129 DCS Multithread version open beta Thanks SWAR !!
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+1 for SteamVR+OpenVR ! Using ST until then.
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SteamVR causing crash on startup
Martinbulldog replied to Rosly's topic in Multi-Threading Bug Reports (Temp)
Sorry MR = Motion reprojection FSR = https://github.com/fholger/openvr_fsr -
SteamVR causing crash on startup
Martinbulldog replied to Rosly's topic in Multi-Threading Bug Reports (Temp)
Thanks for the offer but the MR in openxr which most of us need to used is by far worse then steam. Have you tried FSR ? You can adjust some settings in the config file and the MR feels much better imo. -
SteamVR causing crash on startup
Martinbulldog replied to Rosly's topic in Multi-Threading Bug Reports (Temp)
I am back to Openvr-FSR ST ,I cant stand OpenXR it looks horrible. -
fixed internally Helmet ACM functionality seems to be incorrect
Martinbulldog replied to Arctic Fox's topic in Bugs and Problems
Yes, I agree the bore mode feels awful now. I only fly on dogfighting gun servers, and I cannot get locks or its very slow. Back to the 60 Scan for me. -
fixed internally Helmet ACM functionality seems to be incorrect
Martinbulldog replied to Arctic Fox's topic in Bugs and Problems
Yes, it is not locking correctly for me to after fix update. -
Any ideas if we will get a beep after receiving a transmission ? So we know when the PTT is depressed.
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Working , tried on a different server.
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Thx it may have been the server we were on , will try again.
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Voice chat issues with transmit and receive audio
Martinbulldog replied to RogueRunner's topic in Voice Chat
May be a help to someone ,we notice that both our master volumes in the radio panel settings was at 0% . We turned it up and all was fine -
Flying tonight with a buddy and we noticed that the VHF on the DED did not light up when transmitting , the UHF was lighting fine. The comms on both was working as normal.
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Yes there is mate .
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in progress ITR and G-Onset update, release date ?
Martinbulldog replied to irq11's topic in DCS: F-16C Viper
I to am very much looking forward to the F16's flight model being updated , at present it really feels bad. I want to be able to dogfight BFM in this jet but its so sluggish compared it other jets. Keep up the great work ED. -
I had the same fps with 13.4 and 13.8 so this is a big improvment
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AMD Catalyst 13.10 Beta Driver
Martinbulldog replied to Mustang's topic in PC Hardware and Related Software
Good to hear we are getting gains ! I maybe got a bigger gains because of a more powerful card overclocked ? But for me is it like a whole new sim great!! -
Hi dblkion I know what ya mean , now I am scared to change anything else because it is running so nice lol
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Hi before was on the beta 13.8 was getting 30-41 fps in the a10c at 3480x1920 high settings , now I massive jump to 50-60+ with same setup but the new 13.10 , loving it