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aztec01

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Everything posted by aztec01

  1. Suddenly all those pesky AWACS and GCI callouts become a lot more important!
  2. @Hobel,@AegisFX,@rob10 Thanks you for taking the time to respond. I THINK, I have it figured out now...well, it's working at least. I checked the AZ/LE page and that helped me immensely in making sure the target was in cone. I rechecked my keybinds and axis tunes. rebound the TDC depress to my HOTAS, and boned up on the FA-18 Link 16. Biggest change I made to my "testing" scenario was to start in the air instead of from parking hot (for a shorter trk file). Voila! I can now detect and track in all modes. Will do more ground testing and see if that may be glitched somehow. But, for the moment Thanks again for taking a look at this. -Michael
  3. First of all, I uploaded it before I was finished (Fumble thumbs) I have added the relevant info since. Sorry!
  4. A/A mode on 2 bar/140 deg sweep, interleaved A/A weapon selected with appropriate HUD display Size/RCS appropriate TDC bound to TM HOTAS, WEAPONS to TM Warthog In RWS, the radar rarely detects much less acquires airborne targets. When it does (as it did ONCE during the tutorial) as soon as I slew to it to lock it up, the track disappears forever. I have had occasional luck in ACM but literally, I could be flying up the target butt and radar doesn't detect. Fox 3's worked in MADDOG, but no luck in BVR tracking. Fox 2's worked in ACM. At this point not sure where the problem is. RWS doesn't work in game, and the keybinds failed, as did the keyboard binds. Any ideas? Thanks in advance. The binds/radar work fine in FC-3 jets. Having intermittent radar issues with the Falcon. but able to work with it via DL
  5. And then, the bomb dropped on Saturday! Wasn't really that surprised
  6. You forgot "vaporware"
  7. Soooooo, nuclear proliferation finally comes to DCS. I guess I can hope we'll see some other assets for strategic balance (I think that's what they are calling MAD nowadays?)
  8. Thank you both for the information! Sad about Filehorst, but glad to see they are still up and going
  9. I guess so! https://isitdownorjust.me/filehorst-de/
  10. Has VSN gone bye-bye? Their downloads are deactivated
  11. Here's hoping to see some more of the distinctive map objects, particularly those that improve Jerusalem from a poorly laid out farm community into the bustling center of three major religions. I don't care that they would be indestructible (I get that), but ya gotta fix the temple area. The warehouse on temple rock is...gross. Also Masada
  12. Thank you xo much. Beautifully rendered! We have truly needed and updated model fo this important class!
  13. Thanks again, sir! I've been playing with a lot of different assets tonight and have been finding that out. <blush>
  14. DCS's AI helicopter damage model is pretty bad... Thanks for the information. I was surprised the 25mm did not engage, but I am sitting down to do some more testing. Thanks again!
  15. Hey CH, possible issue with the LAV Shorad. Two targets VSN F80 at altitude, Core Mi-26 at NOE. LAV engaged both targets - but Mi26 took two Stingers in the face at close range with a brief trail of smoke. LAV continued to engage at VERY short range with Stinger, and never switched to the 25mm cannon. Re-ran it a few different times. On average it took three Stinger hits to bgring down the Mi26. One replay the Mi26 was hit by seven stingers and never crashed The 25mm cannon NEVER engaged. I've attached a couple of different .trk and a .miz file. Thanks for taking a look at it LAV Shorad.trk LAV Shorad2.trk LAV Shorad1.trk CA000 Caucasus Target Ranges Shorad.miz
  16. Just a quick note: Your work is fantastic! Thanks for all these great mods!!
  17. JEEBUS, the US infantry addition is absolutely fearsome! Great job, sir! 10/10!
  18. When I posted it, the hingepoints were on the opposite side of tne canal, that's all.
  19. Your work is priceless! I check CH Milsim before I check my e-mail anymore!! FWIW, I really appreciate how you are constantly revising and reorganizing your content for ease of use and easier identification. Now, off to finish my Swedish invasion of Las Vegas!
  20. This is a priceless addition to DCS!!!
  21. Thank you so much! I have been having this problem forever! Tried reinstalling the module and everything!!!
  22. 1.) Object placement OVDA, Quonset style shelter placement conflicting with HAS’s 2.) Weird AI route following logic on @ El Arish. Startup four-ship in the HAS’s , departure to the north. The AI chose 16R for departure. This required taxiing Delta to 16L/16L to Bravo/Bravo to 16R for takeoff. Crossing on to 16L, #1, and #2 set spacing at about 2000 ft. #3 and #4 waited at the Delta intersection until #1 had turned on Bravo for 16R. #3 was then released to taxi on 16L almost 4000 ft behind #1. #4 was released to taxi about 2000 ft behind #3 3.) Takeoff from parking (hot) spot #102 NEVATIM for RWY 08L. F-16 spawned 1800 feet above RWY 08R, immediately stalled and crashed (repeated X4). Reset to Takeoff from parking (hot) spot #65 for RWY 26R, F-16 spawned normally. Reset scenario for Takeoff from runway. F-16 spawns normally on RWY 26R 4.) Cairo West/Giza Airport: There is no proper tower for Cairo West, Just a scaffolding lookout point where the tower building should be. Giza has none, just a factoryish looking building where the terminal should be 5.) Egregious poor taxi AI. It would seem that Cairo West has NO organic active runway for AI aircraft, having to taxi all the way over to Giza IAP, which has no parallel taxiway for it’s single runway, then taxi ONE AT A TIME all the way down to the south end and depart before the next aircraft can taxi. Kind of the same problem at El Arish, AI finds the absolute furthest RWY at the farthest point of the airport and sends the AC crawling over to it.. 6.) Qantara pontoon bridge hinges on the WEST side of the Canal N30.50.37/E32.19.5
  23. I agree 100%. Q1 2024 at the EARLIEST, but I won't believe it until it's on my hard drive
  24. As someone who predates the Phantom IRL, I feel exactly the same way. It's taken FAR to long to bring this bird to fruition. It was not first announced in 2022. It was FIRST announced in 2017 by Belsimtek. I actually hope to live long enough to see it on my hard drive, but I don't believe it will come out this year. 1Q 2024 at the EARLIEST. It's been done before
  25. I don't think Razbam's Dirt Chicken will inhibit sales of the F-4E, but I absolutely believe, the RELEASE of the F-4 will only come 4-6 months after the SE. That is not saying the F-4 is ready to go, but I don't think ED is going to allow any other premium jet to be released before the SE. ED strenuously denies that's happening, but it only makes sense to spread out the release dates of premium content. I NEVER bought into the 2022 release of the Phantom. At the end of last year, there was significant anticipation that the SE was going to be released before Christmas, then again in May '23. now it's June and I don't expect the Rhino until 1Q 2024 at the EARLIEST, but everything with this sim, as wonderful as it is, reminds me of Lucy with the football in the old Peanuts cartoon. If you know, you know.
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