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borchi_2b

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Everything posted by borchi_2b

  1. at the last picture you posted, i see that you activated the mono channel output as alpha and the image source as alpha too. when i want to do that it is dark grey and i cannot activate it. so far i have no clue why. do you have any answer for that? rest ist all clear and understood
  2. thanks for that answer
  3. yoda, ist there any ossible way to get the r27et back into its original flight balistics? cause it is way to short. right now it travels half the distance it can travel in real life
  4. well in some way it does, maybe you can make a tutorial and send me a link via pm ? i do not know why so far, but i cannot activate the alpha channel. the checkbox in the material editor is allways grey, so i cannot make a check on that. anybody a solution for that?
  5. well the albino is going, since i cannot figure how to get the sdk working right. i assume that nellis got stuck on my side do to the fact, that simmod went down and the sdk files must be damaged in some way. so i got back to the eagle. right now i am unwrapping and thinking about the damagemodel and the textures. only one thing is not clear to me, how such nomera files work and what i have to do in max to get that set up right. so far the eagle grows and grows in detail again :-) do to the skinning
  6. ok, BS, or the DCS engine and the land.lsa are not correct. just compare FSX global with the DCS terrain of the georgian area. FSX global uses approximatly a 10m scale of satelite pictures, which are way more expansive to be purchased then the 50 - 90 m scale the DCS uses right now. so i figured for myself that the DCS BS module is way off the reality of anapa or the regions all the fighting takes place
  7. it is in unwrap stage
  8. hi there, i have seen this threat the first time now :-) looks nice so far. just one thing i could see. the nose is too small. you might want to check your blueprints again and your model. if you want to have great success with this model, i recommend to change it. soryy for the critics, but i just try to help greets boom boom
  9. and for the eagle, it is still in progres, but do to the trouble we had at the simmod site and team lately, i was not willing to show any new pictures of the bird. i try to make it as good as possible so please be paitent for a few more weeks, maybe some month. right now i am in the unwrap stage, cause most of the mature animations are done. after that i could relese a first beta, but then only wihtout damagemodel, although i do not want to release it without a damagemodel. this is up to the community if they can wait or not
  10. well to the vidoes kuky, there is no cheat at all. it happened to me sometimes when we had our basic training in our squad. this is something my flying buddy recorded when he flew in the HL. when he saw that he started to luagh his ass of and said it is to cool to keep that off th internet. to the sacanzones of the lockon missiles, well they are to huge but that is something ED know allready. but further, this happend also when we had squadmatches with the vjg71 a german squad that does not need to use cheats at all. so kuky, i would like to refer to forstie. how often do you fly. in former times i have seen your name appear quiet often in the HL but now. no kuky there when ever i join and the is no regularity to it. lets get the fact straight. we want to call lockon a simulation, but it is not in many regards
  11. well frostie, that might be, or lets say it in these words. yes it is used for such chase situations-> !!!!MAYBE!!!!!, but still then the seeker would search for a long time, and the burntime, when the seeker would overheat is way longer then the time a chase is done by a missile. and to be honest, how often in real will you end up in a chase senario. never cause the wingys will take care of the chaser and perform a delouse manouver. for sure the 27et is not made for a chase scenario, reason, this is not realistic in terms of combat with non simulated planes. i would suggest some of the guys here to research some more and look for the right datas from good resources. just one example is janes. @ggTharos: it is not just janes. it is also from diffrent sources that the germans have. maybe you remeber, but once germany was devided into 2. stilll from that time on, we have good relations to both former cold war sides, also our military. therefor we sometimes have better intel on things then the U.S. does, but that is out of the question
  12. @kuky: to the distance and the visual arena. i really start to laugh my ass off, cause here are so many real fighter pilots who know what it is like to fight bvr or dogfights in a real jet? to the visual arena. in reality, you would not be able to see a f15 or su27 at 30km. but this is what you can do in lockon. try to get a mig29 in real life visual at 8km like in lockon. lol, you will not, esspecially when the mig or also the f16 come in nose to nose. 3 km is the visual arena there. so what do you guys want to state. as far the maddoging possibilities of the ARH are there in this game, and they are real, like the maddoging of an 27et, then i think nobody should complain about the fact that it is possible in the simulation. @gg tharos:what makes you think that you are more crediable then i am ? i only see you post against everybody who is not 100% with you. is it a lack of knowledge that you have or a certain felling you have, that you are the only one who is right and the others are wrong. have you ever read janes reports on missile performances? things that are calculated and tested for real. not just a word from you, like, "you are talking nonsence and it is bullshit". ceriously, i do not want to attack you, but there are reasons why the russians used the same missile body and motor for the 27et like they used for the 27er. just think about the first fact. if a missile is not capaable of flying such distance, cause the seaker would not be able to detect something, do to the fact, that it burns through in a flighttime of less then 60 sec, why should they put up that much more weight to the plane? they could have used a diffrent airframe with ess weight etc etc. sometimes when i see people post about the 27et, and the capabilities of maddoging it, i really start to think about them as idiots who got killed by an 27et too often, and have no idea of evading it. i seriously bet, if we, the su27 and mig29 pilots from the community, would kill our bandits, all the time within the limits of the weaponscomputer, people would start to say again, it is way to powerfull, it cannot be realistic that the ET can hit at that distance. but believe me, i have seen way more unrealistic things from the ARH missiles in lomac, then the facts that are discussed about maddoging an ET or not. just watch them and then raise your vouces again and i bust your asses. the first one, the magic r77: and do not tell me that an ARH can do that in real life. IT CAN NOT DO SUCH MANOUVERS !!!!!! 2nd video. so please can we get back to the topic and discuss possibilities of knowing when and if my 27er missed @frostie: i am 100% with you. you hit it at the point
  13. well i am a member of a squad, so i know what you tlk about. and gg tharos, i knew about the jamming factors but, to be honest there are too many things that are not covered from you and me, which could be discussed for 1000 times. still a hard fact is, that if a mig or su27 pilots needs to hit the missle to about 70km, then they do it, no matter about cooling the seeker or any bullshit you say there. the seekers are capable to seek for about 90 sec, which means that they pass the 70km still seeking, so please to not talk bad about russian tech, although i favour more the us fighters. i can understnad it when you do say that there is no skill to the ET maddoging, because you never understood the way it works. i am not talking about a maddoging at 25km, not i talk about something that was nearly made imposible by ED. a maddoging at 50km and more in lomac it is nearly impossible, cause after the missle stoped burning it is like opening a parachute at the end of the missile. please compare just in the engine of lomac the balistics of the 27er and 27et at 7000m then get back to me and tell me if it is no skill to get somebody at the range of 50km who actuallly turns out of the missile tracking area before the missiles tracks. i also read that you use the amraams right. so please do not talk about maddoging, caus no pilot in this community has never, the HL community, ever shot a real amraam, but fights like a pussy when you oppose them with a su27 or a mig29, and bitches about the missile should be better, it is way to unrealistic that it did not hit. sorry, but this is for all f15 wannabees out there, who have never understood what the f15 is all about. stop the turn and burn shit. no f15 pilot in real life would ever go that way unless he has no other chence, cause he makes himself blind on pourpose. lol in comparison to reality, the lomac amraam is way to poewerfull, at least the tracking azimuth and the fact that they do not have a savety build in, LOL
  14. because the cockpit lights are allways there, even in the fight this way you can decide if you want to be seen or not at all these lights should also help during night formations.
  15. to kuky and all the others who bitch about cheaters. it is true that there are ways of using the porg diffrent to reality. i have seen people do that an i know what they did cause i know that bug in the game too. but please guys, stop bitching about the 27et. in real life it is capable to fly balistically round about 68km. the seeker might be able to see targets at 20 but can only lock from 15 so how long does a missile travel blind then? the 27et was never built to be used against fighters. no it was constructed to hit long range b52 bombers withput ay notice that they were shot at. and this is a real fact, cause b52 bombers are like christmas trees when we start to talk about heatseeking. never the less. the missile is capable to do more then the seeker can and there are tactics in the russian af which define the override 27et firing procedures. so please stop bitching about et override shots. to do so and shot an ET in override at a distance of 40km, it is way more skill required then the easy way of locking and shoting, cause you have to outthink your oponend when you shot override, which in the end means, yes i have been better.
  16. hmm, well originally simmoders was created from grandsurf and yeniceri, so we would have to ask them to have permission to use the name. i do not know how the old simmod team will decide. important for me as an old member of that group is the fact that the page is not going down every year. SKF what do you think. @shaggy: the idea is great to have all togehter at one spot, so we have a huge base of knowledge at one house. you would have to ask all the other groups if they are willing to join in on such a huge page. my suggestion would be also one part of that page where only registered modders and 3d designers could get access to and have a look at a collection of documents that are made from 3d artists for 3d artists. this way we could all stretch our knowledge of making stuff for the lomac engine and make better models with way greater results in the end and maybe can do stuff for the DCS engine too. but first we have to figure if simmod will ever be back online. and if the other groups would join too if something that big would be started. one thing that i learned from the past is, that there needs to be organisation through the whole process of a model, which ever it may be
  17. ok make the suggestion
  18. i do not know, @SKF: can you check what happend to the page? pm me please so we can talk over it
  19. i do not mean the nav light that i want to link to somewhere. i mean the greenish formation lights. but never the less i will link them to the nav lights, cause this is the only way to really go into the dark fence in time at night even fps friendlier then the stock f15, sorry but how should that go ? it is so friendly that there should not be any trouble with the stock one, otherwise you need a new comp
  20. hitman he is just messin with you :-P
  21. unfortunatly yes but you can be sure that it will satisfy most of the people around here. i still acnnot understand poeple that they try to fool others and think that nobody will nitce. but well enough of that
  22. why to model an f15c instead of an f15e ? well you cannot use the f15e in lockon or even in bs! maybe in the future if ed might have a hart for all who like deep strike missions, we will see an f15e flyable. so there is no need for an f15e. but who wants to have, well alot of plans ran through my mind right now. to the avionics compartment. have you ever seen an f15c in reallife close ? have you had the chance to take a look into the cockpit? listen to SKF
  23. when the time off making all the entries is close i will try to incorporate the 3go su27. lets hope there will not be to much trouble with that, cause the meinit was editied, but no viatl areas were touched as a concern to the f15
  24. well i vote for the a10 cause it is the product that is first prority in the production line. no need to say again what ED allready said 1000 times. ka50 -> a10c -> further, not 100% sure. i would love to have the ah64 cause i think it is way more capable then the ka50. one reason, 2 man cockpit, but that just the main thing aside to many others that make it superior to the ka50
  25. yes formation lights will be there they will be linked to the nightillumination of the cockpit interior or the nav lights i am not sure about it yet, cause in reallife they can use the formationlights saperated from the nav lights. but i guess in the end it will be linked to the nav lights. i thought about the 2 seated f15d version but this would probably blow most of the estimated polyammount available. have to see, maybe after the first release there comes a 2nd release with a 2 seated version. but no promise on that
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