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cromhunt

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Everything posted by cromhunt

  1. Check out your USB connectors. Have to connect to an USB 3.0 and some times after windows upgrade these features will be buggy. Give some attempt by changing port to make a new detect of your equipment. So in case of any succes try to back your windows to a restore before the last update
  2. Which is your motherboard and furthermore which is your PCI express slot: 2.0 or 3.0? On some rigs PCi express slot make conflicts and lower performances. see you
  3. CTD As-tu relevé la température cylindre au moment de l'explosion?tu dis que tu n'es pas en surchauffe,OK. Mais fais une capture d'écran sur ton tableau de bord partie en bas à droite,instrument triple,STP;au moment de l'explosion. et merci de poster ça ici. Que ce soit en palier en montée ou en descente,peu importe.Si en raison de mauvais parametres moteur tu dépasses les tempés max faut pas s'étonner:) ensuite ça met un peu de temps pour péter,donc même avec des tempés dans le rouge on ne se méfie pas,et boum. Après mise en route vérifie les radiateurs huile et eau sur "AUTO" Après décollage affiche 2500 t/mn et 46 piezes à l'admission.(max continu) Même en combat ça tient très bien. L'ordre dans lequel on fait ces manips est aussi important:d'abord les tours ,ensuite les piezes. Dernier truc,éviter les variations brutales à la manette de gaz. à++ si besoin: http://cromhunt.proboards.com/thread/160/real-flight Ps:si tu veux de l'aide pour poster le screen ?....
  4. Cherche joueurs sérieux,désirant dans un premier temps s'entraîner sur les modules des warbirds,pour ensuite faire des missions pve et pvp. Fanfarons,m'as-tu-vu,donneurs de leçons,passez votre chemin vous n'êtes pas bienvenus. Modules: P51D BF109 FW190 SPITFIRE SABRE F86F MIG 15 Je mets à disposition des missions progressives,de la mania de début aux combats aériens. Mon expérience: IRL: http://cromhunt.proboards.com/thread/160/real-flight En jeu: FSX IL2 1946,COD,BOS DCS world Serveur mumble disponible: http://cromhunt.proboards.com/thread/291/mumble-server Me contacter par MP pour avoir le mot de passe du serveur à++ PS:eventuellement en cas de demande forte des missions hélicos sont prêtes pour un cursus sur Gazelle et Huey.
  5. all sets from these commands
  6. Gates are there to showing us the good line and angle for descent,you have to adjust your speed to maintain the line and hit the runway at her beginning.Take note of your speed. Climb up to 1000 fts and simulate your descent down to 500 fts Train that in first and until you get a correct result. When you will be satisfy with it,try it to land on runway. When in short final you will see the ground get doing up rapidly,so you have only to slow pitch back to put the plane on his three points layout and wait touching ground. P51D approach speed is 100 mph,and if you feel that is too twichy,add more speed to 110 mph,full flaps. Trim your plane to maintain easily the speed. Even if a bug exist there are many players that get control over this exercise. practice is your friend:)
  7. The skins are on BMP files Is that correct ? as usually the skins are DDS format. Check out the template on DCS forum and try to assemble your bmp files with it and save it in DDS format. photoshop is your friend
  8. hello:) get DropBox and post your missions. https://www.dropbox.com/home share the files and get a link to post on the forum. that's it
  9. Serveur fermé jusqu'à une date indéterminée ,merci de pour votre participation.
  10. Starways terrain is safe on 1.5.5 and JSGME ready
  11. salut:) check out these links please: Rectifier http://dictionnaire.reverso.net/anglais-francais/rectifier Inverter http://www.wordreference.com/enfr/inverters wikipedia onduleur https://fr.wikipedia.org/wiki/Onduleur wikipedia redresseur https://fr.wikipedia.org/wiki/Redresseur bonne lecture:)
  12. Do you know what "yaw" means? On fixwings when acting pedals the planes rotate around "yaw" axis and the bullet needle moves. On an helo it's the same,however it's also counteract (pedals)on main rotor overturning moment.At each time you act on collectiv or change attitude of helo with the cyclic,the overturning moment increases or decreases. So you have to counteract with pedals(yaw). In fact when you act on one of the three commands (collectiv,cyclic,pedals)of an helo you change the moments value and have to counteract. Indeed the bullet needle points out all of these variations.Because on an helo each movement acts on lifting power and you have to react. When collectiv goes down overturning moment decreases and when goes up increases. So to get center of bullet needle you have to steady your helo on a perfect flat flight while keeping a direction.Once all moments are harmonized bullet is centered. On the gazelle on the center of windshield you will see a string that show exactly when you are in a perfect rectilinear flight while she centered.Also that points out direction of wind when stationary ,but the main use is for show us the perfect positon of fuse relativ to airstream. To resume: bullet needle points out all moments changing and stills centered when all are stabilized.
  13. Try something more fluid with your practice.Maintain spitfire at maximum continuous RPM and boost(2650 and 9)never exceed. Now follow the AI you want to shot down and make it with in mind that when speed is close to stall you might be in the damage zone of radiators.Check out your speed and keep it always above 120 miles/h better if 140. Make your flight like a dance around the AI as they do,and wait for the moment where their speed slow down when a climb up.Be patient. The spitfire is a very nimble plane,and easy to turn more fast than other aircraft. The tactic of AI is named "Boom and Zoom"that was employed by German pilot WW2. This tactic was implemented in IL2 and tranfered to DCS. Maybe in future something will be changed but i will surprised of it. However it's not a big deal,just have some practice with more soft piloting. Have a good game:)
  14. hello:) After saving your flight in DCS(track),exit the game ,launch Fraps,or equal and launch DCSWorld,read your track,choose sequences with Fraps,it will be save on "avi" files. Then exit game,edit your "avi" files into a movie editor,assemble it with VirtualDub or something else(free). Once the movie is ready,convert it to a"wmv" file with Format Factory(free),and you are ready to upload. Upload the movie on a web site like "youtube",get the link and post it. Something like that: see you next:)
  15. hi!all As "Klem" saying ,your setup seems to be wrong. Indeed after take off and making flaps up you have to trim the aircraft,and the feature works well. While flying at a level to be stable trim elevator have to be half grad or neutral and trim rudder slightly to right. Instead the default trim elevator on take off try to use half grad or neutral and will see that the plane goes more slowly up when making flaps up,more easy to control if you are smouth on stick and throttle. Practice is solution. And Spitfire is a different plane than BF109 or FW190. Have to thanks DCS and third part devs to make their modules with so accuracy. Done it with a Thrustmaster WarThog and Thrustmaster pedals. If you get same material i'm ready to post my curves.
  16. salut:) je suppose qu'il veut changer les decorations des avions (camouflages et insignes)? C'est à dire pour être generique:changer les "skins" Une petite recherche sur le web avec le terme"skins" et le jeu approprié devrait lui donner satisfaction. Sur le forum DCS il y a un grand nombre de "skins" en libre telechargement. https://www.digitalcombatsimulator.com/en/files/?arrFilter_pf%5Bfiletype%5D=6&arrFilter_pf%5Bgameversion%5D=&arrFilter_pf%5Bfilelang%5D=&arrFilter_pf%5Baircraft%5D=22&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&CREATED_BY=&sort_by_order=TIMESTAMP_X_DESC&set_filter=Filter Autrement, se procurer Photoshop, créer des templates ou les recuperer sur le web ,et c'est parti pour changer tout ce qu'on veut. à++
  17. Which is the moment you cut the throttle? Before touching or after touching ground?
  18. Same here. In dogfight frame rate goes down,so down that it's impossible to follow the target.
  19. Salut:) As-tu utilisé la fonction repair? Autre solution ,revenir à une precedente version en manuel par ligne de commande et repasser sur le dernier update toujours en ligne de commande. Tout est expliqué sur ce post: https://forums.eagle.ru/showthread.php?t=114030 à++
  20. oops ,disgusting:) Forget it:) To be serious: Spifire seems to have an out of scale comportment on rolling. After binding a key or button to brakes. Automatic radiator activated. Did find the best way is to maintain RPM between 1500/1100 and no overtake. To turn push appropriate pedal left or right,and apply brakes. Remember dabbing better than holding. On another part this behavior is observable in flight and give us advantage in dogfight. Maybe it's due to an exagerate propellent coding? The aircraft decrease too fast his speed when reduce throttle and increase as well,compared to other WW2 modules like BF109 and FW190. I know that horse power was significant on this kind of planes.But i don't think that German aircrafts were fitted with more weak engines. Maybe a slightly patched thing, could fix it and the same time please change propeller animation sightable in cockpit.Not only is unrealistic,but also drops down frame rate drastickly. Wish to all of you a Merry christmas.
  21. Juste un petit truc pour éviter de se faire des noeuds au cerveau: par convention dans l'aéronautique,on utilise le terme "hauteur" par rapport au sol,et "altitude" par rapport au niveau de la mer. Le QFE est donc une hauteur/pression Et le QNH est une altitude/pression Restent les niveaux de vol par rapport à la pression standard(1013.2 millibars/29.92 pouces mercure).On remarque que le QNH peut-être plus bas ou plus haut que la pression standard,même si on a tendance à penser que le niveau de la mer est la reference la plus basse:)C'est ça qui torture les méninges:) Le but n'est pas de se compliquer la vie mais de s'assurer que dans le même espace aérien,tout le monde utilise la même référence pour son vol. Pour le QNE wikipédia est ton ami:) https://fr.wikipedia.org/wiki/QNE Et ça aussi pour les niveaux de vol: https://fr.wikipedia.org/wiki/Niveau_de_vol Bon courage:)
  22. Toujours pas de commande "embark/disembark"même après le dernier patch. à suivre.
  23. Si quelqu'un veut essayer le serveur qu'il laisse un MP ici ou sur mon forum,je le mettrais à disposition le jour même ou à la date qui lui conviendra. à++
  24. 1.5.5. Tout semble fonctionner maintenant avec la 1.5.5.59744 à++
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