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AussieGhost789

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Everything posted by AussieGhost789

  1. Hey Ktulu2, Yeah, sorry about the video quality. It's actually all recorded in 1080p 60fps. But I didn't want the file size to be too big because Aussie upload speed leaves much to be desired :P That and it was my first ever go at doing a video, so I didn't really have much of an idea about what I was doing when it came to rendering. I think my biggest issue with that first fight was that I was in Nav mode when I went to fire xD If I had actually gotten a shot off, I think that fight would have been over much quicker. He would have either died or ended up defensive. If that was the case, I would have been able to turn back onto him in a much more advantageous position. And like you say about not having the enemy on your scope when fired upon, usually if I have an opponent in that close I wouldn't continue to press into them, because that's just suicidal. In this case, I thought that I was able to shoot, which is why I didn't break until I did. I knew I had time to press just a little longer, to increase the Pk of my missile that was never fired (lol). Then, in that merge, I do admit that my maneuvering was pretty sloppy, and the only reason I won that was because he decided to try and disengage (maybe he lost sight of me?). In the second fight, I fired my first shot at 10 miles, which is around where I usually shoot from. I might have waited a little longer in this case, but since I had been shot at, I fired at 10 miles and defended. As for jamming, I generally don't like to use it unless I know the opponent can see me. I used it in that case because I didn't want him taking any shots at long range to put me defensive. Once I had burned through his jammer, I turned mine off. I will definitely take your advice on the PRF setting. I never really considered changing that, but I suppose I really should. And I didn't mean to fire an AIM-7 there :P And I usually do move the scan height up and down, but in this case we kept our radar off for a lot of the time, and relied on AWACS to point us in the right direction. In the last clip, I was running low on chaff because I spent a lot of time defending against SAM's. That's the reason I did a bit of skipping there. I wanted to cut down on the video length, and there was a couple of minutes of just avoiding SAM's. I got myself in quite a pickle there :P I do pride myself a little on my trigger discipline (except for at the end of the video, where I fired 3 missiles from terrible positions :P ). I used to fire missiles of in pairs (With a bit of spacing between them, of course) But I often found that the first missile often hit, making the second missile redundant. Of course there are occasions where you need to fire a missile to put your opponent on the defensive, but for me, those occasions are few and far between. Usually I'll be firing a missile from a position where I am confident that it will hit (Usually inside 10 miles). I don't fire pairs any more, unless I'm shooting at multiple targets, of course ;)
  2. Hi everyone! This is my first attempt ever at making a video, so I was hoping I could stick it here and get some feedback not only on the video itself, but also any advice about my tactics and how I can improve. It will all be greatly appreciated! :) :pilotfly: EDIT: I have no idea how to fix that ^ :helpsmilie: So here is the link: Edit: Fixed! Thank you mwd2 :D
  3. Yep, in TWS the elevation changes automatically to keep the primary target locked. No need to adjust it unless you're trying to keep other targets in view.
  4. It was a good read nonetheless. Apparently it tried to divide by zero.
  5. Reminds me of the story of the Israeli F-16 going into negative altitude because it flew low over the dead see. Apparently the nav system couldn't deal with being below sea level and the system ended up crashing.
  6. I guess my next question is what is the reason for CPU's being +10? Is this something thats in the manual that I've accidentally skipped over?
  7. Boy do I feel silly! Thanks for the info.
  8. Not too long ago, when the Flankers PFM came out if I remember right, I noticed that the F-15's AoA indicator reads about 10 degrees more than the true AoA. I'm not sure if this is something that has been brought up already. I assumed it would have been noticed pretty fast, but I haven't seen any mention of if so far. Another side effect, I suppose, of this is that the shaking/buffeting (I believe is the correct term) that occurs when you reach a certain AoA still occurs at the same point based on the indicator. But, since the indicator is wrong, this buffeting occurs when the aircraft is actually at a much lower AoA, compared to the AoA that it used to occur at. If this is something that has already been discussed, I apologise for bringing it back. Cutlass.
  9. Advantages of manual over auto? I've always left it on automatic and I've never had any problems with re acquiring the contact when switching from RWS to TWS in the F-15. Also haven't really had issues with acquiring and tracking with the Su-27 with it on auto.
  10. I flew the F-15 almost almost solely for a long while, but then I decided I wanted to really figure out the Flanker. So, for a few weeks the Flanker became my main fighter. At first, it was painful. I was so used to the comfort, the luxury even, of ARH missiles. I do usually take AIM-7's on my F-15, so it could have been worse. That being said, they were more or less reserved for very specific situations, so having SARH missiles as my primary BVR tool was a difficult challenge to overcome. Slowly but surely, I improved. From going out and getting nothing, to going and getting something, but being shot down in the process, and finally reaching the point where I could fly out, make a a kill or two, and make it back. Basically the same process we all follow in learning an aircraft. Throughout that process, the lack of ARH missiles became less of a burden. Of course, ARH is more versatile, but throughout my experience I learned that SARH missiles are certainly not to be underestimated. The point of what I'm trying to say is, there's more to BVR combat than who has the ARH missile. It is very possible to use SARH and win, it just takes persistence and practice! Not having R-77's was the end of the world over the first few days of flying the Flanker, but that was soon fixed with practice and experience. Ok, so your options are a little more limited with SARH, but you still have options! And as long as you have options, you have the capability to win. Oh and don't forget about your R-27ET's ;) Cutlass.
  11. An interesting thing to note about the nozzle squeeze is that, when you're landing the nozzles maintain a 'squeezed' position, making it much easier to make small adjustments at low RPM while on final. - Cutlass
  12. I noticed it earlier as well. Night mission, the light turned on but no light came out on to the ground.
  13. http://cloud-4.steampowered.com/ugc/27350000503673055/8F16FDB3EA72E4FD8B8471F8397D4222150609BD/ Comparing this with that video, I'd say it's definitely overdone :P
  14. Remember, IRST and R-27ET's are your friend. Staying undetected is the biggest advantage you can have. An opponent that is unaware of your presence has no hope of defeating you.
  15. I'm sure this has already been asked so I apologise for being repetitive, but what is the official stance on 150 octane fuel for the Mustang? As far as I know it is not implemented, right? So given its main opponent is the D-9, is it something that will be added? Thanks, Aussie
  16. I have the steam client and some non-steam modules, as well as steam modules. The non-steam modules do work for me. However, I have read that the non-steam modules won't update when you get the patch on steam. Is this true? If so, I suppose I would be better off just running the non-steam client, right?
  17. I had a MiG immelmen and not quite level off (still maintaining nose above the horizon), then at <120 knots TAS at around 10,000 feet, quickly roll over and go into a climb. You can see the MiG twitch a little and I assume thats where it really should be stalling.
  18. Well, the fact is, we don't actually know how fast the F-22 is. We can guess all we like, but it's not going to be public knowledge for quite some time.
  19. So, we have an Su-27S right? I keep hearing that we're going to get an Su-27SM, and that it will be the "standalone" Su-27 (Like the F-15C). Is this all just rumors and speculation, or is there truth to this?
  20. To combat the eurofighter, I'd say it's just going to be down to later model Fulcrums and Flankers.
  21. I think, out of this list, I'd like to see the MiG-29M. However, I'd also love to see a MiG-31!
  22. I'd love to see a MiG-31 and MiG-27.
  23. I'm so torn between getting the Huey or Blackshark while the sale is on! Any pointers or things to consider? Looking at the sale prices, the Ka-50 is winning out at the moment. But I'm not sure if I want a seemingly dedicated weapons platform, or if I want something that would seem to have more variety. Help me choose!! Just saw the actual thread about this question. Don't mind me...
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