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aeliusg

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Everything posted by aeliusg

  1. Gotta make your own I guess. It would be great if I could attach my Warthog grip to the G940 base. Trimming with the hat is honestly the worst thing about the Warthog. Obviously this is only my opinion. :lol:
  2. Maybe show Thrustmaster support this picture? Of course the nail didn't affect anything, but they can't absolutely say it didn't.
  3. What time of day was this taken?
  4. What kind of headset do you have? If it's not a USB one, and you have a Realtek sound chip, you can disable front panel jack detection and it won't switch to your headphones while still playing sound through them.
  5. Look here: http://forums.eagle.ru/showthread.php?t=95575
  6. I have a Warthog and the FFB2. The Warthog can't be beat for realism, but I like the FFB2's stick mechanics much better. The Warthog has sticking problems and the center clunk unless you extend it by a few inches. The FFB2 feels amazingly smooth in all directions and has FFB in the bargain, but it doesn't have enough buttons. No experience with the CH Fighterstick, but it's got a similar design to the Mamba and is also lightly sprung, so I expect that it feels much like the FFB2. BTW the grip on the Mamba is from the Defender joystick and is based off Russian Sukhoi's flight controls.
  7. Well if it's going to be in production again, I expect they'll renew their patents. Where did you happen to see the info from Rob?
  8. What kind of controls are you using? This is natural behavior for the helicopter, the pilot is supposed to counter it by left pedal and cyclic slightly left and back.
  9. Wow, WTF did they do in this patch.
  10. I don't have an X52 Pro but from my experiences with the Logitech profiler, you can map your buttons in various modes to different keystrokes, and have those keystrokes mapped in DCS. When you switch modes, your buttons will now be the keystrokes mapped in the respective mode. All you need to map in DCS is whichever keystroke you want, or more conveniently, you can map the button to the keystroke already present in the DCS input config.
  11. Try downsampling. Look up GeDoSato.
  12. Combat pedals and Pro Flight share the same components, except the pedals are metal F-16 style in the Combat and are adjustable for angle. Note that both have a center detente that you need to open up the pedals to remove.
  13. Wish I had it. :( If you switched over from a regular joystick, you should be making a lot wider inputs now instead of twitching your wrist.
  14. Turn on TrackIR aiming in the options. You aim the guns with your head. :megalol:
  15. I have one of these, but I wouldn't want to open it since it's working so well at the moment. Here is a thread with some pictures at Viperpits, but they don't seem to work right now. Good luck, you'll want to find how to the load cell outputs data. Edit: Whoops, forgot the link: http://www.viperpits.org/smf/index.php?topic=7679.0
  16. Which wires? Is there no possibility of patching them?
  17. No toe brakes unfortunately, I asked myself.
  18. I get it now. Well, you should build a box to put them on since you have the woodworking skills. In aircraft the bottom of the pedals pedals are more in line with your bottom and you have the forward and backward thing, unlike in most chairs and your plank seat, which is what Cichlidfan and I were getting at. If you can raise them it would give you the extra range of motion in your legs. Edit: also the CH Pedals are supposed to travel even farther, even though they're spaced closer together. If you're willing to wait a while and deal with international stuff, maybe you can try these pedals from VKB: http://forum.il2sturmovik.com/topic/4709-vkb-t-rudder/ I still think you should raise the base of the pedals though.
  19. Your wife reads these forums? Maybe you can get her flying, too. :thumbup:
  20. You could build a box for the pedals to go on top of then. I'm actually not sure what's going on with your setup now. Are the pedals too long? It looks like you can adjust them. You're saying they're too big, but it sounds like your rig is too cramped for you because you have to put your legs up. Also you could think about a slight incline because flight seats are usually tilted up 30 degrees or so, since your seat is flat you can tilt the pedals instead.
  21. Download the software and drivers for it off of Saitek's site. Install the drivers first and see if it helps. If not, install the software and check to see what your throttle axes are reading as.
  22. FFB only works with one device at a time apparently, and I don't think it exists beyond the spring force on the rudder axis anyway. You should consider adding a spring with some hydraulic dampers.
  23. Pancake's project fell through I think. His stuff was CNCed, but you can make standard hardware work to an extent. His gimbal's got ball bearings at the rotation points (in the middle and on the sides of the central portion).
  24. I saw this over on the Star Citizen forum. He does daily updates on the blog part of his site, so you can see where he's going with it. Purely conceptual ATM, but it'll be awesome if he can pull it off.
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