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RedeyeStorm

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Everything posted by RedeyeStorm

  1. Can confirm with mavericks both E and F on outboard pylons.
  2. Hey guys, I did a search and found some posts with the same issue but no clear solution. When using VR-zoom none of my other buttons work. Can’t fire my guns or lock ground targets etc. I tried zoom programed key press in target and, with warthog, and button press directly assigned but neither works. Does it simply work as intended or is there a way?
  3. Pochi, the RB75 works as described in the manual. I recommend you read it.
  4. Don't think that is what OP means. When he uses standard view the bomber on F2 view is bigger then in standard view in cockpit. Perspective wise the bomber in cockpit should be bigger then in F2 view because your viewpoint is closer to the subject. Not smaller as shown in pictures. My two cents. I have no answer to the OP's question though.
  5. Hello, I play through the inferno sp mission a lot. Because this mission generates random targets I have to use th F10 mark options. I have been using the ‘attack’ marker. I have given myself an AI wingman. I equip him with RB-04 ai version missile. Wingmen however cannot fire the weapons. Not with engage ships or using execute mission and rejoin. The first returns an ‘unable’ voice respons the latter gives an ‘affirm’ immediatly followed wit ‘rejoining’. I almost forgot. I did set the mission task to anti-ship. My search has returned a number of posts with this issue but I have found nothing about a solution. Is this an issue that is being worked on?
  6. Hoi Deadly, I have been enjoying your mission doing anti-ship missions. I have changed all the ships to return fire and combat status auto from green. The problem I have is that they only open fire after being hit. Is there a way to make them engage incoming vampires or better to open fire as soon as I launch at them?
  7. +1 Using the AFK button under autopilot by assigning joystick button only activates the AFK but doesn’t turn it off. Will check the other one.
  8. Check under mod section. There is a kneepadbuilder program available that works like a charm. Using it with the Viggen and other aircraft without problems.
  9. It is to your right, a small knob with three settings. Chaff, chaff/flare and flare. It is in between two big dials for the countermeauserus programs.
  10. Is there any logic to the naming convention? Because now I am not sure what the QFE is for the target point?
  11. Kronos, you got it correct. That is all that it takes. Have Dutch version myself
  12. Can this be played as a single player? Sure hope so.....hint!
  13. Hello Hollywood, one idot here. Was solution for joystick button... Now if you excuse me I am going to hide somewhere!
  14. I have the same problem with the Viggen. Further more, but I do not know if this is your problem or Voice Attacks, but I cannot use joystick buttons presses directly. Using a Warthog i can assign the button (nr 29 an 27) fine but when trying to give a voice command me pressing those buttons does nothing. The joystick buttons themselfs are fine because I now assigned them keypresses and those work fine. When setting them up I changed nothing only the button itself (standerd button 3 or 4 etc is assigned).
  15. Yes but those are not preceded by mudspike but a call out of target spotted. Can't say I had my wingmancall out vusual spotted targets that high. Only closer to the ground and much later then me (cheating a bit with blurred labels). Usually when I am starting my attack run.
  16. No you get it wrong. It means not that he spots anything. He is reporting what his RWR is telling him.
  17. Well I also have specs and rarely get more then 45 fps but do not havd any HUD problems that you describe. Do yoj have this problem with the WOII modules? Then it might be in connection with the propelor and sight. There is also an option go limit fps to 45 with AWS enabled so mayby you are flying with that on.
  18. Canrelate to AI problems. Mudspike means that he is being painted by a ground radar. Spike means an air radar is painting him.
  19. Sounds to me if you have ASW enabled. This can cause rather odd deformarions of hud. Often reffered to as ‘squiglies’. This happens if your fps drops below 45 fps. If your fps is higher then this is not the problem. Otherwise press lctrl+numpad1 to disable AWS. I also use Rift and will never go back to none VR.
  20. Hey deadly, I may have found an error. I modified the mission through the paramaters by adding -- to all modern fighters (flying the Mig 21). However the auto (alive) spawn still produces the modern fighters I disabled. I believe it is limited to the hard setting. When I manually activate enemy flights through the menu I only get the planes I selected. Wonderfull missions by the way.
  21. I have an issue with the Mig 21 module. When I order my flight to 'go finger four' my character says the words but the wingmen do not respond and do not carry out the order. I am on the right channel because they do respond to other commands. When I give the order to 'go finger four' trough the menu they do respond and carry out the order.
  22. Check under 'specials' tab in setup. The Mig21 has a setting forbthios. Appperently in RL the pipper didn't follow the target. It is a 'game' setting.
  23. Well thrustvector, there is a switch with three or four options and the manual says to use differend codes for wingman. Mayby not implemented?
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