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Everything posted by JupiterJoe
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The unofficial "2025 and Beyond" video hype / speculation & discussion thread
JupiterJoe replied to Lace's topic in DCS 2.9
Amazing video...as always. -
The unofficial "2025 and Beyond" video hype / speculation & discussion thread
JupiterJoe replied to Lace's topic in DCS 2.9
Sorry, that's going to clash with the Starship 7 launch. Can you reschedule? -
The unofficial "2025 and Beyond" video hype / speculation & discussion thread
JupiterJoe replied to Lace's topic in DCS 2.9
This is premiering right now, if you want something amazing to watch whilst you're waiting: -
The unofficial "2025 and Beyond" video hype / speculation & discussion thread
JupiterJoe replied to Lace's topic in DCS 2.9
Tough crowd. -
The unofficial "2025 and Beyond" video hype / speculation & discussion thread
JupiterJoe replied to Lace's topic in DCS 2.9
Yeah, and HB didn't submit their content in time. -
The unofficial "2025 and Beyond" video hype / speculation & discussion thread
JupiterJoe replied to Lace's topic in DCS 2.9
Official screenshot from the video: Finally, some content for the South Atlantic map. -
The unofficial "2025 and Beyond" video hype / speculation & discussion thread
JupiterJoe replied to Lace's topic in DCS 2.9
DCS are doing the Vulcan? Is that their first proper bomber? -
Amazing @draconus. That worked, thank you. I didn't even know such a thing existed. This is my first time messing with community made missions. You can tell I've completed all the official Campaigns (multiple times), can't you?
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Unfortunately the missions won't open with the ME because of the mods and every mission has one.
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I was unable to locate the USN Crew Mod in the User Files section. Is it a big job for a layman to go into the ME and remove the need for the USN Deckcrew Mod altogether? 'Profanity'?! Fantastic. I look forward to hearing more realistic dialogue
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Thank you. I look forward to giving this a try. Always hungry for new Tomcat content. Should this be moved to the User Files section? @jmarsoUpon trying to to load the first mission it failed, saying I need USN-Deckcrew MOD?
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I'm just trying the Operation Reforger II - Chem Strike mission. It's a rare mission where you have four AI Wingmen. I left the Ground Crew set address to Auto/AI. Once airborne I selected the 300.00MHz (AI) frequency and F2F, but I'm not even getting my wingmen's position. You can see them off my nose and my radar is set to full left. No contacts. I shall try the Instant Action: BVR vs Jeff mission... ...and that works. Okay, fair enough. I guess it's all about how the mission was set-up. Thanks everyone.
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As an example, if I tune Datalink to 300MHz (AI), set F2F and send my AI wingman on reconnaissance in one direction (via the comms menu), I could go 110 degrees from his course and would receive any aerial contacts he encounters (as long as I have set sufficient range on my radar)? That currently doesn't happen for me, which is why I don't think the system is yet working as intended. I suspect HB have it in process though.
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Thank you. I appreciate the system works amongst human players in MP ( I am Billy No-mates and don't have any friends to test this with unfortunately), but what I'm looking for is F2F connectivity with an AI wingman. Jester does indeed have an option for AI F2F frequency 300.00(AI), but I don't seem to be receiving any data from my wingman. It may require HB to add to the Comms menu a request for your AI wingman to switch to F2F.
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How do you get it to 300Mhz? The the 7 remains no matter what you do. The RIO datalink channel starts with a 7 and that cannot be changed.
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I notice there's currently no sharing of data with an AI wingman, via fighter-to-fighter datalink. Is this something the Devs could potentially add to the comms menu, to ask your wingman to switch to f-2-f mode? ...Perhaps automatically when you ask your wingman to do reconnaissance.
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I've noticed if you have A/P on and jump from RIO to Pilot's station, the plane nosedives and will not recover unless you disconnect A/P. I believe this might be related to ACLS not currently working with FFB.
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What a sense of entitlement.
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The old girl still looks great. Let's hope HB add vanes to the upcoming early F-14 model. It will help set them apart from the existing A.
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@BIGNEWY posted this earlier. What they're doing with rain effects may have an effect on what we're seeing currently, at least until HB model the rain repel system (if they intend to at all):
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Please don't think I'm saying you're wrong @rwbishUP I'm not sure how it's supposed to be. A jet engine is still imparting a small amount of thrust, even at idle isn't it?
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This morning I was taxiing aft on the carrier (new deck crew active), with a strong wind blowing straight down the deck. Despite being at idle the tail wind would accelerate me towards the edge. That's realistic from what I hear.
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Would love this for the F- 14:
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Okay, thanks. I ask because I think Heatblur missed posting their contribution in the last patch notes.