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amazingme

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Everything posted by amazingme

  1. NO Yet another arcade-ish server :)
  2. I have a FFB2 joystick, but I dunno what you're referring to..
  3. The "chat" is more like a console output with "chat" feature.. I agree that the server messages and what players are writing should be separated. I ignore both of them because of this..
  4. You're confusing ED with EA..
  5. A good start, at least for me, were these: http://www.jg-51.com/topsecret/Fighter_Combat-Tactics_and_Maneuvering.pdf http://www.jg-51.com/topsecret/gunnery.pdf http://www.virtualpilots.fi/feature/lento_ohjeet/inpursuit/inpursuit.pdf But don't forget.. practice makes perfection!
  6. [emoji106]
  7. Axis base airfields are neutral..
  8. When we'll have computers to deal with DCS complexity, we WILL have all the things you mentioned.. Any simulation requires capable hardware, if not, then it's not a simulation.
  9. Hi, I noticed that too, but I use Alt+/ for comm menu.
  10. I prefer being active aggressive ;) I thought it's an interesting read..
  11. A weather balloon can reach even higher altitudes.. but you don't wanna fight in one ;) The difference between them it's their purpose, and with that came the engine modifications.. Merlin 66 vs Merlin 70, 5000m vs 7000m for the second stage charger.. LF was developed as a fighter to match 190A at all altitudes, HF was used more like a high altitude interceptor..
  12. http://www.nature.com/news/technology-use-or-lose-our-navigation-skills-1.19632
  13. ...through the canopy, realistic?
  14. P51 has more hit points but Spitty had more mana.. Sent from my HTC One using Tapatalk
  15. Brilliant news! This is what we're all looking for..ward :)
  16. Hi man, Have a little understanding, we've all been there at some point. If it's done on purpose then I agree with the kicking, even if it won't solve the TKing.. The real annoying stuff is the vulching.. I mean, how mentally disturbed one must be to do it, on an airquake server, with infinit lives..
  17. Add an Outgoing rule for DCS.exe with Allow policy on port 10308, on TCP and UDP, for each network Public, Domain and Home. You can quickly find on google how to do it in a few clicks. Sent from my HTC One using Tapatalk
  18. I use deadzones for all axes to avoid the head translation that's happening when looking up/dn. Anyway, the head movement in 109 is.. different than in any other module. I hope they'll fix that too.
  19. Rudder authority is null at those speeds, so you have to use the wheel breaks to turn on the ground. You also have to lock the tail wheel by pulling the stick all the way down (this is true for all tail draggers). Let us know how it went..
  20. My confusion??? Perhaps you didn't understand me.. As I said before, this particular thread was a whining.. nothing more.. Sent from my HTC One using Tapatalk
  21. Bring it on! :)
  22. Unless you have hard evidence or real life data, just as Yo-Yo posted above, you're just spamming the forum with whinings and useless complainings.. Sent from my HTC One using Tapatalk
  23. We all noticed changes in some modules like Dora or Mustang or K4.. From my past experince, all these 'discussions' mean nothing until the stable version is release and only then. Anyways, Spitfire is still an early release, not like the other modules I mentioned above. Hence the changes in behaviour you've might experienced and you'll surely get with each update of the module. Sent from my HTC One using Tapatalk
  24. That's why it is called ALPHA.. Sent from my HTC One using Tapatalk
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