

amazingme
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Everything posted by amazingme
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And not only the 109..
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You MUST always use the nose trimming when you turn, at ALL speeds, because the stick itself is not enough. You will break a lot of buttons in doing so, but that's the only way if you want to turn efficiently.
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I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
You're contradicting yourself.. and the rudder is large enough for yawing the plane, even at low speeds, but in reality. Sent from my Redmi 5 using Tapatalk -
First world problem.. ED, pls make a color palette so the people can choose from, ffs..
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You should make a difference between IAS and TAS. The 109 suffered from very high stick forces @ speeds over 720 km/h IAS. Otherwise, the controls were very responsive, even at low speeds due to the automatic slats.
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It looks like WWII is not top priority.. it's a vicious circle.. no large content means no large player base which means no large revenues which in turn affects the development. ED it's still a business in the end. But hey, a promise remains a promise, so we can only hope for the best.
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I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
Yeah.. but it doesn't match reality.. Sent from my Redmi 5 using Tapatalk -
I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
Extract from an interview with Franz Stigler who flew the real deal back then: "Fanz Stigler liked the 109G as well and also enjoyed flying the K-4. The K-4, he said was very much like the G yet could leave all other fighters behind in climb. In control feel he said the K felt identical to the G. He described on many occasions where they would just bank away from the fighters and climb away from them" -
I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
Too bad he doesn't mention the exact speed.. as it's MUCH lower than in DCS and you intentionally missed the part with "the amount of effort needed to produce the relevant nose movement seems exactly right" and if you read it further you'll see that "When you maneuver ABOVE 500km/h, two hands are required for a MORE aggressive performance.." whereas in DCS the stick forces are implemented as low as 300km/h!!!. Or.. "Above 550km/h, one peculiarity is a SLIGHT NOSE-DOWN trim change as you accelerate. This means that when you run in for an airshow above 500km/h, the airplane has a SLIGHT tucking sensation - a sort of desire to get DOWN to ground level." And a lot more like these.. Tell me where and when do you notice any of these in DCS.. since you brought it up. -
I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
We all know them and it's exactly.. how it ISN'T in DCS.. for example: "Power gently up and keep it coming smoothly up to 40 inches (1.3ATA?). Keep the tail down initially, and keep it straight by feel rather than any positive technique. Tail is coming up now, and the rudder is becoming effective. Unconscious corrections to the rudder are happening all the time. It's incredibly entertaining to watch the 109 lift off the ground; the rudder literally flashes around!" Or.. "The roll rate is very good and very positive below about 400km/h, and the amount of effort needed to produce the relevant noise movement seems exactly right". And so on.. a lot more.. It seems that you have NO experience whatsoever in flying the 109 in DCS. -
I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
Watch and learn: And please, stop with attacking people and calling names. If you have something smart to say do it, otherwise you're just making noise. Thank you. -
I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
Thanks for posting this, I wanted to do the same.. but it's just blowing in the wind.. Sent from my Redmi 5 using Tapatalk -
I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
The funny thing is that the OP compared the take off in DCS with the real thing and you guys jumped in to give advice on how to do it in DCS.. Sent from my Redmi 5 using Tapatalk -
I can kill any AI from a bicycle.. try killing MAD in P51 for example.. :) Sent from my Redmi 5 using Tapatalk
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I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
Indeed.. Sent from my Redmi 5 using Tapatalk -
So quiet on a stable version ww2 servers.
amazingme replied to RC Maniak's topic in Western Europe 1944-1945
Yeap.. join the dark side.. ;) Sent from my Redmi 5 using Tapatalk -
I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
All the 'bad' things are augmented in the K-4. Sent from my Redmi 5 using Tapatalk -
I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
Exactly what I do.. for the same reasons.. Sent from my Redmi 5 using Tapatalk -
I don't think the take-off difficulty is realistic.
amazingme replied to sandcat's topic in DCS: Bf 109 K-4 Kurfürst
Careful.. you're opening a Pandora's box.. :) Sent from my Redmi 5 using Tapatalk