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Everything posted by PhoenixBvo
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OK, Just for the record, learning to fly...
PhoenixBvo replied to MatzWarhog's topic in DCS: A-10C Warthog
Dash 1: A-10A flight manual in searchable PDF format You can't argue with the real manual of the real A-10 Cookie. Just make sure you read it well before claiming it makes certain statements. ;) -
Thanks, I'll fly it when I get home to test the presets. EDIT: It works!! Thanks Habu_69. Now I'll have to find out what I did wrong in my edited missions. But a comparison of the lua files should go a long way to finding the cause.
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OK, if you strictly look at modern DCS aircraft we have A-10C for blue and KA-50 for red...
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Habu_69, could you (or anyone else with a working example) please post a .miz with working presets? I tried it out again yesterday and I didn't get a response from the radios using preset mode... I did edit the radio luas with the active frequencies for the particular mission.
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OK, Just for the record, learning to fly...
PhoenixBvo replied to MatzWarhog's topic in DCS: A-10C Warthog
Hmm, have you tried the KA-50 yet? I found the A-10C quite relaxing after having flown (and landed) the Shark for about a year. -
Wow!! What an awesome Sim... with the right HOTAS!!
PhoenixBvo replied to MatzWarhog's topic in DCS: A-10C Warthog
:thumbup: -
CCIP CR isn't awkward per se, you just need to train it a bit. And the purpose of a retarded delivery is to put enough distance between the blast and your aircraft, thereby lowering the safe release altitude. It's useful if you need to maintain terrain masking for example.
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To that question Eddie once replied that the Hog is slow enough by itself and you need the energy to make a quick escape maneuver. So, just go in fast (> 300 Kts) using CCIP CR, mark the target and, with the release button pressed, pull up straight until the bomb is dropped. That way you only need to be steep for a short time.
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Retarded bombs (Mk 82 AIR) put the CCIP pipper even further below the HUD. Think of it: the pipper depicts the impact point if you were to press the release at that instant. AIRs with drag chute armed will quickly dissipate forward velocity and land relatively close to the release point meaning the pipper must also be further below the aircraft. Best use CCIP consent to release (CR) which is described on page 540 of the manual.
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I can also recommend rookie terrorists by Dragon: http://forums.eagle.ru/showthread.php?t=71655&highlight=rookie+terrorists
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Wow!! What an awesome Sim... with the right HOTAS!!
PhoenixBvo replied to MatzWarhog's topic in DCS: A-10C Warthog
Hey that's fine, I'm not offended at all. Everyone's entitled to their opinion. We're just having a discussion :-) I have one remark on the following point: Freetrack works exactly on the same basis as Track IR by following the IR LEDs' movement. The process uses 1-2% of your CPU, I imagine it's the same with TrackIR. I think what you meant was Facetracknoir which uses face tracking software on unmodified webcams and which is quite heavy on the CPU and takes up 10-15%. Both methods are indeed similar in that they extract the IR marker's movement from the camera images. This requires image processing to recognize the dots, exclude any other objects and to match the dot positions to the known structure of the target in 3D. TrackIR however does these computations directly in the device on a dedicated image processing chip, whereas with Freetrack software image processing is employed. It's true that the required CPU load is small for a modern multicore system. -
The ball is just that, a physical ball rolling left and right wherever local acceleration pulls it. It cannot lie. So yes, use rudder as you need to keep it centered. The yaw damper channel in the SAS just also uses the rudder to help you with it, but it might not be perfect and it probably has limited control authority.
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The SAS has a yaw damper channel meaning the flight control computer acts on the rudder to drive side slip to zero unless the pilot commands otherwise. This means that in moderate turns you hardly need rudder to keep the ball centered. During gun strafing runs, the rudder AND stick must be used in combination to properly point the gun at the target and sometimes also to slightly pull a line of fire across a column. There are other situations where a non zero side slip is required: think about a cross wind landing for example. Also in steep turns you have to give extra rudder input to stay coordinated. The rudder causing a roll motion is normal and must be counteracted by the pilot. You'll find this in almost every aircraft to differing degrees.
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Wow!! What an awesome Sim... with the right HOTAS!!
PhoenixBvo replied to MatzWarhog's topic in DCS: A-10C Warthog
Yes, that's also a possibility. I'm not in any way affiliated with Naturalpoint (TrackIR), but just to justify my choice for the TrackIR I'll list what the price difference is worth: a frame rate of 120 vs 30 for a webcam. This leads to faster response and smoother motion. image processing in the TrackIR. There is no CPU required to follow your movements, TrackIR acts as a 6D mouse to the computer. With Freetrack each camera image is processed and transformed to find your head motion. This uses CPU time, but if you have more than two CPU cores it should not affect the simulation. good precision guaranteed and not depending on the precision of your soldering skills. everything working out of the box and good compatibility with a large number of sims/games. -
Wow!! What an awesome Sim... with the right HOTAS!!
PhoenixBvo replied to MatzWarhog's topic in DCS: A-10C Warthog
Your next wish will be a TrackIR. That's a complete game changer as well. I can't imagine flying without it. It takes a bit of time to get used to, but then when properly wired into your brain, the sim just kind of pulls you through the monitor frame. You loose every concept of the actual surroundings you're in, the room, the desk, all the hardware. Suddenly you ARE in that cockpit and everywhere you look is cockpit and the world outside it: your wingmen, the sun, mountains on the horizon, that smoke trail heading for your aircraft.... Especially when combined with the proper HOTAS, where you have all the buttons in the proper places at your fingertips, you won't be pulled back out to find some key combination, so it's a very immersive combination. But beware, it causes some serious side effects as well. It's quite like Cookie's case: always when I watch a movie where some object of interest moves toward the edge of the screen, my head starts turning involuntarily to follow it. And then when the camera doesn't follow, I kind of jerk my head to make it follow. That causes some strange stares sometimes, but what the hell, it's totally worth it! -
[REL] Tactical Planning for newbies ver1.0
PhoenixBvo replied to WildBillKelsoe's topic in DCS: A-10C Warthog
Great work Bill! And a good read. I learned a lot and recognized many things from my experience with the campaign. It's valuable to read some one else's point of view. One constructive remark so far referring to the second figure on page 42 showing the TC-1 map: You describe reading elevations from this map on the following page. Although the terrain height is color coded on that map, so is vegetation (meaning forest). The terrain to the south by southwest is actually flat and low, but covered by forest. A more reliable way of judging elevation is to use the brown contour lines. Also, I always write a mission data card during preparation for reference during flight. This helps me covering all the primary points as well as getting a good overview. I've attached a template by Druid which I use for campaigns as well as online. MISSION DATA CARD.pdf MISSION DATA CARD example.pdf -
Shadows on Cockpit glass missing in 1.2.2?
PhoenixBvo replied to Mr_Blastman's topic in DCS World 1.x (read only)
I think it's an improvement. IMO the shadows were too strong before. Do you ever really see shadows on glass irl? -
Is your monitor calibrated to show the correct colors and gamma? To me your original screenshot looks better...
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The CDU wind estimation should be more accurate when you're in the air.
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Windiws dinging sound with HOTAS Button use since update
PhoenixBvo replied to Fakum's topic in DCS: A-10C Warthog
I've had this issue with previous versions of DCS:World and the standalone versions before that. So that seems to eliminate the possibility that it is a 1.2.2 issue. Also, try SoftTH if you have more than one monitor and you want to run full screen: http://forums.eagle.ru/showthread.php?t=71710 Works perfectly for me and you can solve all the stretching issues with it and some additional lua editing. -
Because it's an internationally accepted convention in aviation to indicate wind direction as blowing from...
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The reference frame used by the CCRP algorithm is geodetic, i.e. fixed to the ground. For your idea to work you'd have to calculate the release in the moving reference frame of the target. Although this is feasible, it is not a feature in the A-10.
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What are your system specs?
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Radio frequency setup: What do YOU prefer?
PhoenixBvo replied to MadTommy's topic in DCS: A-10C Warthog
Therefore the UHF AM option. So we might put all JTACs on VHF FM freqs and AFACs on separate UHF AM freqs. -
Only for the Su-25T though. (Just to be clear)