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Greekbull

ED Closed Beta Testers Team
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Everything posted by Greekbull

  1. Awesome work! Looking forward to using them! Thank you for your efforts!
  2. Ordered my Vipril T-50 Base last weekend. Very excited to get it in and replace the Warthog:) I have a nice long extension now and eventually will be using this with a TM Hornet and VKB Tomcat stick.
  3. Terrible news! Thoughts and prayers to their families!
  4. The "dot" label mod is not causing a problem. It is a stop gap that helps make DCS combat flyable with 4K. Otherwise air to air combat is next to impossible. As you can't see the opfor. And no 4K definitely doesn't make things larger. Again it shrinks the size of everything due to pixel size. Just like the VR guys are seeing with the high resolution they are rendering with their Pixel Density settings. The older system wasn't perfect but it at least allowed the user to control things and tailor their experience. Again this can be regulated in MP by the server host...But now we are all forced to not have any visibility at what should be a very visible distance in 4K and VR. That's why I and many others are saying please bring this setting back until a newer scaling system is implemented.
  5. Greekbull

    AMCPD

    So just to understand this correctly... the Lot 20 Hornet is supposed to be able to change AMPCD colors by using the OSB 17?
  6. I would imagine we are going to be getting a standard F-14A for the Iranian Cat. But I could be wrong. In any event I can't wait to fly missions in the SOH/Persian Gulf Map agains enemy Cats:)
  7. I'm happy that your satisfied but that is simply not what anyone else I know is seeing. And obviously I'm not alone as everyone of the large group I fly with is effected by this and there are about 5 pages here of people who are seeing the same thing, a dramatic loss of ability to see any object at a distance without the aid of zooming which I know have mapped on my Hotas. The single pixel system he's talking about is a label mod that replaces the labels with a single black or grey dot to help see a plane at a distance that someone running 1080P can since there is a dramatic difference. I agree about the clarity. I personally wouldn't fly without 4K. Everything compared looks blurry once you've tried it.
  8. Other than looking a lot better...4K Resolution puts you at a huge disadvantage! Objects that other flyers can see quite well aren't even visible. It's quite obvious when flying in formation with someone with a low resolution like 1080P when they are able to see something like a tanker 10-15 miles before someone in 4K at the exact same distance. This is a very well known issue. While a revamp of the way things are scaled would be great and a wonderful long term solution. This would be a very easy and welcome fix in the short term.
  9. Completely disagree with all points your trying to make. You have a default setting that's the same as it is now. New players won't have one bit of new trouble with it. There is no troubleshooting it's your object size. And as someone who routinely works with new players and has Admin rights to a dedicated server with a large group of flyers, this wouldn't complicate things one bit...you either have it turned on or off in your server...
  10. In this day and age of GPUs that are plenty powerful I have no need for more FPS as I'm already above 60 with all settings maxed out in 4K;) I would think we should be able to enjoy the sim at a resolution of our choosing without the need for labels or a label mod to see and be effective...
  11. While your right there are advantages to some equipment...in your scenario the guy with the 960 and logitech can simply go spend a few thousand dollars and be right there with you so you really don't have a competitive advantage that's not easily overcomable. With the Pixel limitations as it stands now there is no solution. You likely have an advantage on me in any scenario assuming your monitors aren't 4K that I can't overcome without adjusting object size. And again we want this to be something the host can turn on or off so this will not negatively effect anyone.
  12. While I agree an overhaul to the system would be great. Allowing us to adjust the the objects was much better than it is now. In fact if they gave us individual settings for air and ground objects that would be a great fix for the time being. The user can adjust to their preferences especially with so many different setups out there. The nice thing is these settings won't effect you negatively in any way. The way it is now many of us with higher resolutions can't fly without a label mod because objects are too small to see and completely unrealistic. The great thing about what I'm asking for is if you don't want to change your settings then you won't have to. If you don't want them on a competitive MP Server don't allow them. But for a large number of us this would fix a big problem with DCS and allow us to make it much more realistic and enjoyable:D.
  13. I'm not looking to do this for a competitive advantage...again please make this an option that the host can turn off in a MP Server if desired...I'm just saying those running very high resolution are at a big disadvantage with object sizes. It would be nice to have the option to change that again. Thanks
  14. Yes it is much harder to see air to air and ground objects in 4K. Pixel size is much smaller! Now the resolution is much better and clearer but objects are much smaller than they should at any distance.
  15. I'm not trying to change expectations just repeating what Wags previously said. I wouldn't at all be surprised if we don't see it till late May...
  16. They've mentioned end of March as a target a couple of times and said that end of spring was a fallback definite date if something was delayed. So I think there is still a possibility we will see it in the coming weeks. But I have zero knowledge other than what I've read and seen from Wags.
  17. Really hope this gets some work. Very poorly modeled at this point especially the performance.
  18. As a someone who Sims in 4K visibility is greatly behind those that are running lower resolution. I know this is an issue for people who running VR as well. It would be great to have the ability to individually adjust aircraft and ground objects. I realize the issues in MP servers but simply allow the host to turn this option on or off. For many of us who fly cooperative missions it is almost impossible without a label mod to assist with seeing enemy AI.
  19. I'm very aware those were D models. But other than a small difference with the TCS/ALQ-100 externally they are the same. So...D model Liveries will certainly be seen on he B model;)
  20. Well if we have more than one person in the LSO spot then it could be fun to work on that skill and see if they can grade correctly. But as soon pilot I would never accept a grade that's going on the Greenie Board from someone other than a real LSO that isn't using a plat cam;)
  21. The Stingers did accomplish this with the mod and it works very well. VFA-2 flew passes with Taco(who is a SME for Heatblur and was a LSO IRL) grading passes standing on the LSO platform in VR and it was awesome! For the normal non experienced person(without 600+ traps IRL and actual experience as an LSO) you pretty much need the Plat Cam to properly judge position and glideslope etc... Not to mention keeping a proper and fair judging system for grading the Greenie Board:D
  22. Very familiar with the work Jar has done. We used to fly with them quite a bit. It's awesome work! I was referring to hopefully an ED or Heatblur;) solution that automatically graded you like vLSO does in P3D.
  23. Human LSO is still the best, the one Sage linked will be a good stand in too. But I also would love to see a vLSO in DCS. Would certainly be awesome!
  24. If someone created a overlay plate I would almost certainly be a buyer. I'll definitely be getting the Tomcat stick...and the Hornet stick too:D
  25. Have a perfect example here in my home town of Tulsa: You can even go up to the cockpit:D
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