

Livers
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Everything posted by Livers
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It appears so. If only 'nothing' were true...
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Does that include a reduction the the infernal haze that permeates the entire scene?
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Here's an image (F2 view). The red circle indicates where a M270 group has 10 rockets in the air, near the 'large smoke' at about 13 nm, Reaper at 10k'. "Nothing" selected for weather. This is normal?
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I can't seem to find a setting that gives me zero clouds, with no haze. If I need a mod, any suggestions would be appreciated.
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I see the same annoying view, and have no idea of how to change it. Been like this for ages, and I hate it.
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YES! That was it. Also, I bumped the explosive parameter to 100 as in: ["M26"] = { explosive = 100, shaped_charge = false, cluster = true, submunition_count = 644, submunition_explosive = 0.1, submunition_name = "M77", groundordnance = true }, --227mm cluster rocket, M270 MLRS (adjusted for cluster) and now it looks like I'm back to my normal. Thanks for looking.
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Not for several years. Cleanup/Repair finds nothing here. Though, I haven't seen the problem in a while. I'm glad to hear you're sorted.
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@Flappie, of course your track works perfectly. I have one mission that that always fails - at the "Mission Successful!" message at the very end. A track is out of the question, so I'll have to look more closely to see if I can duplicate it in a quickie. It may very well be one of those things that will correct itself with a rebuild of the triggers. I'll try that first of all.
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Upscaling is OFF in the file I provided. I just downloaded it from above and checked. Scaling is 0.66, and setting it to 1.0 doesn't seem to do anything. FWIW, I normally do set Scale GUI to 1.5 in the Options. Where in the GUI is either setting exposed?
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Here is mine, I'm seeing the same problem as the OP: Options.lua
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Fixed again, let's see how long it lasts this time.
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Great advice, until the topics are reported, then locked.
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Not seeing that here. e3a_24l_andersen.trk
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Ok, I was hoping for a fix to this: Its been over two years. I'll continue to wait. Thanks for the response.
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No, it's not fixed - if I understand the above from the Change Log. Drag_Race.trk
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mission created to crash any system Consistent CTD in FPS testing mission
Livers replied to Livers's topic in Game Crash
And with the latest update to 2.9.8.12140, the mission in my OP runs now without crashing! With the caveat that FPS does drop to single digits at several points. So well done ED on performance improvements this patch. -
Also, jumping into a M270, rearming gives the "Unable to start replenishment; unit is in motion." result. Same or similar bug?
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Desert Summer is the only one available for me? Looks really odd in the Caucasus. No problem with the Red armor I glanced at, lots of choices.
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Give it a "CAS" task and some enemy ground units within range, and it should just work. I like keeping its altitude to above 8500' or so. Reaper vs 4 T-90 tanks.miz
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@Flappie, this appears fixed, yes?
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mission created to crash any system Consistent CTD in FPS testing mission
Livers replied to Livers's topic in Game Crash
OK, reducing the Smerch count from 40(!) to 10 makes it doable here. -
mission created to crash any system Consistent CTD in FPS testing mission
Livers replied to Livers's topic in Game Crash
LOL, thanks for looking, BN. -
mission created to crash any system Consistent CTD in FPS testing mission
Livers replied to Livers's topic in Game Crash
Adjusted settings, no change. dcs.log-20240206-101723.zip