This is a problem when planes are attacking ground units with explosive weapons in your vinvinity, you can completely miss that the engagement is taking place until they hit something and thr burning vehicles effect kicks in. Also artillery barrages you can also completely miss they are taking place, unless zoomed in on their exact position.
Tracer effects = good visibility, hard to miss.
Missile launch smoke effect = good visibility, hard to miss.
Misc smoke effects = good visibility, hard to miss.
Explosion effects = really poor visibility, easy to miss unless zoomed in.
Is there really no way for me to increase explosion draw distance? The effect is really nice but it renders far to short.