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Everything posted by Rapidfire
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open Beta 1.5 my password doesnt work.. :thumbup:
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I just retired :thumbup: waiting for gold.
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lol. you do know you can reassign those key right? first thing I did was put the trk ir keyon lshft-ins; home; and page up
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new TS3 update doesn't allow the 704212 beta SST to work in game with the keyboard key press again. :pilotfly:
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.M2 528gb that will solve all your problems.
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I like this part; what are those F5's doing there?! lol:thumbup:
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I don't use the joystick I just use the throttle controller and a CH fighter stick and Saitek rudder pedals x52 CH Fighter stick Saitek pro rudder pedals
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as long as its a helicopter I don't care which one.:joystick:
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well the new 704212 are working great, so far so good.:thumbup:
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BUG: Weapons still hang from destroyed wing
Rapidfire replied to Ultra's topic in A-10A for DCS World
same issue; was flying it yesterday, and had this happen. single player. -
"Which game series is discussed on this forum?" these are the questions we are having issue with my answer is DCS and your authentication system states it is wrong "The answer given for the random question was incorrect."
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wow that's a long time in the Army.. WWI, to now. :thumbup::music_whistling::smilewink:
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yes its called vehicle recon
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Feedback and General Questions for Video Updates
Rapidfire replied to Groove's topic in DCS World 1.x (read only)
To bad I missed it, I have to work Weekends, I do not have the luxury to have weekends off, whish they had saved it to YouTube. -
from the news letter this morning. DCS World 2 Status Despite our best efforts over the past six months, DCS World 2 has not yet achieved the quality level and features that we require for an open alpha release. Rather than release an alpha version that is potentially a disappointment for many users, we feel it best to keep it in the oven a bit longer to bake it more thoroughly. We fully realize that this is disappointing for some, but I can assure you that it pales in in comparison to our own. No one wishes to release our new baby out into the world more than us. Some of the biggest remaining items that we need to address before an open alpha include: New multiplayer GUI system that allows multiple players in the same aircraft and multiple player aircraft in the same flight. This is critical for multi-seat aircraft like the L-39, UH-1H, Hawk, etc. Completing the move to use of a single executable. This will allow us to do long-desired features such as a satellite view in the Mission Editor, 3D objects in the Encyclopedia and Mission Editor, faster mission loading times, and a more stable product. With the move to DX11, we are continuing to find ways to increase performance. This is even more important with the coming wave of VR gear that demands extremely high framerates. We wish to improve several more of the effects before the open alpha. Although we have new smoke, contrails, lighting, shadow, and missile trail effects, there are more we wish to improve like better explosions and over-wing vapor. Lastly, there are a few remaining crash bugs we need to resolve. So, although we have been making tremendous progress in developing DCS World 2, there are a few more items that still need to be addressed in order to meet our quality standards. We can only ask for patience because we believe that it will all be worth the wait and DCS World 2 will usher in a new chapter in the world of Digital Combat Simulator. DCS: Nevada Test and Training Range (NTTR) Status While much of the team has been hard at work on getting DCS World 2 ready, our map team and engineers have been busy improving the NTTR map and fixing bugs. While we have made the significant step of moving the map into full testing, there are several important areas that need to be addressed before we can release it as an open alpha to everyone. Some of these items include: Functional Air Traffic Control Ground unit road movement Performance improvements Static object issues TACAN and ILS A couple of crash situations When the map is available as an open Alpha, our plan is to still make this map available for free to those that purchased A-10C Warthog while it was in beta (prior to 21 February 2011). It will also be available for purchase from our e-shop for $39.99 USD. DCS WWII The Spitfire has begun internal testing within DCS World. The Spitfire has progressed past the P-47 due to the level of info in ED's hands for the Spitfire while research continues on the P-47. The model has been added to DCS World internally and testing of the Merlin 66's performance has started; next will be the prop performance. The Spitfire version will be an early production Mark IXc LF with clipped wings. As a possible bonus, it's planned (but subject to change) to have the option to select the long wing version; however, you will lose the benefit of the clipped version and its roll rate. MiG-29 for Flaming Cliffs 3 To round out the collection of updated aircraft for Flaming Cliffs 3, the team is working on updating the MiG-29. This will include both a new, high-resolution 6 DOF cockpit and a new external model. After the F-15C, Su-27 and Su-33 Professional Flight Models (PFM) are complete, we also plan a PFM for the MiG-29. The MiG-29 will have the same level of cockpit systems fidelity as the other Flaming Cliffs aircraft. This will be a free update for Flaming Cliffs 3 owners. DCS: L-39 Albatros The L-39C Albatros is making good progress with new cockpit systems being integrated on almost a daily basis. The new L-39C external model is also nearing completion (the L-39ZA is further behind) as well as the Professional Flight Model (PFM). DCS: F/A-18C Hornet Work continues on the building the Hornet cockpit and air-to-surface radar technology. Most of the recent cockpit work has involved texturing and animation of cockpit elements.
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Controls Axis Tune Panel issue
Rapidfire replied to Rapidfire's topic in Controller Profiles and Problems
just to bump this up, to reiterate there is no 50 point tune for those with the 49 and 51 point on the tuner slider. the number 50 is missing. -
another good night on DoW thanks D00m for the new mission. :thumbup:
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wow one burst from Hi24 and my whole nose cone is gone? I thought the Su25A was supposed to be tuff, but man no way should one burst of 30mm knock that off maybe damage it but knock it all off?
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42" LED 120hrz can see 12nm fine with me. with Sweet FX mod.:thumbup:
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Impossible to fly for anyone else?
Rapidfire replied to Barnstormer1126's topic in Su-27 for DCS World
I think for military purposes they don't make them very realistic to save for top secrete information. :thumbup: -
Happy Birthday Bro and thanks for all your hard work...:thumbup:
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Ok I believe your simulator has an issue with tuning. I have tried to reset and even run through proper tuning and these following aircraft tuning will not get all the inputs correctly. can not get 50 on these following aircraft. and the aircraft that do get it right are 3rd prty aircraft and remodeled aircraft. exception to this rule is the f-86 sabre I can not get 50 on all bars.
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2015 DCS Summer Sale - Steam Summer Sale 6/11/15
Rapidfire replied to uboats's topic in DCS World 1.x (read only)
mmm their store totals still reflects the old prices when trying to finish purchase. :joystick: ok its all good now!! -
2015 DCS Summer Sale - Steam Summer Sale 6/11/15
Rapidfire replied to uboats's topic in DCS World 1.x (read only)
yuuuuuuup!!!:thumbup: