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Everything posted by Jacks
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I am having issues with the white text and instruments shimmering as if they have no mipmaps (had same issue with other aircraft). Is there a plan to update the cockpit?
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I am slowly teaching myself to 3D model and find blender easier to use but found it find difficult to the texture the blender models in 3Ds max and could not get it to UVW unwrap correctly (there was no option for faces in UVW unwrap just edges and polygons). In the end I simply textured each object with a solid colour using the material editor. Will these textures show in DCS or do I need to create a UVW map? Are there any plans for an EDM plugin for Blender.
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Is there a way to retrieve weather data such as wind speed and direction from the sim so it can be used in a model argument?
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Brilliant, thanks for the replies. Are there any insurgent mods? I am looking for Afghanistan insurgents with black or grey clothing and headwear.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
Jacks replied to gregzagk's topic in Multiplayer
I nominate pikey for his dedication to teamplaying which has meant he spent 99% of the time as AWACS has been promoting communication between teams and is always jumping between channels. Other BLUFOR players that have impressed me are Smudge and Beamrider. Both incredibly professional and friendly. I think smudge earns the award for the most bases cleared single-handedly in his KA-50! -
I am writing a counter insurgency mission and so i am using insurgent infantry as enemy. Unfortunately the INS only seem to kneel and never stand. They also move around on their knees which looks really odd. Is there a way to get them to stand or an insurgent mod? Jacks
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+1. Being able to edit key binding in multiplayer is a must for me.
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+1 for a pre order! It would be great to see this released before Christmas. Any news on the website?
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UltraMFCD - drag, resize and click display exports. Zero configuration.
Jacks replied to Sgt_Baker's topic in DCS Modding
I am looking for a mod that will allow me to export the mfd to other players on multiplayer either through dcs or through twitch. Can this be achieved using this mod? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
Jacks replied to gregzagk's topic in Multiplayer
Blueskunk, I disagree. A channel can work with 20 players and yes that is based on operational experience. People will learn to only say what is necessary and actually a good proportion will only sit in that channel for SA. Blocking people from channels only excludes people and or one has put me off joining 104th or TAW. -
Unfortunately you can't. DCS does not yet allow you to place flyable aircraft away from FARPs or airfields.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
Jacks replied to gregzagk's topic in Multiplayer
I disagree. Using teamspeak is not just about communicating but rather about maintaining situational awareness. So yes you may be able to request a Huey to support using text chat but listening in on TS will give the SA as to where they are, threats they are facing etc. If my squadron is not flying and I am a lone wolf, I like to join a channel to gain SA but will stay silent although this is now difficult to do since the campaign is becoming insular and unwelcoming with channel passwords. You are only able to use text chat now because people use TS. If we relies more on text chat as you suggest then it will suddenly be swamped with messages, most of which will not add value and the key messages will get lost in the mire and people will simply choose to ignore the streams of text chat as it will distract them from flying. I personally am disappointed that some channels are passworded as DCS is a game, not real life, and as such it should strive to be as welcoming and inclusive as possible so we can share our passion and hobby with others. Real lives are not at risk so lighten up and open your doors to others who simply want to experience what it is like to fly with a professional squadron. Take those chatty lonewolves under your wing and teach/develop them as virtual pilots. Teach them procedures and brevity but NEVER exclude, it only hinders and limits our great community. There is no place for elitism in DCS. Jacks out -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2
Jacks replied to gregzagk's topic in Multiplayer
Maybe red side are on a comeback because they don't have passworded channels and so are working better as a single team.............. -
Here is a picture of my in game options and also I took a picture of the cockpit view with cockpit resolution set to 1024 every frame and MSAA set to x16Q, the highest settings. Any ideas? Jacks
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I have tried DSR and found it too much of a hit on FPS without too much improvement in anti-aliasing. What AA are others using and what ABRIS quality do you get?
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I would happily run cockpit resolution at 1024 every frame to improve the ABRIS but I have tried that option and it did not resolve the poor picture and jagged and flicking gridlines. Jacks
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Sounds good, looking forward to the second round since the first was so addictive. Greg, XCom and team well done on such a well organised and enjoyable event.
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XCom, have you considered changing the season to winter so the mission will look different from the last. Or use fall season so the desert texture by starway could be used. This will help differsentiate between the two rounds and Add some variety
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I am happy with the resolute of the Shkval at 512 which is the resolution I use in the SU-25T. I use this resolution to maximise FPS.
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I have most settings in Nividia CP set the application controlled and have limited found the setup that maximises FPS on my system. For the game options I have everything at high except water and shadows which are at medium and civ traffic is off. I have HDR, tree shadows, TSAA and mirrors off. Visibility is set to maximum, tree to 6.7km and clutter to 230m. Cockpit resolution is set to 512 which should be sufficient for 1080p? The screen resolution is 1920x1080 at a ratio of 16:9. At the moment I don't use the ABRIS due to the quality and the difference between it and the MFDs in the A-10C is stark. I will try and take screen shots of the option page tonight. Jacks
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I have a problem that means that my ABRIS screen is difficult to read. The gridlines are jagged and flash and the text is difficult to read. Please see attached cockpit screenshots. I play the game on 1080p on a 27" monitor and have textures and scenes set to high. I have cockpit resolutions set to 512 although there is no improvement with 1024 every frame. I have also tried increasing the antitropic filtering in Nvidia CP but no luck. I do not have the same issue in the A-10C. Is this a known issue? Are there any mods or fixes? Regards, Jacks
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How can torque be measured in PSI, I assume this is measuring at some point along the turbine.
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New to online, looking for hints to fly huey together
Jacks replied to 0xDEADBEEF's topic in Multiplayer
If you get a message that says connection interrupted then you may have a mod installed that the server doesn't like. Uninstall all mods and then add them one by one until you identify which is the culprit. -
Yes I have installed the current OB ready for the 1.5 update later this month which as I understand from wag's video will only be available for those using the open beta version.