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Everything posted by Rlaxoxo
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Mode to ANF Selector to ATTACK Weapon USAFE Look at your gun sight change Aim towards the ground, wait for horizontal line to reach the 2 lines and stop blinking Fire Pretty accurate for me when it comes down to rockets
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I also found that It's missing the LS and LM Keybinds meaning you can't enter some codes properly
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I really don't like the default Su-25 Sounds that Viggen uses so I went and gave it a little makeover. Something similar what Mirage has atm but it's little more limiting of what I can do since it doesn't have that many definitions made already. I have a little weird bug that happens to me when I spawn as Coldstart Viggen I can hear the engine running in the background even tho the aircraft is not turned on. Not sure if you will experience this as well but oh well. JSGME & OvGME Ready Download link: https://www.dropbox.com/s/id1nmp73kteknd1/Sounds%20~~%20AJS-37%20Viggen%20External%20Sound%20mod%20%26%20Internal%20loop%20Sound%20fix%20%28Rlaxoxo%29.rar?dl=0 Enjoy
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How do I make CK input Bx (Mark points) Instead of regular B (Waypoints)
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Yea reaming is bugged, Can't use same weapon twice, need to chose another spawn if you want the same weapon twice
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Lowering HUD Glass makes 2 textures clip with each other
Rlaxoxo posted a topic in Bugs and Problems
Cannot be unseen. #1 ~ Normal - HUD raised #2 ~ Not Normal - HUD lowered -
When clicking buttons with a mouse everything works fine. If I use the following binds: This happens: Pressed buttons stay pressed don't matter how many times I press them again have to click it with a mouse to make them usable again. Also ... Input Output switch keybind isn't working Please fix : ) ________________________________________________________________________________________________________________________ EDIT: 11.06.2017 Updated the default.lua's with new working binds that fixes all these issues since devs kinda left it untouched for so long. Not sure why but w/e it works with this if you want to use it Added binds: --(Changes BEGIN 11.06.2017) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ --Navigation --Replacing Existing Controls defined in the .lua for fixing {down = 3008, up = 3008, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint L MÅL", category = "Navigation"}, {down = 3009, up = 3009, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint LS SKU", category = "Navigation"}, {down = 3010, up = 3010, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint Bx", category = "Navigation"}, {down = 3011, up = 3011, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint B1", category = "Navigation"}, {down = 3012, up = 3012, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint B2", category = "Navigation"}, {down = 3013, up = 3013, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint B3", category = "Navigation"}, {down = 3014, up = 3014, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint B4", category = "Navigation"}, {down = 3015, up = 3015, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint B5", category = "Navigation"}, {down = 3016, up = 3016, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint B6", category = "Navigation"}, {down = 3017, up = 3017, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint B7", category = "Navigation"}, {down = 3018, up = 3018, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint B8", category = "Navigation"}, {down = 3019, up = 3019, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Navigationpanel Waypoint B9", category = "Navigation"}, {down = 3020, up = 3020, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Datapanel Digit 0", category = "Navigation"}, {down = 3021, up = 3021, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Datapanel Digit 1", category = "Navigation"}, {down = 3022, up = 3022, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Datapanel Digit 2", category = "Navigation"}, {down = 3023, up = 3023, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Datapanel Digit 3", category = "Navigation"}, {down = 3024, up = 3024, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Datapanel Digit 4", category = "Navigation"}, {down = 3025, up = 3025, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Datapanel Digit 5", category = "Navigation"}, {down = 3026, up = 3026, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Datapanel Digit 6", category = "Navigation"}, {down = 3027, up = 3027, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Datapanel Digit 7", category = "Navigation"}, {down = 3028, up = 3028, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Datapanel Digit 8", category = "Navigation"}, {down = 3029, up = 3029, cockpit_device_id = devices.NAVIGATION, value_down = 1.0, value_up = 0, name = "Datapanel Digit 9", category = "Navigation"}, {down = 3008, up = 3008, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 0.0, name = "Datapanel IN/UT Input / Output Switch OUT (UT)", category = "Navigation"}, {down = 3008, up = 3008, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 1.0, name = "Datapanel IN/UT Input / Output switch IN", category = "Navigation"}, {down = 3001, up = 3001, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 1.0, value_up = 0.0, name = "Datapanel RENSA (Clear)", category = "Navigation"}, --RENSA Cover ---------- --Added Bind CLOSE ... i "think" ... anyways - replaced one of them added the other {down = 3101, up = 3101, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 1.0, name = "Datapanel RENSA cover OPEN", category = "Navigation"}, {down = 3101, up = 3101, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 0.0, name = "Datapanel RENSA cover CLOSE", category = "Navigation"}, --Default combo was: "combos = {{key = "C", reformers = {"LAlt", "LShift"}}}" but now colide since there are 2 of them --RENSA Cover ---------- --Datapanel Selector Mods -------- --Added Binds did not exist before {down = 3009, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 0.6, name = "Datapanel Rotary Mode 7 - AKT POS", category = "Navigation"}, {down = 3009, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 0.5, name = "Datapanel Rotary Mode 6 - REF LOLA", category = "Navigation"}, {down = 3009, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 0.4, name = "Datapanel Rotary Mode 5 - BANA GRÄNS", category = "Navigation"}, {down = 3009, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 0.3, name = "Datapanel Rotary Mode 4 - VINDRUTA MÅL", category = "Navigation"}, {down = 3009, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 0.2, name = "Datapanel Rotary Mode 3 - TID", category = "Navigation"}, {down = 3009, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 0.1, name = "Datapanel Rotary Mode 2 - TAKT", category = "Navigation"}, {down = 3009, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 0.0, name = "Datapanel Rotary Mode 1 - ID-NR", category = "Navigation"}, --Datapanel Selector Mods -------- --Weapon Selector -------- --Added Binds did not exist before {down = 3304, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.5, name = "Weapon Selector Knob Mode 6 - IR-RB", category = "Weapons"}, {down = 3304, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.4, name = "Weapon Selector Knob Mode 5 - ATTACK", category = "Weapons"}, {down = 3304, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.3, name = "Weapon Selector Knob Mode 4 - AKAN JAKT", category = "Weapons"}, {down = 3304, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.2, name = "Weapon Selector Knob Mode 3 - LUFT | RR", category = "Weapons"}, {down = 3304, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.1, name = "Weapon Selector Knob Mode 2 - RB75 | MARK | DYK", category = "Weapons"}, {down = 3304, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 0.0, name = "Weapon Selector Knob Mode 1 - SJÖ | PLAN", category = "Weapons"}, --Weapon Selector -------- --Lights-------- --Replacing Existing Controls defined in the .lua & added new ones {down = 3001, cockpit_device_id = devices.LIGHTS, value_down = 1.0, name = 'Anti collision lights switch - ON', category = 'Lights panel'}, {down = 3001, cockpit_device_id = devices.LIGHTS, value_down = 0.0, name = 'Anti collision lights switch - OFF' , category = 'Lights panel'}, {down = 3002, cockpit_device_id = devices.LIGHTS, value_down = 1.0, name = 'Navigation lights switch - HEL', category = 'Lights panel'}, {down = 3002, cockpit_device_id = devices.LIGHTS, value_down = 0.0, name = 'Navigation lights switch - OFF', category = 'Lights panel'}, {down = 3002, cockpit_device_id = devices.LIGHTS, value_down =-1.0, name = 'Navigation lights switch - HALV', category = 'Lights panel'}, {down = 3003, cockpit_device_id = devices.LIGHTS, value_down = 1.0, name = 'Formation lights switch - ON', category = 'Lights panel'}, {down = 3003, cockpit_device_id = devices.LIGHTS, value_down = 0.0, name = 'Formation lights switch - OFF', category = 'Lights panel'}, {down = 3004, cockpit_device_id = devices.LIGHTS, value_down = 1.0, name = 'Position lights switch - ON', category = 'Lights panel'}, {down = 3004, cockpit_device_id = devices.LIGHTS, value_down = 0.0, name = 'Position lights switch - OFF', category = 'Lights panel'}, {down = 3009, cockpit_device_id = devices.LIGHTS, value_down = 1.0, name = 'Taxi/landing lights switch - ON', category = 'Lights panel'}, {down = 3009, cockpit_device_id = devices.LIGHTS, value_down = 0.0, name = 'Taxi/landing lights switch - OFF', category = 'Lights panel'}, {down = 3010, cockpit_device_id = devices.LIGHTS, value_down = 1.0, name = 'Emergency lights switch - ON', category = 'Lights panel'}, {down = 3010, cockpit_device_id = devices.LIGHTS, value_down = 0.0, name = 'Emergency lights switch - OFF', category = 'Lights panel'}, --Lights-------- --Start Up------ {down = 3001, cockpit_device_id = devices.ENGINEPANEL, value_down = 1.0, name = 'Start System - ON', category = 'Motor'}, {down = 3001, cockpit_device_id = devices.ENGINEPANEL, value_down = 0.0, name = 'Start System - OFF', category = 'Motor'}, {down = 3003, cockpit_device_id = devices.ENGINEPANEL, value_down = 1.0, name = 'Ignition System - ON', category = 'Motor'}, {down = 3003, cockpit_device_id = devices.ENGINEPANEL, value_down = 0.0, name = 'Ignition System - OFF', category = 'Motor'}, {down = 3002, cockpit_device_id = devices.ENGINEPANEL, value_down = 1.0, name = "Low Pressure Fuel Valve- ON", category = 'Motor'}, {down = 3002, cockpit_device_id = devices.ENGINEPANEL, value_down = 0.0, name = "Low Pressure Fuel Valve- OFF", category = 'Motor'}, {down = 3001, cockpit_device_id = devices.ELECTRICSYSTEM, value_down = 1.0, name = 'Main Electric Power - ON', category = 'Motor'}, {down = 3001, cockpit_device_id = devices.ELECTRICSYSTEM, value_down = 0.0, name = 'Main Electric Power - OFF' , category = 'Motor'}, {down = 3002, cockpit_device_id = devices.ELECTRICSYSTEM, value_down = 1.0, name = 'Generator - ON', category = 'Motor'}, {down = 3002, cockpit_device_id = devices.ELECTRICSYSTEM, value_down = 0.0, name = 'Generator - OFF', category = 'Motor'}, {down = 3003, cockpit_device_id = devices.ELECTRICSYSTEM, value_down = 1.0, name = 'Backup Generator - ON', category = 'Motor'}, {down = 3003, cockpit_device_id = devices.ELECTRICSYSTEM, value_down = 0.0, name = 'Backup Generator - OFF', category = 'Motor'}, --Start Up------ --Canopy Fix---- {down = 3405, cockpit_device_id = devices.FLIGHTDATAUNIT, value_down = 0.0, name = 'Ejection seat Safe', category = 'Flight Control'}, --Canopy Fix---- --Useful Misc -------- --Requested by a few friends, would be nice to have {pressed = 3307, cockpit_device_id = devices.FLIGHTDATAUNIT, value_pressed = 4.0, name = "Altimeter setting Slow - Up", category = "Flight Data"}, {pressed = 3306, cockpit_device_id = devices.FLIGHTDATAUNIT, value_pressed = 0.05, name = "Altimeter setting Medium - Up", category = "Flight Data"}, {pressed = 3306, cockpit_device_id = devices.FLIGHTDATAUNIT, value_pressed =-0.05, name = "Altimeter setting Medium - Down", category = "Flight Data"}, {pressed = 3306, cockpit_device_id = devices.FLIGHTDATAUNIT, value_pressed = 0.33, name = "Altimeter setting Fast - Up", category = "Flight Data"}, {pressed = 3306, cockpit_device_id = devices.FLIGHTDATAUNIT, value_pressed =-0.33, name = "Altimeter setting Fast - Down", category = "Flight Data"}, {down = 3925, cockpit_device_id = devices.ENGINEPANEL, value_down = 1.5, name = _('Insert Data Cartridge'), category = _('Navigation')}, {down = 3925, cockpit_device_id = devices.ENGINEPANEL, value_down = 0.0, name = _('Remove Data Cartridge'), category = _('Navigation')}, {down = 3104, cockpit_device_id = devices.ENGINEPANEL, value_down = 0.0, name = 'Autothrottle TOGGLE', category = 'Autopilot'}, --I'll be honest I don't know why this toggles but it does : / {down = 3719, cockpit_device_id = devices.FLIGHTDATAUNIT, value_down = 0.0, name = _('Landing Gear Up'), category = _('Flight Control')}, {down = 3719, cockpit_device_id = devices.FLIGHTDATAUNIT, value_down = 1.0, name = _('Landing Gear Down'), category = _('Flight Control')}, {down = 3001, up = 3001, cockpit_device_id = 7, value_down = 1.0, value_up = 0.0, name = 'Reversal on (HOLD)', category = 'Flight Control'}, --Useful Misc -------- --Added binds from keyboard default.lua {cdown = 3303, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = _("Weapon jettison Button"), category = _("Weapons")}, {down = 3969, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = -1.0, name = _("Weapon selector turn clockwise"), category = _("Weapons")}, {down = 3408, cockpit_device_id = devices.FLIGHTDATAUNIT, value_down =1.0, name = _('Parking brake'), category = _('Flight Control')}, ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ --(Changes END 11.06.2017) Attachment added on the post Keybinds ~~ Viggen ~ Extra Binds (11.07.2017).rar
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I agree to some of these points like loopy sounds I think I have noticed them as well. As for the other noises they might be personal opinion
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True, My bad I apologize
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[RESOLVED] Yaw instability or SPAK is not my friend...
Rlaxoxo replied to Goblin's topic in Bugs and Problems
Nah, Happens with SPAK OFF or ON for me -
Good catch
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Rb75 only 1st missile is aligned to boresight
Rlaxoxo replied to Schmidtfire's topic in Bugs and Problems
I think you reset the boresight by pressing T0 Fix -
Manual & youtube and look for it, We're all trying to learn this thing and nobody has time to write a novel of tips how to help you
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Can someone tell me where the external sounds are located for the Mig-21 and Viggen now? I can't find em : /
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Also if You're using mission editor to test and have Unlimited Weapons selected it wont work for the Viggen
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Set the aircraft in the mission designed for training as invincible?
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You don't have to download ANYTHING literally anything right now. Wait for the patch tomorrow when it gets released and do this ... This is fuss is getting out of hand I like how LN actually state what's gonna happen and they get bashed for it while with all other previous releases and devs you didn't know squat where it was gonna get released 1.5 Release or Open BEta or maybe 2.0 ... Here you actually know what's gonna happen and people still bitch and moan ... Amazing
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I've been reading through this pile of comments (if you can call them that) and god damn it's hurting my brain. Only thing I can see you people are ether like young 10 year olds ... actually no scratch that 10 year old know better then this and are probably way better. It's like you're all like 60 - 90 year old men who can't do 5 clicks to update your Release client to Beta client. Especially since Beta Client is literally the same thing as Release version atm ... I'll leave this here: - https://forums.eagle.ru/showpost.php?p=3027164&postcount=48 - https://forums.eagle.ru/showpost.php?p=3027365&postcount=6
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Standard British ones that hey used in Beaufighters and Typhoons by the looks of things
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My man ... Thanks!
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See that kid's reaction at 0:43 seconds? ... Yea ... I did the same
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Configuring the axes of a new device on M-2000C crashes DCS
Rlaxoxo replied to Redglyph's topic in Resolved Bugs
I find it that if you go into Singleplayer mission and configure the keybindings while in the game it won't crash on you. Tho for now try to bind like 10 or so binds before saving them by pressing OK. Then go bind another 10 binds or something. Cus sometimes if you bind to many keybinds even if you press OK nothing will happen and the binds won't save -
This looks great, thank you