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SignorMagnifico

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Everything posted by SignorMagnifico

  1. In the current DCS version 2.9.16.10523 I noticed that I'm able to dive the Sabre at full throttle from 30,000ft, exceeding Mach 1.1, and I can recover from the dive without the use of air brakes. I haven't flown the Sabre in a while, but I recall that normally during steep dives, I had to deploy the airbrakes to ensure I could pull out of the dive. Additionally, there seems to be weird vibrations going on at the wing tips once it exceeds Mach 1.0. Track file attached. F86MachTest.rar
  2. Good question! Based on the video, the 5080 outperforms the 3080Ti with MSAA. Here is how they compare with DLSS
  3. I tested the performance of the RTX 5080 against the 3080 Ti in DCS World while running the sim with MSAA. If you’re thinking about upgrading, this is the video for you! The conclusion timestamp at the end of the video summarizes findings after I did some number crunching. I also tested these cards with DLSS running to see how it compares, and that will be ready in a few days.
  4. To be honest, this would make the interface much easier to use. For example, my CMDS settings do not vary mission to mission because I have the same preferences for that. What does change for me is the unique properties for each flight such as TACAN, ILS, radio, IFF, datalink, HARM codes, and waypoints, etc.
  5. The intake fan turbines inside the engine scoops do not spin when the engine is starting up or running. They are fixed in place. I'm pretty sure they should be spinning if the engine is on. Happens in all maps/scenarios where the F-4 is present with the engine on. I didn't test AI. I only tested my own aircraft. DCS 2.9.8.1214
  6. Update: After today's patch, the performance in-cockpit is still pretty bad. FPS in the high 50's for me in the cockpit. In external view, I'm getting 100+. Tried lowering the "in cockpit displays" option to the lowest resolution (512), and that made no difference. I would try the optimised textures discussed in this thread, but that would break IC, unfortunately. Did anyone notice improvements? Seemed the same to me.
  7. Thank you, BIGNEWY.
  8. This whole situation sucks for the customer. Companies fight, and the consumer pays the price in the end. Having to wait years for the Strike Eagle to be finished with all the promised early access features is not exactly what I expected when I got it last year. I figured by now we’d have the AGM-130 and Datalink.
  9. Hello! I see that there have been multiple pings sent to @BIGNEWY and @NineLine. Could either of you kindly please provide a response or alert the dev team? There are some VERY good points in this thread regarding VRAM usage and optimization. Also, I find it sad that the end user has to compress the textures down with a powershell script to get any reasonable performance back while simultaneously breaking integrity check. We shouldn’t have to do the developer’s job for them.
  10. Not sure if it's related, but I experienced a CTD after removing a waypoint on my route. dcs.log
  11. On the Camp Bastion startup instant action mission, I can get about 130FPS in external view. The second I go into the cockpit, my FPS drops into the 40s. DxDiag.txt dcs.log
  12. Any insight from the devs on this? Should I attach more track files?
  13. Attaching my DCS.log, dxdiag, some screenshots, and a track file. FPS went from 80 down to 45/46 just by looking from right to left in the Chinook on the ground. DCS Performance.rar
  14. Thank you for making this right! Although, this was an unnecessary roller coaster.
  15. Yes, I’m aware of the unofficial word. Or expect any resolution at all. Can’t get to a resolution with no dialogue.
  16. Four months and still no update, resolution, or new official announcements.
  17. Yep. I feel the same way. I don’t see growing pains. I hear a death rattle.
  18. I agree with you. I don’t think Ugra has the right to change their minds a year after the fact. The map was already approved like it was. Ugra, ED, and OnReTech knew about the overlap from DAY ONE. They don’t have the right to bully another third party. OnReTech should have run to ED right away. These disputes SHOULD go through ED and not between the third parties. I also don’t think OnReTech has the right to remove features customers already paid for. This is a violation of the agreement they had with paying customers who already bought the map. Imagine if Hellfires get removed from the Kiowa because another dev has a module that shoots Hellfires and doesn’t like it.
  19. I’m starting to see the picture that it was Ugra who demanded OnReTech to remove parts of the Sinai map people already paid for. Sorry, Ugra, but you don’t just get to change your mind after a year. BOTH of these maps are great. Please get your heads out of the sand and listen to ED’s customers. This really is not the time for third parties to be fighting with each other.
  20. NOT COOL to remove features after we already paid for the product. I hope this is just a bug or an oversight you all can fix.
  21. I also experienced this issue. The gun firing sound on the Sabre sounds like the cannon on the Frogfoot instead of .50 cals. I think a sound file got replaced by mistake in this last patch.
  22. On my end, I seem to have really low FPS once I get close to the ground at airfields. (Tested at Kandahar.) FPS randomly dips into the 20s-30s. Not always, though. Once I get above 500/1000ft, the problem goes away. RTX 3080Ti and i7-14700K. 96GB RAM. DxDiag.txt
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