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Badger633

DLC Campaign Creators
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Everything posted by Badger633

  1. Hi Glad you are enjoying the campaign. As all my campaigns are progressive in nature and linked with a continues plot line, I believe it is important that I keep them all up to date and constantly add improvements to them all. That's why I recently carried out a major update to my first free 'Serpent's Head' Campaign now fully voiced by actors. Enjoy the rest of Fords exploits EDIT 11 March 23: Badger633
  2. 10 MARCH 23 Mission 2, 6, 8 and 10: Case 3 egress height corrected. Mission 4: BRA corrected. Mission 9b: Adjustment to SAM targets. Mission 13: Last screen updated, Case 3 egress height corrected, Adjusted TGR targets to prevent voice conflict, Removed Civil traffic plus added note. Mission briefs updated.
  3. 10 MARCH 23: Missions 1 to 9: Kneeboards updated, printable kneeboards added. Mission 10: Last screen adjusted, SAMs revised, MIG safety trigger added, kneeboard updated, printable kneeboard added, mission brief updated.
  4. 10 MARCH 23 Missions 1 to 14: Kneeboards corrected, Briefs updated, Printable kneeboards added. Mission 15: New last screen added, Kneeboards corrected, Briefs updated, Printable kneeboards added.
  5. Hi Note what you say about the Kobuleti frequency but that has always been the case and the mission has worked for years. Firstly are you using any mods? These can impact all DLC campaigns in very strange ways. Secondly one of the main reasons you may not be getting a response is you could be too far away or in radio shadow caused by the hills. As in the brief and reminded on the radio you should contact the JTAC when within 20 miles. Also would recommend you be at Angels 15 to ensure you are not in radio shadow. Radio is usually line of sight. Give this a go and see if it works. This is probably not the issue but for completeness make sure you are using the correct press to speak button for radio 1. In case we have a new DCS bug I will check it out this end and let you know. Glad your enjoying the campaign. Hope this helps. EDIT 10 March 23: Just flew the mission there was no problem making contact with JTAC. Would suggest you try the things I have set out above. Badger633
  6. Hi Glad it worked out for you. Yes wing should take out the warehouse. Yes interesting approach.
  7. Thanks checking it out this end.
  8. Hi No your wing shoul hit his target automatically. Are you running any mods? Have you got a Tacview of the flight, that would be really useful. Have you tried a second time and did the same thing happen. Which campaign version was it? I will take a look. Thanks
  9. Hi, think I have found the issue, will get it fixed.
  10. Hi That's a new one. Will have a look. Most important are you running any mods? Which version are you using normal or ez refuel? Have you tried more than once and did it happen again? Do you happen to have a Tacview of your flight, they are really useful when trying to pin things down. Thanks for the heads up.
  11. Hi Glad you enjoyed. After next update it shouldn’t be possible to take out the SA10 with guns, so you were lucky this time
  12. Hi You really need to run the campaign without any mods installed. This is true for all DLC Campaigns as none are tested with mods. To be honest it is enough to try and keep up with the ED updates. It is simply impossible to test with all the many mods available. Some mods can have some very strange effects. Not sure what you mean by starting in map. Mission 1 will commence on board the carrier in your aircraft. You will not be choosing slots. Flying Kenny has a play through of mission 1 so you can see how things should look, here:
  13. HI VIKBELL Thanks MAXsenna If you want to use the saved games option, which i use: Extract all the files into your saved games/ DCS (You might have DCS Openbeta or similar)/Missions / Campaigns / en / put them here. You could create a directory called Serpents Head and put them in that if you want but not necessary. When starting the game go to Campaign as normal. Then when the list comes up do not highlight the F/A-18C button on the left as normal but use the top left button which is titled My Campaigns. Use that and the campaign will then be available. This method the campaign will not be overwritten with updates etc. Hope this helps Badger633
  14. Hi Get your 120 off but make sure it’s close enough to guarantee a hit. Suggest go for the right hand Mig. As soon as it’s away you should go defensive to the right. Concentrate on the left mig make sure you have your head mounted display up and with this you can fire your Aim9X, at almost 90 degrees to your heading a great advantage. Use your SA page and RWR on the heads up display to maintain where he is.
  15. HI, just looked through your track. After bombing the air base and heading back you get radio warnings of the Migs on an intercept course ( MIg110). You, not Dodge, are then given instructions to engage with them. The intention is that you divert to engage them as instructed. This why things in the mission didn't unfold fully as planned and why Dodge did not attack them. It is really useful to see what you did. I will now introduce a fail to prevent pilots from continuing without taking out the pair of (migs110). Thanks again for the heads up, very useful .
  16. Hi Your correct, It is in fact degrees, minutes and decimal minutes. It was picked as this is the ready format when you enter the coordinates on the HSI when not using precise. You are also correct the presentation of the coordinates could be much better . I will update and issue , wont make next update though as not enough time. Thanks for the heads up.
  17. Thanks for that will check it out. EDIT: yes you were correct. It has now been corrected and will be in next update.
  18. Hi, thanks for the heads up. There is an issue and this is partly due to EDs AI updates allowing them to think for themselves and break off more, even though they are scripted not to. I have already updated this mission as it was raised recently. Have firstly made the SAMs more effective and secondly put a safety mechanism in place in case one of the Migs go AWOL. This should get things back to normal and you will then get the all clear message. It will be out in next update. Together with improvements and printable Kneeboards to all campaigns. Hope you enjoy Ford’s time in the Persian Gulf where he is joined by his wingman.
  19. Hi What was the second target you destroyed? It should be unassembled SAM equipment right next to the load. Have you got a Tacview file of the flight, this would be really useful to check out the flight and find the reason why you have not got the next message. The mission should proceed once both the designated targets are dead. Lastly are you running any mods. These can impact mission scripting in strange ways. All DLC campaigns should be played without mods as that is how they are written and tested.
  20. Hi, got it for meaning of name from Wikipedia lion Asad (Arabic: أسد), sometimes written as Assad, is an Arabic male given name literally meaning "lion". It is used in nicknames such as Asad Allāh, one of the by-names for Ali ibn Abi Talib. Asad. Pronunciation. From imuslim.name The name Asad (Arabic writing : اساد) is a Muslim boys Names. The meaning of name Asad is " Happy, fortunate, lucky,Virtuous, Lion " So it is the meaning of the name rather than a direct translation.
  21. Hi , yes all the campaign creators have noticed that mods are having strange effects. All of the DLC campaigns are tested without mods, as there are too many to check. The Campaigns should be played without mods. Glad you got it sorted, enjoy the campaign.
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