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Everything posted by Badger633
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Hi, yes it has not appeared here yet, I have spoken to ED about it. You can get it at the E Shop here : E-Shop (digitalcombatsimulator.com)
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Strange Skins on Sister Flight in Mission 1
Badger633 replied to TimSell75's topic in Bugs and Problems
Hi, it looks like the liveries have not loaded correctly. Try reloading the campaign. Are you in open beta? Are you running any mods? I don't think others are having this problem. You can see in a video of this mission 1 from a fellow pilot here. Are you getting this in the other missions ? -
Mission 11 “End Mission” Broken
Badger633 replied to theoklahomaaviator's topic in F/A-18C Rise of the Persian Lion Campaign
I knew I had heard of it but did not have the details. If it is this best report it to ED. Thanks. -
Mission 11 “End Mission” Broken
Badger633 replied to theoklahomaaviator's topic in F/A-18C Rise of the Persian Lion Campaign
Hi That’s a strange one. It’s not really an aspect controlled by mission scripting. It’s a Sim issue. I will check it out. Obviously you can skip the mission to progress in the meantime. I will give you an update when I have one. Badger633 -
Mission 6 bug : Wave doesn't land where he should
Badger633 replied to BuzzLine's topic in Bugs and Problems
Could you be a little more precise please. What actually happens and when in the mission. If you have a Tacview file of the mission that would be really useful. Thanks -
Mission 6 bug : Wave doesn't land where he should
Badger633 replied to BuzzLine's topic in Bugs and Problems
Have now looked into issue and fixed same. Will be out in next main update. -
Hi Yes that’s something I could add. You can always escape to the brief at any time during the mission, but suppose you might feel that breaks immersion. Will look into it. EDIT: 22 Jan 23: Now incorporated will be in next update.
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Mission 2 - Mission Failure assistance
Badger633 replied to kadorno's topic in F/A-18C Rise of the Persian Lion II Campaign
I will fix this by adjusting the zones plus add a mission note to avoid this one. Will be in next update. -
Mission 04 - "Mission Finished" on overhead break pass
Badger633 replied to Number481's topic in Bugs and Problems
Thanks for the heads up. Just checked it and fixed the issue. It will be out in the next update. To answer your question, if you had exited when you got the message before landing you would have passed the mission and moved on. Badger633 -
Mission 2 - Mission Failure assistance
Badger633 replied to kadorno's topic in F/A-18C Rise of the Persian Lion II Campaign
Good point, I will adjust the zones so that is less likely. -
Mission 2 - Mission Failure assistance
Badger633 replied to kadorno's topic in F/A-18C Rise of the Persian Lion II Campaign
Let me know if you have a problem. You should get the diversion call from strike before wp2. Make sure your on track. -
Mission 2 - Mission Failure assistance
Badger633 replied to kadorno's topic in F/A-18C Rise of the Persian Lion II Campaign
Hi You shouldn't be getting to WP2. Prior to this you should be getting a radio call from strike asking you to divert. Others are not having this issue so far. Just thinking, Did you change your radio to Strike when told to ? -
Strange Skins on Sister Flight in Mission 1
Badger633 replied to TimSell75's topic in Bugs and Problems
Could you send through a pic of them please. The correct ones will have the pilots names of Chef and Grinder below the canopy on the side like those of Ford and Matrix. Thanks -
Thanks for the Files. Have now checked it out. There is a problem with mission 1 and the wingman, now fixed and will be out in next update. Strange one mission 2 as way point track line does not coordinate with actual position on map in game. Will check with DCS can be fixed though and will also be out next update. Thanks for the heads up.
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Mission 6 bug : Wave doesn't land where he should
Badger633 replied to BuzzLine's topic in Bugs and Problems
Thanks I will look into it. There is definitely some issues with the AI following scripts since certain updates. Tacview is great to be honest tracks don’t work that well. I will let you know what I find and when it’s fixed. Badger633 -
RISE OF THE PERSIAN LION II RELEASED
Badger633 replied to Badger633's topic in F/A-18C Rise of the Persian Lion II Campaign
You did well, the campaign will test all your skills, imagine if your life depended on it. -
RISE OF THE PERSIAN LION II RELEASED
Badger633 replied to Badger633's topic in F/A-18C Rise of the Persian Lion II Campaign
Thanks for your and your better half’s help on this one. Much appreciated -
If of interest it is now available from the DCS E Shop. As staccato shafts of burning light flashed by the canopy, Lieutenant Scott Rivers, call sign ‘Ford’, squeezed the release button. He felt the expected “kick in the pants” as the Hornet surged when a ton of self-guiding ordinance dropped away intent on finding its mark. Below, seconds later, there was a massive shock wave as the area where the I.R.G.C. meeting was being held, exploded into ‘Hell on earth’ lighting up the entire City. As the two Hornets disappeared into the dark Bandar Abbas night, chased by the flailing neon arms of the triple A they both new they had just changed the face of the conflict. For once things were going their way. With the Iranian IRGC command including ‘Asad’ now gone and the USS Truman relief fleet just a day away, ‘Matrix’ could taste that well deserved R&R. What could possibly go wrong? This campaign follows on from Ford and Matrix’s exploits in the Straits of Hormuz on board the USS Abraham Lincoln in the “Rise of the Persian Lion Campaign.” The campaign ethos, as before, is not to capture full reality but create an imaginative, immersive, and engaging set of missions linked together with a developing narrative. Even though the story line continues from the last campaign, “Rise of the Persian Lion II” can be fully enjoyed as a standalone. Key Features · 13 Detailed missions linked by an ongoing story line. (Mission 9 in two parts). · ‘Ford’ and his wing ‘Matrix’ are now joined with a second flight of Hornets, led by Lieutenant James Cook, ‘Chef’ and his number two Lieutenant Steve Miller, ‘Grinder’. · As before the campaign has been developed in VR so there will be no requirement to physically write down disappearing coordinates and break immersion. · Over one and a half thousand voice overs performed by voice actors. · Detailed briefs for each of the missions including PDF versions. · Kneeboards for each mission plus PDF versions. · Personalised aircraft skins. · Alternate optional campaign version included with ‘Easy Air to Air Refuel’ for those who have yet to master the art of catching the basket. BADGER633 Youtube.com/@badger633 Discord.gg/MAeMQ97 forums.eagle.ru/forum/275-badger-633
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Mission 4 - Not Tanking is a Fail?
Badger633 replied to Sarge55's topic in F/A-18C Rise of the Persian Lion Campaign
Not sure what you mean changed at some point. The precise coordinates in the mission are given in decimal seconds and this is intentional. You have always had to switch the format on the HSI when using these. That's why it is covered in the brief. -
Will check out the Phantoms. Obviously, all campaigns are bug free when first issued and get broken from time to time with ED updates, especially when related to AI. It's a cross campaign creators have to bear as we constantly have to fix missions. Recent updates have impacted how AI aircraft engage or not. If you have a Tacview file that is very useful when trying to fix things. The helos independently move around the boat. Sometimes they are close enough to take out with one missile and other times not. Thanks for the heads up. EDIT : 7 Dec 22 Have now fixed the mission and issued to ED. Will be in a future update.