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Rolds

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Everything posted by Rolds

  1. See the attached track, I first noticed this when flying the new P47 train strafe instant action mission. The train appears to be visible most often if the camera is viewing the train from behind and appears to disappear if the camera is in front of the train. 2.5.6.59625 disapearing trains.trk
  2. Here is another track, still occuring 100% of the time when playing spitfire mkIX in single player. Note that I almost always adjust the reticule brightness, maybe that is related? However it is quite obvious that this is a failure built into the game that needs to be adjusted as the failure appears in the mission log. reticule bulb failure Dec 26, 2020.trk
  3. I haven't figured out any way to do either sling loading or troop transport with the gazelle, aren't real world gazelles capable of both? It looks like it can carry 5 people so shouldn't it be able to carry at least 3 troops? And as for sling loading, maybe it isn't accurate for the version we have in DCS but you can easily find pictures of real gazelles slinging:
  4. Here is a track of a short Mi8 mission where the door gunner sound getting "stuck on" can be observed, especially at the end where it is continuously stuck on while the gun is not firing. At the beginning the gun sound works as you would expect, but watch until the end, it is not a long track. Mi8 KORD gun sound bug.trk
  5. See track, open beta 2.5.6.59398, it is possible you need the crosswind I had in this mission to reproduce. Mi24V takeoff collission with tree.trk
  6. Here's another track, first time I flew the spitfire in weeks so I'd say for December this has a 100% failure rate! It is the same thing, reticule bulb failure shows up in the events log which makes it seem like an intended failure built into the module. However we don't currently have the ability to replace the bulb with one of the spares on the right side of the cockpit. And it fails extremely often!! Just take this failure out until the ability to replace the bulb is implemented. reticule bulb failure Dec 19, 2020.trk
  7. That's what I mean, look at the MBTs in the group, they aren't being destroyed. In all the tests raking this area with the submunitions at most got one tank down to red health. Look at which units actually die, I never was able to destroy any of the T55's in the group. I can reupload the track without the other unit types if that would help.
  8. And I had another one, tried to follow your instructiodebrief.lognsSaber sound bug Dec 18, 2020 #2.trk big newy are these the files you are looking for?
  9. Sound stops just before 5 minutes Saber sound bug Dec 18, 2020.trk
  10. Bazooka and Panzerfaust/shrek troops. For combined arms having rpg7 troops mixed in with infantry makes things much more interesting, adding anti armour infantry would do the same for WWII.
  11. See attached track and https://en.wikipedia.org/wiki/Dual-Purpose_Improved_Conventional_Munition It appears these should have a chance of penetrating tanks, but in 4-5 tests as you see the track file none of the tanks in the saturated area were ever destroyed. m77 submunition vs tank.trk
  12. There is a fence in YB71 and probably other parts of the map that you can knock down by ramming with armoured vehicles but still cannot pass. See attached track. Fence cannot be crossed in CA.trk
  13. This is definitely a bug, the Dora's engine will now just fail randomly in cruise flight, it started happening a couple months ago and is a change from how it flew for years before that.
  14. I can confirm, tried today in open beta with JF17 and A10CII
  15. I was able to get the BVR instant action to freeze DCS as well but it crashed in a way that I couldn't get a track out of it. It was in the version where you fight two F16's. It seems using TWS to target two aircraft in a complex environment causes the game to freeze and crash regularly but I can't pinpoint exactly what causes it.
  16. On open beta, I am getting regular crashes when using TWS in multiplayer to track two contacts and when switching back and forth between them with the S2 left command. Unfortunately the track is larger than 5MB and cannot be attached! If you have any other recommendations about how to provide the track file please let me know. Attached is the crash log file. dcs.log-20201206-203010.zip
  17. I don't have a track but just now the rudder was removed from my p51 but this did nothing to effect rudder performance. I landed the plane just fine and could confirm the rudder wasn't visible. I wonder if the fact that the p51 has a steerable tailwheel has any relation to this?
  18. See track, once the mig gets into trouble it drops flares as almost all AI planes do, but the Mig21 doesn't have any source of flares when the ASO-2 is not mounted. Fishbed flares without flares.trk
  19. It doesn't seem they have included it in the new DM, see track B17 gunners can't be knocked out.trk
  20. Observed in single and multi player with new DM, see track played today open beta. B17 keeps shooting.trk
  21. To avoid an issue that comes up a lot in wwii servers, I think it would be a good idea to have a 30 second or so delay before a player can switch a slot if the aircraft they are in is moving. And if possible it would be great if this countdown could reset if the aircraft takes damage while it is counting down.
  22. Tacan is still bugged in multiplayer on October 24, 2020 PGAW server.
  23. So until an amazing damage model changing fix is implemented, perhaps we could increase the damage done by harpoons to make them useful?
  24. Having an option to turn this off in game is definitely needed.
  25. Didn't Nick say he wanted a friend of his who has an example mosquito try the DCS version before it could be released, and that that trial couldn't happen until at least September?
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