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Everything posted by hlfritz
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Operation Snowfox - Persian Gulf PvE Playground
hlfritz replied to Surrexen's topic in User Created Missions General
understood on that, but only if everyone in your group has Supercarrier. ;) we always try to include, not exclude. if you are flying SP then no issue of course. and yes agreed, the scripts are tied to unit and group names which can be edited in the ME to match (or they should just remain the same with the method you described). just some amount of care needs to be taken. -
Operation Snowfox - Persian Gulf PvE Playground
hlfritz replied to Surrexen's topic in User Created Missions General
you can add it yourself, but you likely need to add it as an extra module so as not to mess up all the scripting for the original carrier group. personally i believe Surrexen is adding it in his new version, but he has not confirmed yet (i believe he did an informal poll and most folks said no...) so he originally intended not to. we have to wait and see what his new version is going to include. -
One of our group was having difficulty downloading. He is in Canada. His update would stall between 2 and 5 GB of download. He had been trying for two days. He ended up just uninstalling and reinstalling this morning. That worked for him. Remember your HOTAS profiles if you try this. He forgot but they were still in his saved games folder, and should be. But do be safe you should save them off somewhere.
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what about the new CDN/protocol and those that cannot get the current update downloaded? anything for them now?
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[INVESTIGATING]DDI, UFC, HUD, Cockpit lighting brightness
hlfritz replied to KLaFaille's topic in Bugs and Problems
I found F-16 HUD very faint, almost impossible to see on the runway. this after turning up hud and symbol brightness all the way. that had some effect, but not like it should/did previously. -
[OLD BUG REPORTS] Cleaning and Organization of old posts
hlfritz replied to RAZBAM_ELMO's topic in Resolved Bugs
Thx! I wonder why 1.1.1 is dated 3-30 but the change log (with typo!) is from 5/28 then? :D EDIT: and the 30 March release notes do stated: Manual updated with Magic MAV search So I do wonder if we were supposed to get another manual update on 5/28 and it did not happen? Or? -
per subject, please create an axis for the TDC. There is one currently, but seems auto assigned to mouse. That one could probably be re-purposed. EDIT: NM, duh. Found it.
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[OLD BUG REPORTS] Cleaning and Organization of old posts
hlfritz replied to RAZBAM_ELMO's topic in Resolved Bugs
In the May 20 patch notes, it states: Updated manual (version 1.1.0) In my system in the module Doc folder I have a DCS M-2000C Flight Manual EN.pdf dated 3-30-2020 that says version 1.1.1. What gives? Typo somewhere? -
@BIGNEWY: any updates on thie? we are running latest open beta and still note this issue. Thx!
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I can confirm the same with X vs. Y channel for tankers. When set to a Y channel, we get no distance information. Multiple modules: F/A-18, Mirage 2000, AV-8B NA. Is Y channel no distance a confirmed issue? EDIT: sorry all - see here (confirmed and reported): https://forums.eagle.ru/showthread.php?t=251873&page=2
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Operation Snowfox - Persian Gulf PvE Playground
hlfritz replied to Surrexen's topic in User Created Missions General
it will if you follow the instructions for persistence in the file download link. but the current mission (the one active at shutdown) will reset to a random mission. there is a small chance it would be the same mission, but not likely. so the things destroyed will get destroyed again upon mission restart, but the mission itself (objective) will reset. -
Operation Snowfox - Persian Gulf PvE Playground
hlfritz replied to Surrexen's topic in User Created Missions General
maybe attach your server log? -
Operation Snowfox - Persian Gulf PvE Playground
hlfritz replied to Surrexen's topic in User Created Missions General
@VirusAM, sorry I do not have any other ideas. These missions work quite well for our group, including persistence. -
I have created a mission for our group to practice traps. I have 3 sets of birds airborne and on approach from behind the carrier at different distances. The guys want to have the option for quick practice all the way to full recovery procedures. None of the aircraft are AI, all are client so will only be occupied is a player selects the slot. The 6-8 mile aircraft consist of two groups, one F-14B and two F/A-18C's. They are at 800' and 350 knots. The 20 mile aircraft consist of two groups, one F-14B and two F/A-18C's. They are at 1500' and 350 knots. The 50 mile aircraft consist of two groups, one F-14B and two F/A-18C's. They are at 10000' and 400 knots. All is good except for the aircraft at 6-8 miles out. When someone spawns in them they end up being at 26 miles out from the carrier instead of 6-8 miles out. Is this a bug, or due to forcing proper recover procedures and requiring a call inbound at a decent distance from the carrier? Thank you for feedback.
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Operation Snowfox - Persian Gulf PvE Playground
hlfritz replied to Surrexen's topic in User Created Missions General
yah - you kinda gotta wait until is is completely ready to respawn before you can reselect the same slot. -
Operation Snowfox - Persian Gulf PvE Playground
hlfritz replied to Surrexen's topic in User Created Missions General
Our group agrees that Surrexen's persistent missions are awesome. If we have not said it enough, thank you sir! @flyingj23: We do not have any issues when reloading these missions and have been playing them for at least two months now. you just need to ensure you have the mission script modified properly. maybe it would be worth validating your install (you can find how to do that with a search). and yes, the ESC key is your friend here. ;) -
yah, yah. just hopeful that Razbam would follow up/through. in the interim I will see about enjoying it the way it is and maybe look to other developers aircraft for anything new (just what I will do, not trying to be overly harsh, etc.). Really I am just glad to have such a sim, but one can always hope for better.
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sure, but we are to rely upon 3rd party or out of date information in the interim. do not get me wrong, i like the Harrier a LOT (it would not be useable without Chuck's guide, i hope he receives some compensation!), but as pointed out the bug fixes and work to complete the module are seemingly non-existent or at glacial pace as someone else put it. it seems that more focus is on new product (at least three announced and in progress, yes?) and revenue streams rather than finishing what is out there first. how long has the M2000 and Harrier been in the sim? i do understand the simulation of a combat fighter is not necessarily simple, but...some up to date and continuous (how about monthly?) project status and roadmap would be great. certainly there is a project plan where this information could be pulled from.
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Has Deka decided yet? What's their next module?
hlfritz replied to J-20's topic in Deka Ironwork Simulations
Agreed, I would also prefer more "red" jets. -
i have not had issues hitting pre-planned vehicles. i just ensure i am zoomed in all the way on f10 map and that i have the marker centered on the coordinates. but yes, multiples would most likely ensure the kill. too bad the Harrier did not carry the larger GPS guided bombs, they would be useful when our group's F/A-18 pilots wiff on bunkers. :D
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nice! i believe that is the system, not DCS. i believe it is simulated properly.
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you have to assign the same target from the CAS page to multiple target points. assign the target to T1 (example) as usual, then go back to the CAS page, hit use again, then assign it to T2, rinse and repeat until you have the same target from the CAS page assigned to 4 target points. Then when you select the targets to drop against when you select the J82, select all those target points you programmed (T1, T2, et al). Hope this helps and works for you.
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Operation Snowfox - Persian Gulf PvE Playground
hlfritz replied to Surrexen's topic in User Created Missions General
for our group, we did edit the mission and set them to weapons free. a couple of our guys really did not like the fact that they could get followed all the way to the surface group and get tagged in the pattern.