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Reflected

DLC Campaign Creators
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Everything posted by Reflected

  1. Only ED knows
  2. That idiot is not supposed to go within 50 yards of your jet. But a few years ago ED broke the AI ground unit pathfinding, at haven't touched it with a stick since. I'll remove that a-hole for the next patch.
  3. OK, it's the same bug that's been in game for years. Can you please complain here: I can only fix the campaign, not DCS
  4. I tell 3 and 4 to engage using a trigger. What they do after that, where they turn, how they run in, what speed and altitude, I have zero control of. That's up to ED's AI programmer. You disengaging has nothing to do with the error. I will add an "if unit alive" condition to the trigger, so the script only fires if the units in question are alive. Hopefully this will prevent some of you from seeing the message, but again, I just replayed it again and didn't get this error. BTW you're supposed to follow Blue 1 not 3 and 4. Are you sure he was alive too? (even though he's set to immortal)
  5. Thanks for the report I’ll investigate
  6. Sorry guys, this still stands. The script gives you an error when the units it’s meant for are not alive. But for me they always are. By the way if you hit Esc when it pops up, the mission will go on
  7. I'd Say SA first - it's an undergraduate training. It teaches you how to become a fighter pilot. You don't go to Topgun before earning your wings THEN MIG Killers, which is the earlier Topgun Syllabus, and then Zone 5, which is an evolved version of that from the 80s.
  8. Hopefully in the next one, but that's not up to me
  9. Paradise Lost - Complete revamp with Massun's asset pack - Performance optimization - Old F-4 model replaced with the new Heatblur model - AI pathfinding issue fixes Zone 5 - M3 - Added the option to choose a gameplan - Old F-4 model replaced with the new Heatblur model - already g-warm selected for airstart missions Speed & Angels - already g-warm selected for airstart missions - Mission 12 - trigger safeguard added for players that don't follow procedures - Mission 15 - AI MIG-21s tuned down a bit Hunters over the Yalu - Air bases reworked with Massun's asset pack
  10. Thanks we’re all aware of this workaround, the point of this thread is that it shpuld happen twice per mission in the first place.
  11. I mean what on earth is this? Mother of all memory leaks...
  12. This is the intro video of Mission 1 of the MIG Killers DCS F-4 Campaign. In 1969 the first Topgun course began with a fam flight, where the instructor sat in the front with the student in the back. He demonstrated some confidence builder maneuvers, they landed, switched seats and then the student performed them. It's interesting to note that during the regular training course Naval aviators hadn't really been allowed to push their F-4s to the edge of the envelope, so some were taken by surprise when the instructors zoomed up until the jet ran out of airspeed and slid back tail first. Due to DCS limitations the players can go through the first part of the fam flight in the form of this video. The actual mission will start after the instructor and the student swapped seats, and the jet has been refueled. Enjoy!
  13. This is the intro video of Mission 1 of the MIG Killers DCS F-4 Campaign. In 1969 the first Topgun course began with a fam flight, where the instructor sat in the front with the student in the back. He demonstrated some confidence builder maneuvers, they landed, switched seats and then the student performed them. It's interesting to note that during the regular training course Naval aviators hadn't really been allowed to push their F-4s to the edge of the envelope, so some were taken by surprise when the instructors zoomed up until the jet ran out of airspeed and slid back tail first. Due to DCS limitations the players can go through the first part of the fam flight in the form of this video. The actual mission will start after the instructor and the student swapped seats, and the jet has been refueled. Enjoy!
  14. I noticed during testing this campaign but apparently it's not just me. One of the drop tanks empties much faster than the other one:
  15. Yes this is a known workaround but still not OK having to do this on every mission. Also, yes, it's a VRAM issue, but if from one update to the next the game becomes nearly unplayable, yes of course it can be solved by buying even more and more VRAM and better gear, but it's not a real solution. The solution is to fix the code. Every time you mess it up you can't throw your hands up and tell everyone their PC is officially outdated from this day on.
  16. The contest is now closed, thank you to everyone who participated. The 3 winners are: @Ghost79 @algherghezghez And matttt from Discord Winners, please pm me your login email and campaign of choice
  17. Is there any official word on this? Apparently the February update made it very bad for a lot of people, it's not like our hardware became outdated from one day to another. Something is really wrong with how DCS uses VRAM. Any plans or solutions in the pipeline please?
  18. 90% A2A, 10% A2G. But I have a future project that is just the opposite
  19. The F-4 is basically a warbird with jet engines, that's why I love it
  20. Wrong radio transmit button. You’re probably keying the front radio.
  21. More details about the syllabus:
  22. Let me share more details about the syllabus of my upcoming MIG Killers DCS campaign for the Heatblur F-4 Phantom. Its aim is to recreate the first class of Topgun in 1969 as realistically as possible.
  23. Yes, it’s gonna be updated with the new Massun assets. But not with the FC4 Sabre
  24. Thanks! Yepp, just what I thought. It's what I described in my post above yours.
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