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Everything posted by Reflected
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New P-47 Campaign Announcement: Wolfpack II: Overlord
Reflected replied to Reflected's topic in Community News
I don't think I'll use them as I don't want to create another paywall for little added value in the ETO. Je voudrais completer la campagne et l'envoyer a ED a la fin de Mai, peut-etre Juin. Puis ils devront tester aussi. -
Mission 15 - New Helo Parking Spot?
Reflected replied to nephilimborn's topic in F-14 Speed & Angels Campaign
Those helo pilots are sierra hotel, aren't they? This is actually a mission bug, I'm gonna fix it ASAP. Well, it wasn't an issue but ED probably changed the static vicinity/placement and now it ends up up there. I'll have to move it a bit. LEt me know if you find more of these.- 1 reply
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Thanks, but I don’t know enough about the 190 to make a proper tutorial
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Let me officially announce my upcoming DCS P-47 Thunderbolt campaign: Wolfpack II: Overlord - a sequel to the original Wolfpack campaign.
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It's been a HB bug for years and years. Please give them a nudge, I already have.
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If you see this please send the log file to ED, I have no impact on whether the Load mission trigger works or not Anyhow try emptying your fxo and metashaders folders and run a slow repair, because it never happened to me during testing, so maybe it's some sort of corruption.
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Sorry, the A-10 is the plane I know absolutely nothing about, it's even further from me than the Hornet...
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love the title M10 is hot garbage
Reflected replied to Hyperlynx's topic in DCS: F-16C The Gamblers Campaign
To be fair it would be next to impossible to rework the foundations of existing campaigns to accommodate for a new feature. -
Completed the campaign, had to share my thoughts
Reflected replied to Nervous's topic in F-16C Arctic Thunder Campaign
Hey, thanks so much for the kind words and for sharing your feedback. I'm more of an analog guy, the F-16 is the furthest forward in history that I ever dared to venture. Maybe one day I'll do another, but now I'm back to WW2 and the cold war You're right about the DRYAD, and I thought about where I could use it, but it's the first stage of the war where CAS kind of situations happened, in the latter part it's mostly pre planned strikes with large packages, so no need to ID yourself. About Kanget, did you read the briefings? I thought I mentioned him a few times there, and he also comes up in missions 9 and 10. Anyhow, enjoy the Hornet version, and thanks again! -
Long Delay then Crash at Mission Start Point
Reflected replied to Bashibazouk's topic in F-16C Arctic Thunder Campaign
In complex missions the game needs to load more than in more simple ones. But it shouldn't crash. Please send the crashlog to ED to see what's causing it. Also, try loading a simple mission on the Kola map, and THEN try to load an Arctic Thunder mission.- 1 reply
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ModelTimeQuantizer: ANTIFREEZE ENABLE
Reflected replied to keisentraut's topic in Game Performance Bugs
I'm also getting massive freezes from time to time since the last update. I don't have WW MFDs, and I'm not running DCS as admin. I do have WW gear though, but the WW software is not running either. -
I thought about that but decided against it. If you open the kneeboard there’s a copy of the checklist and after 1-2 missions it will become second nature. And from then on the highlights would be quite immersion breaking.
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Waiting for the Iraq map to be finished, for the early F-14A and the late F-14B
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mission 5 impossible to get a reply from tanker
Reflected replied to dave76's topic in Bugs and Problems
Try running a slow repair -
mission 5 impossible to get a reply from tanker
Reflected replied to dave76's topic in Bugs and Problems
I double checked in game, the freqs match, both in your Viper, the tanker and the kneeboard. You guys are either pressing the wrong transmit button or it's a HOTAS thing, or your game is somehow corrupted - unofficial mods? -
Wolfpack Campaign post 2.9.14.8222
Reflected replied to OneHauteDog's topic in P-47D Wolfpack Campaign
I had the same idea in Red Flag, where the AI has to fly a wide arc at some point. Adding more turnpoints just made the AI violently turn 5-10 degrees many times. So the idea was scrubbed -
F-4 Phantom Campaign announcement: 'Red Flag 81-2'
Reflected replied to Reflected's topic in Community News
I sent my Red Flag 81-2 campaign to SpudSpike , hoping he would do a playthrough video but instead, he knocked it out of the park with this in depth preview and epic in game footage. Be sure to check it out!- 33 replies
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Wolfpack Campaign post 2.9.14.8222
Reflected replied to OneHauteDog's topic in P-47D Wolfpack Campaign
OK, I think I found a way to fine tune it. The secret is to push the next follow task before the AI settles in the briefed position. However, they still throttle back when turning, I have to control over that. Also, it's a very dynamic environment, with 3 squadrons weaving, it's not 100% bulletproof, but I think I managed to make it better. -
Wolfpack Campaign post 2.9.14.8222
Reflected replied to OneHauteDog's topic in P-47D Wolfpack Campaign
I've been experimenting a bit, I found a workaround for the top cover squadron (mission 4 for example) but when you're one of the weaving squadrons, it's not really possible... -
Wolfpack Campaign post 2.9.14.8222
Reflected replied to OneHauteDog's topic in P-47D Wolfpack Campaign
I wish there was a smoother way, but I'm already pushing the AI's limit to make them fly racetracks over a moving plane. -
Wolfpack Campaign post 2.9.14.8222
Reflected replied to OneHauteDog's topic in P-47D Wolfpack Campaign
The bombers fly at 160 so your flight lead does the same before starting the 360 turn. Catch up- escort- 360- repeat. it’s always been like this except you didn’t notice because you couldn’t catch up. -
Hold the left button, and just move the mouse upwards
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Hapy to hear that. i can’t share this enough times