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Reflected

DLC Campaign Creators
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Everything posted by Reflected

  1. I don't think I'll use them as I don't want to create another paywall for little added value in the ETO. Je voudrais completer la campagne et l'envoyer a ED a la fin de Mai, peut-etre Juin. Puis ils devront tester aussi.
  2. That's a nice 47! BTW you can go for stored heading alignment because the mission is split into stages of separate mission files. INS degradation won't be a factor. Then you don't have to wait 15 minutes on the ramp. I'll also add a safeguard to prevent the helo from moving, just in case.
  3. Those helo pilots are sierra hotel, aren't they? This is actually a mission bug, I'm gonna fix it ASAP. Well, it wasn't an issue but ED probably changed the static vicinity/placement and now it ends up up there. I'll have to move it a bit. LEt me know if you find more of these.
  4. Do you have any mods installed? Removed them, and in any case, run a slow repair. I just tested the mission, the helo landed and stayed well away from the taxiway.
  5. Thanks, but I don’t know enough about the 190 to make a proper tutorial
  6. Let me officially announce my upcoming DCS P-47 Thunderbolt campaign: Wolfpack II: Overlord - a sequel to the original Wolfpack campaign.
  7. It's been a HB bug for years and years. Please give them a nudge, I already have.
  8. If you see this please send the log file to ED, I have no impact on whether the Load mission trigger works or not Anyhow try emptying your fxo and metashaders folders and run a slow repair, because it never happened to me during testing, so maybe it's some sort of corruption.
  9. Sorry, the A-10 is the plane I know absolutely nothing about, it's even further from me than the Hornet...
  10. To be fair it would be next to impossible to rework the foundations of existing campaigns to accommodate for a new feature.
  11. Hey, thanks so much for the kind words and for sharing your feedback. I'm more of an analog guy, the F-16 is the furthest forward in history that I ever dared to venture. Maybe one day I'll do another, but now I'm back to WW2 and the cold war You're right about the DRYAD, and I thought about where I could use it, but it's the first stage of the war where CAS kind of situations happened, in the latter part it's mostly pre planned strikes with large packages, so no need to ID yourself. About Kanget, did you read the briefings? I thought I mentioned him a few times there, and he also comes up in missions 9 and 10. Anyhow, enjoy the Hornet version, and thanks again!
  12. In complex missions the game needs to load more than in more simple ones. But it shouldn't crash. Please send the crashlog to ED to see what's causing it. Also, try loading a simple mission on the Kola map, and THEN try to load an Arctic Thunder mission.
  13. I'm also getting massive freezes from time to time since the last update. I don't have WW MFDs, and I'm not running DCS as admin. I do have WW gear though, but the WW software is not running either.
  14. I thought about that but decided against it. If you open the kneeboard there’s a copy of the checklist and after 1-2 missions it will become second nature. And from then on the highlights would be quite immersion breaking.
  15. Waiting for the Iraq map to be finished, for the early F-14A and the late F-14B
  16. I double checked in game, the freqs match, both in your Viper, the tanker and the kneeboard. You guys are either pressing the wrong transmit button or it's a HOTAS thing, or your game is somehow corrupted - unofficial mods?
  17. I had the same idea in Red Flag, where the AI has to fly a wide arc at some point. Adding more turnpoints just made the AI violently turn 5-10 degrees many times. So the idea was scrubbed
  18. I sent my Red Flag 81-2 campaign to SpudSpike , hoping he would do a playthrough video but instead, he knocked it out of the park with this in depth preview and epic in game footage. Be sure to check it out!
  19. OK, I think I found a way to fine tune it. The secret is to push the next follow task before the AI settles in the briefed position. However, they still throttle back when turning, I have to control over that. Also, it's a very dynamic environment, with 3 squadrons weaving, it's not 100% bulletproof, but I think I managed to make it better.
  20. I've been experimenting a bit, I found a workaround for the top cover squadron (mission 4 for example) but when you're one of the weaving squadrons, it's not really possible...
  21. I wish there was a smoother way, but I'm already pushing the AI's limit to make them fly racetracks over a moving plane.
  22. The bombers fly at 160 so your flight lead does the same before starting the 360 turn. Catch up- escort- 360- repeat. it’s always been like this except you didn’t notice because you couldn’t catch up.
  23. Hold the left button, and just move the mouse upwards
  24. Hapy to hear that. i can’t share this enough times
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