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Everything posted by Nero.ger
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yes but they dont go back to the middle ones you release the switch, so if you want to use toggleswitches that stay, it doesnt work
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same here, new Mission(editor) placed av8 and have about half normal FPS. tested with Mirage, normal FPD
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since they are missing atm i started to add some 2 and 3 way switches to the input.lua. So far Flaps,MasterArm and Gear. edit: +WaterInjection +airbreakON else Off +anti-skid/NWS {down=fcs_commands.Switch_FLAP_SELECT,up=fcs_commands.Switch_FLAP_SELECT,cockpit_device_id=devices.VREST,value_down=1.0,value_up=0.5,name='flaps cruse else auto',category='shortcuts'}, {down=fcs_commands.Switch_FLAP_SELECT,up=fcs_commands.Switch_FLAP_SELECT,cockpit_device_id=devices.VREST,value_down=0.0,value_up=0.5,name='flaps vstol else auto',category='shortcuts'}, {down = iCommandPlaneGearUp,up = iCommandPlaneGearDown, name = _('Landing Gear UP else DOWN'), category = _('shortcuts')}, {down=smc_commands.Switch_Master_Arm,up=smc_commands.Switch_Master_Arm,cockpit_device_id=devices.SMC,value_down=1.0,value_up=0.0,name='MasterArm ON else OFF',category='shortcuts'}, {down=engine_commands.Switch_H20,up=engine_commands.Switch_H20,cockpit_device_id=devices.DECS,value_down=1.0,value_up=0.5,name='Water TO else OFF',category='shortcuts'}, {down=engine_commands.Switch_H20,up=engine_commands.Switch_H20,cockpit_device_id=devices.DECS,value_down=0.0,value_up=0.5,name='Water LN else OFF',category='shortcuts'}, {down = iCommandPlaneAirBrakeOn,up = iCommandPlaneAirBrakeOff , name = _('Airbrake ON else OFF'), category = _('shortcuts')}, {down = fcs_commands.Switch_ANTISKID, up = fcs_commands.Switch_ANTISKID,cockpit_device_id=devices.FLIGHTCONTROLS,value_down=0.0,value_up=0.5,name='Anti-Skid',category='shortcuts'}, add the above directly behind the (res.keyCommands,{ part in your input.lua restart DCS if you did it right there is a new category called "shortcuts" were you can bind them edit: follow this link for the rest of the switches https://forums.eagle.ru/showpost.php?p=3306649&postcount=19
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i have popcorn ready to just sit at an airport and watch the "show" :)
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you are indeed correct, and if 2.5 is actualy THE update that fixes all issues i have with the game atm i will indeed be gratefull that i have recieved it for free, untill then its all words and a game that has issues that have been voiced many times.
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are you gratefull someone sells you your food at McDonalds? also, no news on a real dedicated server for multiplay :(
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i had a coffee and i support your possibility :-D 'Flaps' and 'Water' seem obvious choices for 3pos switches.
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i suspect he means you have to do the keybinds yourself, as with every other button on your stick. in the PocketGuide at the end are 20 binds listet for the MFCD(left and right) Left MPCD OSB 01 Left MPCD OSB 02 . . . Left MPCD OSB 20
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contrast, its allready hard enough to spot vehicles and planes and a dark tinted HUD doesnt make it any easier. especialy if its not 12o'clock in the summer and the sun is high up. its the reason the F5 is gathering dust in my hanger. i prefer not to have eyestrain when trying to spot stuff. the Mirage 2000 for example doesnt have such a bad hudglass (yet) please fix it so its near or completely transparent
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Any ideas of an exact Date of when she goes Live
Nero.ger replied to Sharkey2009's topic in AV-8B N/A
which is an incredibly smart idea. -
great another boring old Prop Plane... cant wait to not buy this.
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imho the main issue is "training". some people have hundreds of hours in this scenario and know where the blindspots are to attack a FARP with ka50 for example and ultimatly how to "game" the ruleset. so its no wonder that as soon as a campain starts veterans know exactly what to do and whats not important
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changed the Title to reflect the new information that was given to me by more relaxed posters :) i was unaware that USMC and USAF use different Aim9s despite beeing from the same Country
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the amount of..."heated opions" on the subject is disturbing. anyway most sources either only talk about AIM-9 variants or about AIM-9M/L (as previously mentiond by AL53***) So i also take those AIM-9L
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the 'Simulations' argument falls flat on its face if you for example use anything but the propper Stick and Throttle. Also only countrys that operate a certain aircraft in real life should be allowed operate one inGame. And of course no mission should be allowed that has Harriers(a10c...etc) on both sides because that would be unrealistic. (unless you can provide a real life example that are NOT training scenarios) i could go on and on about things that are allready totaly unrealistic from a "simulations" point of view...
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i was under the impression that the 9p5 was inferiour to the M -version...if thats the case you statement makes no sense to me
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*thumbs up*!
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reading throu the PocketGuide i realized the Harrier seem to only be able to carry the aim9M. Adding the 9p5 as an option would be great for Scenarios with the F5/Viggen/Mig21 so the MissionDesigner can choose to restrict one as desiered and the playingfield would be more leveled. edit: added Aim-9L into the title because i wasnt aware that AF and Marine Plane use different Missles and they seem to be an option for the Harrier
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and if you have an eye deficency that prevents one from seeing a green hud like a "normal" person? if you want to have eyestrain, be my guest but other might just want to enjoy and relax during a game. Also i hope you dont use a Warthog Stick in your Mirage, because this thing has impossible many more buttons than the Mirages one, so defently cheating.
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correct me if i am wrong, but the "Same speed- not on scope" is because the a Pulse Doppler radar filters the contact out because it thinks its Groundclutter. afaik, the Migs21 radar isnt a PulseDoppler one, so this should not happen right?
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Any ideas of an exact Date of when she goes Live
Nero.ger replied to Sharkey2009's topic in AV-8B N/A
no worries, there are plenty of videos on youtube you can watch to see how much fun other people have flying it while the so called hype is building up...